Starbound

Starbound

Xeno's InvaderZim Mod
Showing 1-10 of 21 entries
< 1  2  3 >
Update: Jul 20, 2017 @ 3:16pm

Space pirate and Shop Update

This update adds enemy Irkens in space, fixes a bug, and adds new Irken furniture and shop to the Irken outpost.

Weapons:
Irken Crossbow

Furniture, and Items:
Irken cooking table

Misc:
Added Invasion 2 Go NPC store at the Irken outpost.
Irken radio messages have been added
Irken pirates/defectors can now be found in space circling planets.
Added two new tracks to Irken planets.

Changes:
Lowered the probability of encountering a room with a moose to Ultra Rare.

Bug Fixes:
Fixed a bug that forced the player back to their ship when nearing vortian and Irken enemy npcs.

Planned Updates:
Better Microdungeons and villages
More Irken based monsters and robots
More blocks
Add more NPC names that are more Irken-like.
More Irken food items
Add better dye colors for other colors besides red and purple.
More Irken Furniture.
Tier 1 and 2 ranged weapons.
Possibly weakness to contaminated or swamp water. Or add additional polluted water weather effect or polluted water pools.
Custom death animations.
Mech parts.

Update: Jul 14, 2017 @ 11:32am

IZ Cosmetics and Irken Brain extracter update

Adds tons of Invader Zim cosmetics, new objects and brings back the good old brain extractor from enraged koala. Except Irken in variant. Also added some "brain" foods :'D (I should stop)

Armor:
GirSuit (Created by cipherGeneticist)
ZimWig
AvianDisguise
Dib's Glasses

Weapons:
Irken Brain Extractor

Furniture, and Items:
Irken Chests (Now found throughout Irken planets)
Jarred Brain
Girplush
Zimplush
Shloogorghchunks
Brainjuice
Extreme Brainjuice


Misc:
Added electrical charged spikes below Irken planets and removed the stone ones.
Added Irken chests to planets.
Added Dib, Tak, and Gaz hairstyles for the human race.
Added Brain extractor to Irken merchants pools.
All blueprints for the Irken assembler1 can be found in chests on Irken planets for none Irken species. (Including a small chance of finding the GirSuit, and Zim's wig.)

Changes:
Changed the color of Irken tables slightly so they don't clash as much with the background at the outpost.
Vort dogs require a inferior brain instead of cooked fish.
Irken Assembler now requires a superior brain to reach tier3.
Mobs drop brains when killed with the Irken brain extractor.

Planned Updates:
Better Microdungeons and villages
More Irken based monsters and robots
More blocks
Add more NPC names that are more Irken-like.
More Irken food items
Add better dye colors for other colors besides red and purple.
More Irken Furniture.
Tier 1 and 2 ranged weapons.
Possibly weakness to contaminated or swamp water. Or add additional polluted water weather effect or polluted water pools.
Custom death animations.
Mech parts.

Update: Jul 7, 2017 @ 11:37am

Dungeon Update

This update adds new dungeons, including hazardous ones as well.

Armor:
Vortian Hover Pack (Which can be crafted by pressing C)

Furniture, and Items:
Irken Table

Misc:
Added Irken Outpost (which can be accessed by S.A.I.L when acquiring an Irken Sign.
Added some Irken microdungeon villages on Irken planets. (They spawn weirdly and won't attach to each others connectors at the moment)
Added the room with the moose. (An extremely deadly trap that will make you think twice before entering pocket dimensions underground. Pocket dimensions have a 1/5 chance of being a room with a moose.)

Changes:
Resistium only spawns on Irken planets now.
Changed the color of the vortian teleport to blue.

Planned Updates:
Better Microdungeons and villages
More Irken based monsters and robots
More blocks
Add more NPC names that are more Irken-like.
More Irken food items
Add better dye colors for other colors besides red and purple.
More Irken Furniture.
Tier 1 and 2 ranged weapons.
Possibly weakness to contaminated or swamp water. Or add additional polluted water weather effect or polluted water pools.
Custom death animations.
Mech parts.

Update: Jul 3, 2017 @ 6:26pm

Vortian AI update

Fixed a few bugs and added some new features.

Armor:
Tier1 Vortian Gear

Misc:
Added Lard Nar as a Vortian AI.
Added new treasure pool for Vortian rouges and Irken Defectors. They have a low chance of dropping incredibly rare race specific items.Including Irken Mecha parts.
Added a few variety of horns for the vortians
Vortians can now craft Irken and IZ related foods.

Changes:
Changed the probability of encountering vortians to a lower rate on Irken planets. (Before they were spawning way more than they should)
Moved the non-proto modular mech up more.

Bugfixes:
Compressed and made selecting antennae on Irkens easier
Fixed a bug where the Modular Irken Mecha Claw would freeze in place and render the mech unuseable.
Fixed Muzzlefire on irken shotgun and machinegun

Planned Updates:
Microdungeons and villages
More Irken based monsters and robots
More blocks
Add more NPC names that are more Irken-like.
More Irken food items
Add better dye colors for other colors besides red and purple.
More Irken Furniture.
Tier 1 and 2 ranged weapons.
Possibly weakness to contaminated or swamp water. Or add additional polluted water weather effect or polluted water pools.
Custom death animations.
Mech parts.

Update: Jul 1, 2017 @ 9:16pm

Irken Defectors and Vortian update

This updates adds an entirely different playable race and hostile npcs.It also fixes a couple of minor bugs.


Weapons:
Irkenenergy sword
Vortianenergy sword
Vortian sword

Armor:
Tier6 Vortian Armor (found in acceleractor)

Misc:
Added the Vortian species as a playable race.
Added Irken Defectors as a enemy on Irken planets
Added Vortian rouges as an enemy found on multiple planets with a higher chance on Irken planets

Bugfixes:
Augments now appear on armor that uses Augments
The muzzlefire now appears when firing the Irken Rifle.

Planned Updates:
Microdungeons and villages
More Irken based monsters and robots
More blocks
Add more NPC names that are more Irken-like.
More Irken food items
Add better dye colors for other colors besides red and purple.
More Irken Furniture.
Tier 1 and 2 ranged weapons.
Possibly weakness to contaminated or swamp water. Or add additional polluted water weather effect or polluted
water pools.
Custom death animations.
Mech parts.

Update: Jun 26, 2017 @ 5:31pm

More Stuff Update

Armor:
Added another type of spacesuit

Furniture:
Irken floating monitors (can be found on Irken planets)
Irken street lights (can be found on Irken planets)
Irken sleep cell

Misc:
Added a new building material
Added another night track to the Irken planets

Changes:
Made a separate treasurepool for defenseunit. It has a higher chance of dropping processors than SirUnits now.
Changed the name of the SMG to just a machine gun.
Changed irken planet icon slightly
Resistium now will allow none-Irken players to learn irken furniture recipes on pickup.


Bug fixes:
Resistium now shows up
Changed the file format to pak file so that dedicated servers can use the mod.

Current Bugs:
Misaligned Irken ship


Planned Updates:
Microdungeons and villages
More Irken based monsters and robots
More blocks
Add more NPC names that are more Irken-like.
More Irken food items
Add better dye colors for other colors besides red and purple.
More Irken Furniture.
Tier 1 and 2 ranged weapons.
Possibly weakness to contaminated or swamp water. Or add additional polluted water weather effect or polluted water pools.
Custom death animations.
Mech parts.

Update: Jun 16, 2017 @ 9:52pm

2.1

Update: Jun 16, 2017 @ 5:15pm

Improved planets update

This update now fully converts Irken planets into, well Irken planets. No more vanilla caverns below. Sirunits and rouge robots cover every inch of the planet. This update also adds invader zim music to the planets and fixes a few things.

Misc:
Added a new type of enemy deep below the Irken planet's surface.
Added Invader zim music to irken planets.
Added irken underground caves and a custom core to the planet

Changes:
Irken spacesuit has been buffed again
Irken hoverPAK now needs resistium to craft
Made resistium harder to obtain above surface and easier as you dig further below.
Changed the color of the droplets falling off enemies to purple when drenched in erhiusrain.
Made hoverPAKs require resistium
Added sandstorms onto irken planets

Bug fixes:
Fixed a small bug where your character faces the opposite direction when using the captain's chair.

Current Bugs:
Misaligned Irken ship
Resistium doesn't show up as an ore when viewing Irken planets

Planned Updates:
Microdungeons and villages
More Irken based monsters and robots
More blocks
Add more NPC names that are more Irken-like.
More Irken food items
Add better dye colors for other colors besides red and purple.
More Irken Furniture.
Tier 1 and 2 ranged weapons.
Possibly weakness to contaminated or swamp water. Or add additional polluted water weather effect or polluted water pools.
Custom death animations.
Mech parts.

Update: Jun 14, 2017 @ 6:01pm

Accidently overwrote this mod when trying to upload another mod. Whoops!

Update: Jun 14, 2017 @ 5:45pm

2.0