ARK: Survival Evolved

ARK: Survival Evolved

Classic Flyers
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Update: Apr 7, 2017 @ 9:27pm

v2.13
Turning off some recently changed IK variable toggles for the pela, ptera and argie as they are the only unknown variables which -may- be contributing to rubberbanding experienced by some players. If this does not correct the rubberbanding they are seeing, then it is caused by sources other than this mod.

As these IK variables were originally changed in an attempt to stop the 'moonwalking' seen in these flyers when walking backwards, which did not work, removing them will be an invisible change for all players.

Update: Apr 7, 2017 @ 3:28am

v2.12
The tapejara can once again sprint. No other flyers had been affected by this issue.

Update: Apr 7, 2017 @ 3:13am

v2.11
The ptera can once again sprint.

Update: Apr 6, 2017 @ 8:50pm

v2.10
All flyers have been adjusted to be more compatible with other mods.

Flyers have been given the ability to walk backwards. Please note the following:
-Tapejaras flap lightly to move backwards while grounded.
-Argies, Pteras, and Pelas appear to be moonwalking while walking backwards. The community voted this was preferable to not being able to walk backwards at all.

Update: Apr 6, 2017 @ 10:22am

v2.02
Adjusted wyvern nests to try to fix wild wyvern egg problems. Needs Science!

Changed the coding for the pelagornis as a test to possibly make this mod more compatible with other mods. This will require lots of Science! by the players, so please get back to me with information as to if its working better or worse. Test other mods such as Super Spyglass and Homing Pigeon with it. Test if they are breeding ok still. Test if all of its leveling and skills look the same. Test it all and let me know. If we like the change, I'll roll out the same change to the other flyers. If we don't like the change, I'll change it back. Thank you all for the help!

Update: Apr 2, 2017 @ 9:37pm

v2.01
Updating the mod cover art pic. Thank you, NarKotix, for this generous donation. It looks amazing.

Update: Apr 2, 2017 @ 5:39pm

v2.00
IMPORTANT I found a way to fix the lvl1 bug for all previously tamed dinos and am switching all of the code in this mod to support that in this update. The downside is this will invalidate all of the fresly tamed dinos from the last couple of days since the nerf.

PLEASE NOTE This will require ALL players to once again perform the DestroyWildDinos command on their servers to populate fresh and proper dinos.

I think this is a small price to pay to get this mod stable, not just now, but for the future as well. It will stop the confusion new players are having when they first find this mod and install it. It will allow people to remove this mod at any time without losing their dinos or having them then revert to level 1.

I apologize for the trouble this will cause players who played hard with the mod over the last few days. Remember that it won't be a total waste of that time - you can always make healthy babies that will level all skills properly.

Update: Apr 2, 2017 @ 4:32pm

v1.90
Trying a fix for wyvern inventories.

Testing something out on the moths. They might be buggy again for a bit, but this is critical info I need to know.

Update: Apr 2, 2017 @ 4:00pm

v1.80
Trying a fix for wyvern inventories.

Testing something out on the moths. They might be buggy again for a bit, but this is critical info I need to know.

Update: Apr 2, 2017 @ 2:35pm

v1.70
The moths have been fixed.

If you still have one of the wonky new moths that were walking sideways, they will walk normally now and be able to be leveled in speed, etc.