Starbound

Starbound

United Systems Expansion - [DECOMMISSIONED]
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Update: Nov 16, 2017 @ 1:58am

Version 3.30

Dungeons
- Updated First Assault - No more artillery, level refinements and additional enemy types.
- Updated Leeds City Campaign Part 4 - Zeichenbach returns alongside the other Officer and Dreadwing returns with a new moveset.
- Updated S-1945-XU.
- Added Luketvz's Ship for the respective mission.

Fixes
- Fixed a game-crashing bug.
- Fixed incorrect Trink scan dialogue for GBI Emblem.
- "Military Bunk" now has correct sleeping positions for both directions.

NPCs and Monsters
- Rebel Boss "Zeichenbach" phase 1 slightly nerfed.
- Added Zeichenbach Phase 2.
- Added "Dreadwing Mk2 Vengeance".
- Added Luketvz.

Objects
- Changed name of "USCM Computer" to "Military Computer".
- Updated Avikan's scan dialogue of "Military Bunk".

Weapons, Armors and Items
- Added GL-18 Spotter.
- Added MG-249 - 5% chance to be dropped from Rebel Lightmachine Gunners.
- Added MG-249 Assault.
- Added an NPC gun.

- "Riot Helmet" sprite changed.
- Updated Rebel Machinegun sprite.

Misc
- New music.
- Upped chance to find all-planet US.E random dungeon encounters.
- Updated dialogue.
- Treasure pool updated.
- Some new codexes.

Questline
- Zeichenbach now plays a role in impeding the player's progress in the campaigns.
- Added Luketvz Gang Ship quest.
- Radio Messages updated.

Update: Nov 12, 2017 @ 2:07am

3.28-CA Hotfix!

- Fixed incorrect sprite for Nazi Drone Gun.

Update: Nov 12, 2017 @ 1:50am

Version 3.28-C "Micro-Not-Really-Dungeons"

Dungeons
- Added 7 Forest microdungeons.
- US.E Forest microdungeons can now be found in "Lush" worlds.
- Added an Ocean microdungeon.
- Added a Snow/Tundra microdungeon.
- Updated Loyalist Bunker.

NPCs and Monsters
- Added Nazi Drone.
- Nazi Scouts now have a chance to deploy Nazi Drones.
- Buffed Nazi Scout armor (35% > 50%).
- Standard Rebel Helicopters can now use Machineguns.

Objects
- Implemented Nazi Banner (obtainable).
- "USCM Bunk" renamed to "Military Wall Bunk". Description also changed.

Weapons, Armors and Items
- Added 2 codexes.

Misc
- Restructured quest codes.
- Treasure pool updated.

Update: Nov 11, 2017 @ 3:18am

Version 3.28-B

Dungeons
- Updated First Assault.
- Added 2 shielded planetary encounters.
- Added another space encounter.

Fixes
- Fixed a game-crashing bug.
- Fixed Compact-45 offset (finger was 1 "pixel" off the trigger ring).
- Fixed GBI Offices.

NPCs and Monsters
- Added Nazi Scout.

Weapons, Armors and Items
- Added JP-35 (player) - Dropped by GBI Rapid Response Units.
- Added JP-35 Akimbo.
- Added JP-35 Assault.
- Added Tech-60 (Player and NPC) - Dropped by Nazi Scouts.

- Reduced recoil of Compact-45.
- Glock 218 sprite updated.
- Kalash Series sprites updated.

- Updated K-Ration sprite.
- K-Ration food value increased.

- Added C-Ration.
- Added D-Ration.
- Added MRE.

- Added 3 codexes.

Misc
- Increased probability to find Rebel Prisons.
- Removed some unused code.
- Added "Ration Pack" treasure pool for existing ration spawns.
- Treasure pool updated.
- Isigan GBI Ship now has custom music.

Update: Nov 9, 2017 @ 4:42am

Version 3.28-A

Dungeons
- Added GBI Office as planetary spawn.
- Added another space encounter.
- Slightly increased base height of GBI Ship.

Fixes
- Removed radio file persisting in "Event Hub World".
- Fixed Interference Spike - "ue_refugeeminiship3" wasn't in the files.
- Fixed space GBI Office not being painted.

NPCs and Monsters
- Significantly buffed Auto-Bomber's MG.
- GBI Rapid Response Units can now use Colt Monitor Rifles.

Weapons, Armors and Items
- Isigan Gear slightly fixed.
- Added JP-35 NPC gun.

Update: Nov 8, 2017 @ 5:06am

Version 3.28

Dungeons
- Added events hub world.
- Added some singular space encounters.
- Added Isigan GBI Ship.
- Redyan ships now spawn with certain room priorities.
- Horizontal Vent Hatches added to Redyan Ships.

Fixes
- Fixed non-functional elevator in Typhon Research Base Variant 2.

NPCs and Monsters
- Added GBI Rapid Response Unit.
- Added Isigan GBI Merchant.

Weapons, Armors and Items
- Reduced price of Warwolf Pulse Rifle.
- Added Isigan Gear for npcs.

Objects
- Added "Annual Events" Map for unlocking the events hub world.
- Added Horizontal Vent Hatch.
- Changed description of finishing Halloween 2017 IV-2 Nightmare trophy.

Misc
- Halloween 2017 IV-2 Nightmare trophy now gives out the quest, then redeems automatically.
- "Redyan Ship" changed to "Redyan Merchant Ship".
- Moved around some sellables in the merchant pool - Most notable is that Redyan Merchants no longer sell Rebel Intel.
- Grenade physics changed (less bouncy).
- Removed crafting of IV-2 Nightmare and replaced it with the "Annual Events" map.
- Dialogue additions to the dialogue files.
- Reduced chance to encounter Redyan Ship.

Update: Nov 2, 2017 @ 7:32am

Version 3.25-CH

Dungeons
- Fixed some Auto-Bomber pieces.
- Updated Rebel Base - Less empty space. It's also now shielded but now also has a heavily defended shield room.
- Updated "First Assault".

Fixes
- Spelling fixes in codexes.
- Fixed item farming exploit in First Assault.

Enemies
- Added Auto-Bomber MG to replace the placeholder "marker" turrets on the Auto-Bomber dungeons.
- Some new "bullet-hell" enemies.

Weapons, Armors and Items
- Added "Portable S-1945-XU Weapons Dealer" which can be purchased from the S-1945-XU Weapons Dealer.

Misc
- Further reduced chance to find Rec-Facility.

Quests
- Added "IV-2 Nightmare" mission - A classic bullet hell shoot'em up level as part of a late halloween event. Event will end on the 8th of November. The mission will be unlocked after crafting the map and accepting the quest. After the 8th of November the mod will update and the "IV-2 Nightmare" will change into a hub world for special events instead of the original bullet hell map.

Update: Oct 31, 2017 @ 12:43am

Version 3.25-B

Dungeons
- Changed the way the doors were locked in the Recreational Facility, hopefully fixing the AI mindlessly running into locked doors.
- Added an Auto-Bomber piece.

Fixes
- Grammatical and spelling fixes.

Enemies
- Disguised GBI Agents can now wield Colt Monitor Rifles.
- Rebel Scientists can now use the Galant Rifle.

Weapons, Armors and Items
- Nerfed the goddamn Kalash-84 Sniper into the dirt. 300 dmg [AP + Multiple-Enemy-Piercing] is ridiculous. Atleast it has a tracer bullet now.
- Slightly Nerfed all Eagle Rifles.
- Removed "AP" designation from Hornet.
- Tightened spread of underbarrel shotgun.
- Underbarrel 20mm severely nerfed.
- Hornet HE slightly buffed.
- AT-RR 200mm slightly buffed.
- Buffed Colt Monitor Rifle.
- Buffed AP-762.
- Removed the little antennae on the "Riot Helmet".

- Added XMG-16.
- Added Stahlhelm.

Misc
- Added a generic codex.
- Minor treasure pool changes.
- Minor codex changes.
- Dialogue changes.
- Updated Leeds City Campaign Mech.
- S-1945-XU Weapons Dealer now sells 2 extra packs: "The Explosive Eagle Pack" and "The Experimental Extras Pack". Also some weapons have been moved around.
- Weapons Catalogue Updated.
- Helena's dialogue updated.

Quests
- Added another "trade" quest from Helena

Update: Oct 28, 2017 @ 7:51pm

Hotfix

FLAKTURM FLAYERS CAMPAIGN

- Fixed an incorrect config for pt1 exit teleporter in the ship.
- Placed a checkpoint in part 1.

Update: Oct 28, 2017 @ 7:40pm

v3.25-AB

- Fixed the "explosion" not killing the player if they didn't escape the Odin Flakturm in time.