Starbound

Starbound

United Systems Expansion - [DECOMMISSIONED]
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Update: Oct 10, 2017 @ 3:11am

Version 3.14-A

- Nerfed Missile Launcher Turret.

- Better Rebel Frigate treasure.
- Rebel Frigate pieces updated.
- Better Rec-Facility hangar rewards.
- Rec-Facility updated.
- Fixed incorrect wiring in Leeds City Campaign.
- Updated part 3 of Leeds City Campaign.

- Increased price of USM-4 and 16.
- No.775 Impact Grenades will now detonate on entity collision.
- Redyan Securi-Pistols sprite changed.
- USM-47 sprite changed.
- Slightly buffed USM-47.
- Kalash Series sprites changed.

- Fixed all enemy vehicles being unable to travel up tiles.

- Added 3 more newspaper codexes and essentially "combed" the entire series of codexes.

- Treasure Pool changes.

- Redyan Merchants can now sell "Pineapple" and No.775 grenades.

Update: Oct 9, 2017 @ 1:13am

- Removed the checkpoint from "The Shipment" campaign pt3.

Update: Oct 8, 2017 @ 6:52am

Version 3.14

- I tried to increase the range of various units but that didn't change anything ingame. RIP.

- Changed some weapon spawns for some npcs.
- Updated the Leeds City Campaign (Slightly Easier)
- Updated The Shipment Campaign (Extremely Hard | Mayhem > Deathwish).
- Hylotl Mercs weapon damage reduced.
- Changed difficulty name of The Shipment from Mayhem to Deathwish.
- Raised the background height as intended for part 4 of The Shipment Campaign.

- Minor radio message fixes.

- Hylotl Merc Boss Mining Vehicle fires homing missiles instead of grenades now.
- Rebel "Scrap" Missile Tankette now fires homing missile.
- Fixed "Scrap" Missile Tankette sprite.

- Added "Barrel" Grenade.
- Added "Pineapple" grenade.
- Renamed "Rebellion Standard Grenade" to "Masher Grenade".
- "Masher" grenade sprite updated.
- Grenade price increased.
- Regular Grenades no longer detonate on impact with enemies.
- Fixed incorrect cost of "Thompson" Pulse Rifle

- Lowered tier requirement for lvl 2 treasure pool of non-mission soldiers.

- Changed spawning of Recreational Facility to be more like Rebel Frigate spawning and not just spawning every piece in a different variation.
- Updated Rec Facility "Gun Range 2" piece.

- Slightly lowered Redyan Ship spawn.

- Treasure pool changes.

Update: Oct 5, 2017 @ 5:40am

Version 3.10

Squids, dead storybird moderators, Redyan Tenants and homing missiles.

- Added the first 3 chapters of WarWolf's own Ace Combat-esque story: Skyburner! Look for them in Redyan/Isigan ships.

- Updated Recreational Facility's piece spawning parameters.

- Isigan Dialogue now supports Inklings.
- Added tenant dialogue.
- Said tenant dialogue use standard responses for all races EXCEPT inklings. They react accordingly. Why? Seeing a single inkling in the screenshots page of starbound lit a fire in me.
- Added Redyan Tenant Civilian.
- Added "Redya" Colony Tag to the 2 Arcade Starburner machines and the Redyan Flag.

- Redyan Traders can now sell Starburner Arcade Machines.

- Hornet APHE Rocket Launcher now fires a homing missile.
- Changed Hornet parameters.

- US Missile Launchers now fire homing missiles.
- US Missile Launchers unload their volley much faster.

Update: Oct 4, 2017 @ 7:00am

Version 3.08-B

- Changed Sarge's Gang Mission to be given out by Liktov instead. Also changed some stuff to fit this.
- Rituko Dialogue modified.
- Updated Sector 1945-XU.

- Added 'Thompson' Pulse Rifle.

- Added Decoy Swarm Drone Launcher.
- Missile Drone buffed.
- Fixed Missile Drone sprite.
- 'Kestrel' Missile Launcher buffed.

- Implemented/Added 3 Isigan codexes.

Update: Oct 3, 2017 @ 4:59am

Version 3.08-A

- Slightly increased "Kestrel" Missile tracking rotation speed.
- Fixed "Kestrel" mech arm sprite.
- Added "Cracker" Drill.
- Buffed "Molotsky" Machinegun from 125 dmg to 200 dmg.
- Fixed many mech item's energy usage.

- Added another "gun-range" piece.
- Fixed missing anti-gravity block on the "gun-range" space dungeon piece.
- Altered "Gun Range" Space Dungeon piece spawn parameters. 60% for a "small" range. 40% for a "large" range.
- Updated the shops of the Recreational space facility to be 1 block wide instead of 3.

- Gave our Hylotl friendo "Rituko" some extra dialogue.
- Rituko now has his own emblem in the Radio Dialogue.

- Fixed USM manuals to be USM, not USCM.

- Added "WarWolf" Pulse Rifle. Unobtainable as of now.
- Added an unused codex.

Update: Oct 2, 2017 @ 6:18am

Version 3.08

- Updated dualie .50 caliber sprite to be more consistant with direction. Drum Mag will facing to the middle. Ejection port faces away from the mech. Also fixed the drum magazine not actually being fed into the MG.

- Heat Assault Rifle Glow Sights now actually glow in dark areas.
- Added "Kestrel" Passive-Radar Missile Launcher.
- Added Missile Swarm Drone.
- Added "Molotovsky" Machinegun
- Changed idname of the first mission.
- Changed idname of "Artillery Barrage" weather.
- "Frontlines" mission renamed to "First Assault".
- Fixed a US Prison section not having locked jail doors.

Fucking finally.

Update: Sep 14, 2017 @ 2:01am

Version 3.06-E

- Fixed Droden dialogue for Employee's Console in Sarge's "Luketvz Gang" mission.
- Updated all pieces of the Rebel Prisons.
- Rebel Prison Checkpoint Transitions from all 3 zones replaced with keycard locks.
- Added Prison Zone Keycard.
- Added Capital Zone Keycard.
- Rebel Prisons no longer have a shield generator, making them permanently shielded.
- Rebel Prison Guards can now drop prison keycards.
- Rebel Prison Guard dialogue updated.
- Changed max piece limit of Rebel Prison.
- Added another piece for the Rebel Prison.
- Rebel Riflemen no longer use Vintage Rifles.
- Rebel Riflemen's Unscoped Rifle now has a shorter stock and barrel.
- Rebel Plasma Riflemen's rifle now has a shorter stock, barrel and decorative side-light.
- USSR Troops no longer spawn with their weapons out.
- Fixed Kalash-84 series bullet output.

Update: Sep 11, 2017 @ 10:52pm

Version 3.06-D

- Changed Sarge's "Luketvs Gang" quest parameters.
- Fixed muzzle flash on R-K1.
- Changed Liktov's idle dialogue in Airbase 1.
- Edited Auto-Bomber navigation screen sprite.

- Added unused assets for upcoming thingamabobs. Hey I'm still alive bruh.

Update: Sep 4, 2017 @ 1:01am

Version 3.06-C

- Made the USM-4 Series and R-K1 shorter.
- Redyan Guards now have a significantly higher chance to wield R-K1s.
- Isigan Guards now get their own rifles: The ISC-5507 (also available for player use).
- More gun SFX.
- Added G-218.
- changed some npc drops.
- Added "General's Helmet" that can be earned by "trading" with a specific person in the Hub World.