Torchlight II

Torchlight II

Brother-in-Arms: Warbounds
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Update: Aug 22, 2017 @ 7:23pm

Final Version - Update 23

Fixed the issue where the Warbound Panel Tab overlapping the default Panel Tabs

Update: Jun 7, 2017 @ 5:31am

Final Version - Update 22

- Fixed natural HP Regen per level of warbound (hopefully no negative value on higher level)

- Increased natural HP Regen up to 3 times when on passive stance

- Warbound's battle stance will now retain its selection on game load and if not on Auto-Stance

- Warbound's battle stance does not switch to passive if health is low but it will if set to Auto-Stance

Update: May 5, 2017 @ 7:04am

Published v.6

Final Version - Update 21

- Icon Signifier can now be replaced with a "Beam" effect, just like in multi-player mode!

- Warbound's Max Mana has been revamped, it will now increase same as with your character and will now have the same initial value. Max Mana can also be increased by Focus attribute points. Special thianks to Alan for inspiring me to rework the focus stat for Brother-in-Arms mod

- Further fixes on warbound's equipment crash issue using shift-click

- Warbound's and Aide's HUD will now hide if pet's HUD is hidden

- Fixed an unknown cause of a graphical issue with Auto-Stance button

Update: Apr 6, 2017 @ 4:56am

Published v.6

Final Version - Update 20

- Warbound Panel Tab improvements
- - Solved an issue when the tab is appearing on merchants and enchanters panel
- - The tab won't looked like a graphical glitch when another mod has changed the look of the menu buttons (Panel Tabs)

Update: Mar 30, 2017 @ 1:38am

Published v.6

Final Version - Update 19

- Improved Warbound Hud
- - Auto-Stance button won't be distorted anymore (not sure why that happens but now it won't)
- - Auto-Stance button will be turned off properly after the countdown penatly is over

- Added info on Warbound's and Aide's Hud about Potion drop

- Summoning a warbound will close merchants' menu, including enchanters'

- Warbound's natural health regen when in Passive stance is now increased slightly

- More code clean up done

Update: Mar 29, 2017 @ 1:43am

Published v.6

Final Version - Update 18

- Code clean up

Update: Mar 27, 2017 @ 11:41am

Published v.6

Final Version - Update 17

- Fixed an issue regarding Embermage warbounds can cause a game crash when equipping/unequipping items on them --- this was supposed to be not an issue anymore but I left some embermage's stats unchecked, its an overlook and I'm sorry for the inconvenience. Thank you SalZiAi for reporting!

- Aide Selection Menu can now unsummon your current aide warbound by unselecting its portrait, meaning no aide were chosen. [Working as intended now]

- Charge Domination skill of engineer warbounds will now work as intended

- Stone Pact skill of Outlander warbounds will now be cast on to itself and can only be executed if its health is less than100%.

To check skills that I haven't tested yet please go here

Update: Mar 26, 2017 @ 9:50pm

Update: Mar 26, 2017 @ 8:05pm

Update: Mar 24, 2017 @ 2:37pm

Published v.6

Final Version - Update 16

- Aide Warbounds will produce much better appropriate damages based on their level.

- One Random Warbound Scroll chest is now more consistent on which they are spawned

- Russian Translations now include SynergiesRU for the most probable compatibility with both SynergiesMOD and BiA: Warbounds mod

- Aide Selection Menu can now unsummon an aide warbound by unselecting its portrait, meaning if no aide has been chosen.