Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Multiple Bombs
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Update: Dec 14, 2023 @ 4:11am

Changelog for version 1.6.2:

  • Improved mission handling to prevent a bug with Factory custom Free Play missions.

Update: Sep 7, 2023 @ 8:24am

Changelog for version 1.6.1:

  • Internal code changes and improvements.

Update: Sep 6, 2023 @ 8:11am

Changelog for version 1.6.0:

  • Added new "GetBombInfoForBomb" function in the API.

Update: May 11, 2021 @ 10:56am

Changelog for version 1.5.1:

  • Fixed a bug with gameplay events (which caused the exploded result screen to not display correctly)
  • Fixed bomb count appearing in the Freeplay result screen even when the bomb count is 1

Update: May 10, 2021 @ 11:19am

Changelog for version 1.5.0:

  • Technical stability and general improvements and other small bugfixes
  • Updated gameplay music controller to match the current game behaviour

Update: Nov 10, 2020 @ 9:37am

Changelog for version 1.4.5:

  • Fixed a bug where the mod would not initialize properly if the Free Play mode hadn't been unlocked

Update: Feb 10, 2020 @ 8:27am

Changelog for version 1.4.4:

  • The FreePlay results page now shows bomb count above module count instead of in the mission title
  • The mission detail page for missions with multiple bombs now sorts missing mod modules alphabetically
  • Fixed a bug that could cause incorrect behaviour during gameplay

Update: Nov 17, 2019 @ 9:06am

Changelog for version 1.4.3:

  • Fixed modules getting some bomb info from the wrong bomb

Update: Mar 16, 2019 @ 10:25am

Changelog for version 1.4.2:

  • Fixed a bug that could cause low FPS in certain situations
  • Fixed the pacing events to account for bombs with different timers
  • Fixed the gameplay music to work with multiple bombs

Update: Mar 1, 2019 @ 9:39am

Changelog for version 1.4.1:

  • Fixed an error with modded Setup Rooms
  • Made the Free Play device bomb count screen background not reflective