Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Multiple Bombs
Ergebnisse 1–10 von 30
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Update: 14. Dez. 2023 um 4:11

Changelog for version 1.6.2:

  • Improved mission handling to prevent a bug with Factory custom Free Play missions.

Update: 7. Sep. 2023 um 8:24

Changelog for version 1.6.1:

  • Internal code changes and improvements.

Update: 6. Sep. 2023 um 8:11

Changelog for version 1.6.0:

  • Added new "GetBombInfoForBomb" function in the API.

Update: 11. Mai 2021 um 10:56

Changelog for version 1.5.1:

  • Fixed a bug with gameplay events (which caused the exploded result screen to not display correctly)
  • Fixed bomb count appearing in the Freeplay result screen even when the bomb count is 1

Update: 10. Mai 2021 um 11:19

Changelog for version 1.5.0:

  • Technical stability and general improvements and other small bugfixes
  • Updated gameplay music controller to match the current game behaviour

Update: 10. Nov. 2020 um 9:37

Changelog for version 1.4.5:

  • Fixed a bug where the mod would not initialize properly if the Free Play mode hadn't been unlocked

Update: 10. Feb. 2020 um 8:27

Changelog for version 1.4.4:

  • The FreePlay results page now shows bomb count above module count instead of in the mission title
  • The mission detail page for missions with multiple bombs now sorts missing mod modules alphabetically
  • Fixed a bug that could cause incorrect behaviour during gameplay

Update: 17. Nov. 2019 um 9:06

Changelog for version 1.4.3:

  • Fixed modules getting some bomb info from the wrong bomb

Update: 16. Mrz. 2019 um 10:25

Changelog for version 1.4.2:

  • Fixed a bug that could cause low FPS in certain situations
  • Fixed the pacing events to account for bombs with different timers
  • Fixed the gameplay music to work with multiple bombs

Update: 1. Mrz. 2019 um 9:39

Changelog for version 1.4.1:

  • Fixed an error with modded Setup Rooms
  • Made the Free Play device bomb count screen background not reflective