Arma 3
Overthrow [Outdated]
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Update: May 15, 2017 @ 10:36pm

Hotfix: NATO could spawn attacks from the place they were attacking

Update: May 15, 2017 @ 9:02pm

Hotfix: Still issues with warehouse on load

Update: May 15, 2017 @ 8:23pm

Hotfix: Warehouse and recruitment problems after persistent load

Update: May 15, 2017 @ 8:27am

Hotfix: could not recruit civilians. (Server updates not required)

Update: May 15, 2017 @ 6:45am

v0.7.4.0
- New: Objective "Chemical Plant" generates chemicals and allows procurement of explosives
- New: Garrison any FOB or objective using Y menu
- New: NATO deploys drone networks to find your infrastructure
- New: NATO deploys FOBs and upgrades them with various defenses including mortars
- New: Build refugee camps at FOBs to attract civilian recruits
- New: Build training camps at FOBs to buy pre-trained recruits
- New: Form a new high command squad from units in your group
- New: Building damage system, warehouses etc may be disabled by NATO and need repair
- New: Clear fog via options menu
- Tweaked: Lots of economy tweaks to encourage more diverse gameplay, everything from factory production times to export prices
- Tweaked: Updated NATO QRFs to be less reliant on air assets
- Fixed: Workshops finally act as ACE repair facilities
- Fixed: Backpack duplication exploit
- FIxed: Countless other bugs and exploits

Update: May 1, 2017 @ 3:44am

v0.7.3.6 (Hotfix):
Fixed: Could not fast travel to or place items at controlled objectives

Update: May 1, 2017 @ 12:45am

v0.7.3.5
- Fixed: Various comms towers would not flip
- Fixed: "Loot" order was still getting stuck
- Fixed: "Transfer Legit" vehicle action
- Fixed: Camp markers would not update when placed
- Fixed: Various other bugs

Update: Apr 28, 2017 @ 7:17pm

v0.7.3.4 (Hotfix)
- Fixed: NATO QRF would not trigger unless player/recruits were wanted
- Fixed: Loot order was getting stuck

Update: Apr 28, 2017 @ 4:19am

v0.7.3.3
- New: Assign vehicles to squads using new Y menu when squad/s selected
- New: Get In/Get Out orders for squads
- Tweaked: Objective QRF trigger made to be more logical/realistic. Just hold the area and keep it clear of NATO.
- Tweaked: "Stealth" perk now effects ability to be recognized
- Tweaked: "Fitness" perk now more effective
- Fixed: Faction standing rewards for missions
- Fixed: Ammobox usage at warehouse
- Fixed: Lots of exploits (credit to DJ TDog for reports)

Update: Apr 24, 2017 @ 6:00am

Hotfix