Arma 3
Overthrow [Outdated]
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Update: Jun 24, 2017 @ 11:38pm

Hotfix: could not recruit civs

Update: Jun 24, 2017 @ 11:22pm

v0.7.5.1
- New: "Remove" action added to owned placed items/vehicles (ACE interaction, generals can remove any)
- Tweaked: More shops added to Malden
- Tweaked: Where possible will ensure 1 of every shop type spawns
- Tweaked: General stores now buy/sell all basic items (Map, Watch, Compass, Radio)
- Tweaked: "Salvage" option added to all (non-wrecked) vehicles when near a workshop
- Tweaked: Factions will take any extra weapons of the same type if you have them (will be paid for them)
- Fixed: Real-estate owned would not restore upon load-game (old saves should recover)
- Fixed: Delivering weapons to a faction with attached items would not be accepted
- Fixed: Save notifications would come up in wrong order and numbered incorrectly
- Fixed: Malden NATO objective accidentally appeared in Tanoa
- Fixed: <null> faction names in Jobs screen

Update: Jun 22, 2017 @ 2:23pm

v0.7.5.0
- New: Malden 2035 Campaign
- New: "Jobs" screen in main menu displays resistance-wide tasks available
- New: Craft items using a workbench
- New: Shops split into categories (General Store, Pharmacy, Clothing, Electronics, Military Surplus)
- New: Hardware store, drive up using a vehicle and buy/sell raw materials using Y menu
- New: Smoke Ganja using ACE Self-Interact menu (credit to immersion_cigs mod by Rebel/Facel/Panimala)
- Tweaked: Fast Travel now costs money (free option still available on start, as well as disabling entirely)
- Tweaked: Tutorials rewritten
- Tweaked: Factory rewritten
- Tweaked: Most interactions moved to ACE interaction, including talk to civ/salvage etc. Say "yes" to tutorial for more info
- Fixed: Garrisoned static weapons would not be manned upon load
- Fixed: Vehicle's attached weapons were not saved
- Fixed: Loads of bugs

Update: Jun 6, 2017 @ 6:26am

v0.7.4.5
- Fixed: Severe lag in spawner
- Fixed: Could not fast travel across bridges
- Fixed: Salvaging would not close UI
- Fixed: Legit transfer options would leave some items
- Fixed: Ferry service was broken, no destinations to choose

Update: Jun 2, 2017 @ 6:01am

Hotfix: Bandits would spawn without weapons

Update: Jun 2, 2017 @ 4:54am

v0.7.4.4
-Tweaked: Lease income is now much more profitable but still fair
-Tweaked: Export prices no longer have bulk discounts to the buyer
-Tweaked: Altis export prices (Olives, Grapes, Wine)
-Tweaked: Distance of refugee camp recruitment effect increased to 50m
-Tweaked: Can no longer fast travel carrying drugs
-Tweaked: NATO Checkpoint layout
- Fixed: Bug in spawner causing civs and shops to not spawn sometimes
- Fixed: Enemy units could revive you
- FIxed: Police stations didnt come with 2 free police
- Fixed: Workshops were not ACE repair facilities (again)
- Fixed: Could not travel to extreme ends of Tanoa (Bua Bua, Koumac Island)
- Fixed: Faction standings were displayed as player's local standing
- Fixed: Various Exploits

Update: May 31, 2017 @ 6:02am

v0.7.4.3:
- Fixed: Relatively major spawner issue causing lag on progressed saves
- Fixed: Could not buy gear or blueprints from faction dealers
- Fixed: Various issues related to missions
- Fixed: No ferry destinations were available in Altis
- Fixed: Could not restore loadouts
- Fixed: Could not fast travel across bridges
- Fixed: "Transfer Legit" function at warehouses
- Fixed: Would break a leg when skipping ferry

Update: May 29, 2017 @ 1:36am

Hotfix for fast travel island bug (Altis only)

Update: May 29, 2017 @ 12:58am

v0.7.4.2:
New: Altis Campaign
New: Bandits rewritten. Civilians will now form gangs that grow in size.
New: NATO garrisons guard towers with HMGs. Towers added to various Tanoa objectives.
New: Very basic Jets DLC support (may spawn at an airfeld)
Tweaked: APEX DLC no longer a requirement
Tweaked: Resistance HMG garrisons will take up tower positions where available.
Tweaked: Lots of optimizations and platform improvements under the hood
Fixed: NATO would often get stuck and not trigger a QRF without restart
Fixed: Lots of other bugs

Update: May 17, 2017 @ 1:48am

v0.7.4.1:
- Fixed: Couldnt access ammoboxes after placing them
- Fixed: Police would spawn without weapons