Arma 3
SU-35 Flanker E
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Update: Jan 24, 2024 @ 11:38am

Set 'soundLocked' and 'soundIncommingMissile' to volume 1.0 to make the missile warnings audible, kudos Aliasalpha

Update: Oct 23, 2023 @ 5:19am

Change pilot to CUP model for CUP Russian faction

Update: Oct 13, 2023 @ 3:30am

Add factions support for RHS, CUPS and Contact

Update: Sep 8, 2023 @ 11:16pm

2023-09-09

- Update support for Firewill's AWS missilebox

Update: Sep 15, 2018 @ 6:13am

This is a major update for the SU-35. A throttle hand anim was added, ITC air is supported, the eject script now works without the engine running, the custom weapons have been deprecated in favour of vanilla weapons, the service menu has been adjusted for that, Eden loadouts as well, the laser pointer was changed for easier integration.

Changelog:

2018-09-14 model
- removed prototypical nameplate
2018-09-09 config
- replace laserDesignator_mounted with laserDesignator_pilotCamera
2018-09-08 config
- add HUD system to ITC air compat for CCRP support
2018-09-01 config
- add TAD to ITC air support
- deprecate weapons from custom missilebox
- fix service menu
- change TGP min and maxTurn to 180/-180
2018-08-18 config
- change displayName, add -
- update ITC support
- remove ITC west weapons from hardpoints
2018-07-28 config
- allow ejection without engine on
2018-04-11 config
- add ITC mod support
2018-02-18 config, model
- add throttle hand anim

Update: Feb 18, 2018 @ 3:53am

This is a maintenance release for the SU35. The weapons were missing from pilot view; the red formation lights were to intense; the canopy reflections were fixed by bludclot; Moony provided new preview screenshots.

Changelog:


2018-02-18 config, model
- add throttle hand anim
2018-02-11 previews
- new shots, kudos to Moony
2018-01-28 data
- improve canopy reflection secondary textures (by bludclot)
2018-01-21 config
- change intensity of red still and blinking collision lights
2018-01-20 model
- add weapon proxies to pilot view lods

Update: Jan 19, 2018 @ 7:35am

This is a bug fix release for the SU35. The config did redefine plane_base_f not in alignment with the BI code. This could lead to problems with other aircraft and hence this bug fix has been made.

Changelog:


2018-01-17 config
- use common plane_base_f declaration

Update: Dec 20, 2017 @ 4:44am

This is a bug fix release for the SU35. The wheels stopped working properly in a recent Arma 3 update. PhysX wheel definitions were added to config and model. The only other change is support for Firewill's ECM system through a user action for the pilot.

Please see the Changelog for further details.

KNOWN ISSUES
- the intrinsic SU35 weapons are merely copies of vanilla weapons, will be changed in a later update
- the ejection seat does not work at 0 speed, 0 altitude
- the fuel tank and buddy refueling system is broken
- on some maps the aircraft position is not displayed correctly on the map MFD
- slight stuttering when the afterburner is deployed
- pylons can hold all weapons, will be change in a later update

Changelog:


2017-12-20
- add Wheels class and use physx wheels
- add support for Firewill's ECM
2017-09-04
- increase rotation speed of TGP
- set min maxTurn of TGP to +/-170
- add laserdesignator_mounted and laserbatteries to weapons and magazines
- ejection no longer works at 0/0
2017-08-27
- enable init eventhandler again
- hide Init/Respawn module
2017-08-26 config
- reduce reloadTime of cannon to 0.04 (ROF 1500 per minute)
- adjusted pylon proxy positions
2017-08-18 model
- remove old proxies
- better pylon proxy positions, hopefully
- fix kh29 mag / weapon
2017-08-17 config, scripts
- add tanks, rockets to dynamic loadout
- add standard loadouts
- adjusted fuselage pylons
2017-08-17 config, scripts
- add dynamic loadout for instant loadout scripts
- adjust AB, make it slightly more powerful
2017-07-30 config, scripts
- add new afterburner script, adjust for SU-35 from F-18
- change to airplaneX simulation
- swap altFullForce and altNoForce
2017-06-13 config
- add ITGT support for Firewill AWS
- add new hitpoints structure
2017-06-12 config
- add vanilla TGP
- add CA_throttle to Rsc_SU35_UnitInfo
- add sonic boom
- add ejection seat
- add sensors from F-18, slighly adjusted
2017-06-10 config, model
- change cannon reloadTime from 0.1 to 0.05 (higher ROF)
- add support for dynamic loadout (AWS and Vanilla)
- add Russian MFCD text
2017-03-19 model
- move get in and get in dir for pilot to the ground
- add MFD map for the maps pictureMap
2017-03-01 config
- add textures for vehicle customization
2017-02-28 config
- comment some value in kab500l, following Farquharson's advice
2017-02-27 models, config
- add maneuvrability = 0 to 80mm rockets
- run dep3d +fx on folder
2016-08-20 config
- added Lesh's towing mod support
2016-08-15
- fix fuel hud error in Eden
- add preview image
- add loadout for Eden
- add skin selector for Eden
2016-08-11
- fix apex popups, Leshrack
- fix flag and wreck path, TeTeT

Update: Sep 6, 2017 @ 5:51pm

This is a major update for the SU35 aircraft. The plane was updated to use the aircraftX simulation, sensors framework, dynamic loadouts and support for Firewill's AWS missilebox, hitpoints and a new afterburner script. Further the old module system was hidden and is considered deprecated in favour of Eden and dynamic loadouts.
There were also a number of other changes. Foremost the MFD is now in Russian, as are most if not all of the cockpit textures. The standard sonic boom effect has been added. The cannon now has a more rapid rate of fire, making it more alike to it's real life counterpart. Thanks to Firewill support for ITGT and his missilebox was added, as an optional choice. Vanilla weapons are supported through the pylon system.

Please see the Changelog for further details.

KNOWN ISSUES
- the intrinsic SU35 weapons are merely copies of vanilla weapons, will be changed in a later update
- the ejection seat does not work at 0 speed, 0 altitude
- the fuel tank and buddy refueling system is broken
- on some maps the aircraft position is not displayed correctly on the map MFD
- slight stuttering when the afterburner is deployed
- pylons can hold all weapons, will be change in a later update

Changelog:

2017-09-04
- increase rotation speed of TGP
- set min maxTurn of TGP to +/-170
- add laserdesignator_mounted and laserbatteries to weapons and magazines
- ejection no longer works at 0/0
2017-08-27
- enable init eventhandler again
- hide Init/Respawn module
2017-08-26 config
- reduce reloadTime of cannon to 0.04 (ROF 1500 per minute)
- adjusted pylon proxy positions
2017-08-18 model
- remove old proxies
- better pylon proxy positions, hopefully
- fix kh29 mag / weapon
2017-08-17 config, scripts
- add tanks, rockets to dynamic loadout
- add standard loadouts
- adjusted fuselage pylons
2017-08-17 config, scripts
- add dynamic loadout for instant loadout scripts
- adjust AB, make it slightly more powerful
2017-07-30 config, scripts
- add new afterburner script, adjust for SU-35 from F-18
- change to airplaneX simulation
- swap altFullForce and altNoForce
2017-06-13 config
- add ITGT support for Firewill AWS
- add new hitpoints structure
2017-06-12 config
- add vanilla TGP
- add CA_throttle to Rsc_SU35_UnitInfo
- add sonic boom
- add ejection seat
- add sensors from F-18, slighly adjusted
2017-06-10 config, model
- change cannon reloadTime from 0.1 to 0.05 (higher ROF)
- add support for dynamic loadout (AWS and Vanilla)
- add Russian MFCD text
2017-03-19 model
- move get in and get in dir for pilot to the ground
- add MFD map for the maps pictureMap
2017-03-01 config
- add textures for vehicle customization
2017-02-28 config
- comment some value in kab500l, following Farquharson's advice
2017-02-27 models, config
- add maneuvrability = 0 to 80mm rockets
- run dep3d +fx on folder
2016-08-20 config
- added Lesh's towing mod support
2016-08-15
- fix fuel hud error in Eden
- add preview image
- add loadout for Eden
- add skin selector for Eden
2016-08-11
- fix apex popups, Leshrack
- fix flag and wreck path, TeTeT

Update: Mar 21, 2017 @ 12:37am

This is a bug fix release for the SU-35E. The get in point for the pilot was fixed. Further support for a maps picturemap on the right MFD was added.

KNOWN ISSUE: The left and right edges of the MFD with the map look distorted.

The changelog for the SU-35:

2017-03-19 model
- move get in and get in dir for pilot to the ground
- add MFD map for the maps pictureMap
2017-03-01 config
- add textures for vehicle customization
2017-02-28 config
- comment some value in kab500l, following Farquharson's advice
2017-02-27 models, config
- add maneuvrability = 0 to 80mm rockets
- run dep3d +fx on folder
2016-08-20 config
- added Lesh's towing mod support
2016-08-15
- fix fuel hud error in Eden
- add preview image
- add loadout for Eden
- add skin selector for Eden
2016-08-11
- fix apex popups
- fix flag and wreck path