Mount & Blade: Warband

Mount & Blade: Warband

Star Wars Conquest
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Update: Sep 3, 2016 @ 2:17pm

Submitted hg revision 1173;

*disable built-in crouching for the time being.
*blacklist .dll files on the Workshop bot.

!workshop

Update: Sep 2, 2016 @ 6:51am

Submitted hg revision 1167;

*merge stylistic changes made to module_dialogs and module_strings by HokieBT and TheStarWarsGuru.
gets rid of the medieval flavor and adds Star Wars lingo. Feel free to contribute:

https://github.com/swconquest/swconquest-fix-dialogs/pulls?q=

!workshop

Update: Aug 31, 2016 @ 3:29am

Submitted hg revision 1166;

*fix troop upgrade button placement to avoid covering the upgrade description.

!workshop

Update: Aug 30, 2016 @ 3:20pm

Submitted hg revision 1165;

*disable the (broken) deathcam functionality for now, it does more harm than good.
*add a space in ?Change the commander. (Current:{s7})?

!workshop

Update: Aug 30, 2016 @ 2:18pm

Submitted hg revision 1164;

*give a jawa player jawa robes at startup, they are unattainable in any other way.

Dedicated to: http://steamcommunity.com/id/TheFrothMaster

!workshop

Update: Aug 30, 2016 @ 8:49am

Submitted hg revision 1163;

*forgot this new brf. sigh

!workshop

Update: Aug 30, 2016 @ 8:16am

Submitted hg revision 1161;

*don't let the player choose Native banners. Fixes player sporting a planet ship.
*make the player movable by reverting some map.txt decimals. ???

!workshop

Update: Aug 29, 2016 @ 1:08pm

Submitted hg revision 1160;

*port over the color changes of various UI screens from M&B 1.011's game_variables.txt

!workshop

Update: Aug 24, 2016 @ 3:16pm

Submitted hg revision 1158;

*add localized SW-themed string overrides to ui.csv for the troop upgrade button and upgrade notification.

!workshop

Update: Aug 24, 2016 @ 3:08pm

Submitted hg revision 1157;

*make the custom battle troop menu items procedurally generated from script_custom_battle_set_faction_troops by parsing the opcode structure with a state machine.
not needed, but it bothered me somehow, so I went for overkill 'simplicity'. 1k+ lines less.
*finally fix the custom quick battles, the real bug was that menus called from presentations don't self-refresh on clicks, if one goes to the main menu and back everything works as expected. but meh.
*port the 'troop upgrades should be free' and 'terrible morale' fixes from TLD, second one by CppCoder.

!workshop