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https://discord.gg/65gR34mfVV
https://discord.gg/WB2ex6ny
The current version can be found in the starwarsconquest channel and has the updated worlds.
Its currently being worked on and this is the version that has fixed crashes and bugs courtesy of MadSci and in a few weeks or months it will receive another update once i finish worlds.
https://discord.gg/7KnXtPmf
So far I have every major planet functioning and am finishing up the castle worlds, then moving on to the many village worlds.
Here is the best place to see updates and to chat with me.
https://discord.com/channels/810203116259115020/1251132324154839060
A's to Q's:
Keor, I dont know how to implement the sable deflect feature. This would be something the coder guy "MadScientist" might know about, he is also on the discord linked above, its his discord lobby.
I am doing all the environments and passage ways and decorations, NPC faces ect.
And yes, i keep everything backed up now so we wont lose this progress again.
I was not part of the original dev team, but i am taking this on because i love this mod and i love the community.
So far, i have 8 major planets polished. Kashyyyk, Taris, Corucant, Correllia, Naboo, Tatooine, Manaan and Kamino. The doors work, there is ambience, things to see, and you wont fall through the floor anymore. The skies of Taris, Corucant and other Ecuminopoli will have traffic in the skies!
The game will be fun to explore for those who enjoy that aspect of the game.
Im averaging 1 planet per day, though the smaller moons and minor worlds should be quicker once i get to them.
Join MadScientists Modding Discord for updates. I post there each time i finish a world and we can chat about things you'd like to see in game. You can add me on Steam.
A parting note:
Dont give up on this game. This mod is special and we're going to release something wonderful and immersive for everyone to enjoy
Hello everyone.
I am pleased to update any and all of you that this mod IS once again under development.
Some of you may remember me from a year or two ago when i was posting about my work on the scenes and world building.
Everything was lost when my computer died, and now i am restarting this project now that the pain of the loss has gone away. However this time, I am working off of MadScientists remastered version and its better than ever.
MadScientist has fixed nearly every single bug, crash and broken asset we encounter in v9.4 (current Steam workshop version) and should be commended for his work. This is the version i am working off of. Once the worlds are all finished i will submit my scenes to MadScientist and (god willing) we will be able to release a truly functional and complete final version of this wonderful total conversion mod.