Starbound

Starbound

Frackin' Universe
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Update: Aug 31, 2016 @ 7:56am

numerous parallax, tile and other adjustments to the new Gas Ball biome. It looks and feels better now.



fixed the +Run buffs. They should now properly apply speed buffs.

x-10 armor pieces have individual names

Update: Aug 31, 2016 @ 4:50am

This should *hopefully* fix the honeyslowImmunity crap for good

Update: Aug 31, 2016 @ 4:29am

re-adding the removed crewmemberhunter, since people didn't bother to read the update notes and do as instructed and fire their old ones. Which then led to those people having issues with all crew members.

Sometimes I wonder why I bother. But whatever. This should solve the error for those people.

I will be re-removing him later.

*so FIRE ALL HUNTER CREW that are not carrying a shotgun and knife and wearing a black bandana* you have been warned. Next time I will *not* be re-adding. You will therefore be permanently screwed at at that point I won't be doing this a second time.*

Update: Aug 30, 2016 @ 9:32pm

4.11 RC 0.4
--------------------

Iron axe moved to starter anvil

Slight boost to tier 2 recon armor

Removed genetic material and tissue culture from hunting loot. Added bone in their place. There are plenty of places to get GM and TC anyhow

Watcher description changed to be more helpful

Wastelands have the Scorched City background

Apiary fixes (NotMrFibble)

Small adjustment to the Solar Tower (NotMrFibble)

Batteries retain charge when broken and moved (NotMrFibble)

Improved battery state display (NotMrFibble)

Various text corrections (spelling, grammar) (NotMrFibble)

Increased prices in the ansible for various ores

Powered Battery recipes changed to be a bit more gated, using neptunium, thorium and deuterium rods (for deuterium, see below)

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GAS, RADIATION : CHANGES & A NEW BIOME
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New Gas Ball biome (experimental, and highly dangerous/lethal). Lots more to come for this new one. This is highly experimental at this stage. Any suggestions are welcome. Lots to do here still! You can currently only find them around Binary stars (any distance, normal chance of appearing)

New Gas Ball parallaxes

Added Hydrogen Gas - harvests as hydrogen

Added Nitrogen Gas - harvests as nitrogen

Added Poison Gas - harvests as bioooze

Shadow Gas and Helium 3 have different physics/effects

Added Tritium - obtainable via the Fission Reactor. See Below.

Added Deuterium - Obtainable in the advanced centrifuge via ordinary water. Used in several Quantum and high-end radiation-related recipes (primarily via nuclear core)

Added periodic table elemental designations to many resources for some fun and learning. Salt renamed to Sodium to be more accurate

Added Tritium and Deuterium to the Atmosphere Condenser rare drop list

Fission Reactor now randomly spits out Tritium, which can be extracted into Helium-3 canisters in batches of 2. They’ll land on the ground for you to collect, so as not to erase the toxic waste the generator produces. Using Watchers, this becomes a viable way to farm Helium 3 without the risk of needing a dangerous Gas Ball biome.

Update: Aug 30, 2016 @ 5:15am

applied fix for miner bees and tungsten/durasteel frames in the normal apiary, and giant apiary

let me know if problems persist with it

Update: Aug 29, 2016 @ 10:04pm

removed status.config.patch and the aim adjustment patch in behaviors... this *seems* to have my crew behaving and hiring like normal now. Let's hope that's it.

and now I sleep. I am wiped.

Update: Aug 29, 2016 @ 10:03pm

Update: Aug 29, 2016 @ 6:58pm

Fix for the mislabeled TMX file for elder_objects.tileset. I added a new object, added the references..but forgot to increase the item count in the file. Corrected.


also, no one said anything for over 1 year, but apparently there was no extraction recipe for liquid healing water. This has been corrected.

that should be the LAST update today. All annoying micro-bugs corrected as far as I know :) Wanted to get that last one fixed so that you could actually *not* crash whenever a microdungeon using anything Elder loaded up.

Update: Aug 29, 2016 @ 6:37pm

okay, THAT should do it. Sorry about the kerfuffle folks. First update after vacation. Gimme some slack :)

Update: Aug 29, 2016 @ 6:22pm

swapped the actual FILE names for the beestingImmunity to all use lowercase. This was probably part of the issue for some, since file systems on different OS can read them differently. Our bad.

This should hopefully fully resolve the bees crap.

Also, changed the long BEESTING IMMUNITY to Sting Block. Should fit better on the UI