Starbound

Starbound

Frackin' Universe
Viser 971-980 af 1,293 forekomster
< 1 ... 96  97  98  99  100 ... 130 >
Opdatering: 10. jan. 2017 kl. 15:58

* okay -now- the patch file error is fixed. It was hiding in the shortsword file. Thanks NotMrFlibble for java-hunting to find it!

* also , recategorized several FU weapons that were incorrectly assigned. This should make them viable for FR races now.

* those of you using the Aimable Shields (for FU) mod can go ahead and uninstall it now. FU shields are now all aimable.

Opdatering: 10. jan. 2017 kl. 6:22

* made vanilla boss special weapon loot a 100% chance drop, because farming loot sucks ass.

* you can now kill the erchius horror the good old fashioned way (murder!) if you want, but it'll take a great deal of punishment

* you can now kill Erchius Ghosts the old fashioned way. They are extremely difficult to harm, however.

* corrected the growth rate of Wretchel. It was *way* too fast to grow

* planted wretchel now causes the gravrain effect when walked over, but also gives you a 3-second slowfall effect

* Vintage Scoped Rifle should now have a proper crit bonus

* added Vashta Gun turret. unlocked with Vashta gun

* added Sanguine armor set. Thanks to Doot for contributing this female set. I added a male chest from scratch.

* storyline bosses are now immune to most FU DoT effects. No more cheezing them!

* hopefully sporadic reports of Frozen Waste causing a warp to ship is now solved.




* Memento Mori mod now included in FU. Thanks , Lunchghost, for such a cool and useful goodie!

* various spelling and grammer fixes

* shadow taint no longer generates errors when affecting npcs

* Trianglium can now be detected on the tier 2 Ore Detector rather than the tier 3 version

* Tabula Rasa night lighting adjusted

* Changed xenostation output for wildhopsseed to match non-wild variant. This actually has no real effect except for the Lab Directory output listings, which were in error.

* Mark 2 Extractor display name adjusted for proper sorting in the crafting interface

* recategorized splitrifle to Assault Rifle in its tags for compatibility with FR racial Assault Rifle bonuses

* added t1 Hunting Rifle for everyone to play with (especially you novakids). It fires slow, but hits about as hard as other t1 weapons. Should be well balanced.

* all races should be able to unlock the iron, tungsten, titanium and durasteel novakid guns

* magnesium sulfate has more uses (replaces salt or other items in various recipes, primarily in FU stims/medicines)

* magnesium sulfate now has a radioMessage

* all vanilla bosses now resist or are immune to FU status effects/DoTs. Sorry, no more exploiting that loophole

* added hair from old abandoned Patchwork Hair mod. thanks to patchwork536 for the original work.

* hatch time for vanilla eggs *drastically* increased. However....,

* you can easily build a wooden Incubator to speed up their hatching time of any such egg. You can also hatch baby raptors! more functionality is coming for this feature in the near future, as well as tons of tinkering. Hatch times are not final, but are long still. I'll be editing as we go.



* please let me know abotu any further "patch" file issues appearing in log..i *think* its solved but cannot yet confirm

Opdatering: 6. jan. 2017 kl. 13:41

* made vanilla boss special weapon loot a 100% chance drop, because farming loot sucks ass.

* you can now kill the erchius horror the good old fashioned way if you want, but it'll take a great deal of punishment

* you can now kill Erchius Ghosts the old fashioned way. The old fashioned way is murder. They are extremely difficult to harm, however.

* corrected the growth rate of Wretchel. It was *way* too fast to grow

* planted wretchel now causes the gravrain effect when walked over, but also gives you a 3-second slowfall effect

* Vintage Scoped Rifle should now have a proper crit bonus

* added Vashta Gun turret. unlocked with Vashta gun

* added Sanguine armor set. Thanks to Doot for contributing this female set. I added a male chest from scratch.

* storyline bosses are now immune to most FU DoT effects. No more cheezing them!

* hopefully sporadic reports of Frozen Waste causing a warp to ship is now solved.

Opdatering: 5. jan. 2017 kl. 21:13

xithricite armor fix

rad resist on recon set and mutavisk properly functions



TESTING:

woundable Erchius Ghosts (UBER tough though)

woundable Erchius boss (again, super tough. normal means of killing it is still fastest. but you can speed it up a lot with weapons

Opdatering: 5. jan. 2017 kl. 10:58

full changes for 4.30.73

* more change to the splitrifle. its much weaker now, as even after the nerf it was godlike.

* all FU bows now count as bows with all fire modes, making hunting a snap

* *tons* of changes to the Frozen Wastes. Puzzle reworks, some redesign, etc

* corrected Flesh Leech collisions. theyre a lot less buggy looking when moving now.

* gravgun alt fire is awesome

* zero-g re-enabled fully on asteroids, rather than a hacky status effect. grav gens work as desired so this no longer causes issues

* several gravity-bending objects have been added, but are not yet craftable. You can play with them, but they are very subject to change. You can find them in /objects/wired

* replaced a bog ambiance sound (bogambiance2)

* guardian wings will correctly appear in the backpack section of the Matter Assembler

* hematite now extracts into iron

* fixed an incorrect frame call in the negablade swoosh animation

* new bees! weapons: Honey Gun, Stinger Burstgun

* added Amber Platform

* honey hammer and queens hammer damageKind has been corrected

* reinforced frames now function

* added several new Turret types for home defense. These are simple enough to make, and will drop both the usual turret drops when broken, as well as the gun required to create them in the first place. Unlocked with the same resource their weapon counterpart uses. You'll find them at the Power Station

* Gauss rounds and Mini Rockets no longer do "dual" damage. They do only their explosive damage now as intended.

Opdatering: 3. jan. 2017 kl. 5:32

frozen wax chunks unlocks corrected. Pick them up again to properly unlock their items, rather than PGIs.

Opdatering: 2. jan. 2017 kl. 14:16

one more small tweak to spacefarer. it no longer applies its gravity change anywhere but on asteroids

Opdatering: 2. jan. 2017 kl. 14:10

small fix to spacefarer effects to compensate for the new method. you'll find them much more floaty in zero-g now, but this is intended.

Opdatering: 2. jan. 2017 kl. 13:55

* more change to the splitrifle. its much weaker now, as even after the nerf it was godlike.

* all FU bows now count as bows with all fire modes, making hunting a snap

* *tons* of changes to the Frozen Wastes. Puzzle reworks, some redesign, etc

* gravgun alt fire is awesome

* zero-g re-enabled fully on asteroids, rather than a hacky status effect. grav gens work as desired so this no longer causes issues

* several gravity-bending objects have been added, but are not yet craftable. You can play with them, but they are very subject to change. You can find them in /objects/wired

Opdatering: 31. dec. 2016 kl. 8:26

fix for Radiation augments