Starbound

Starbound

Macrochip
Showing 31-40 of 154 entries
< 1  2  3  4  5  6 ... 16 >
Update: Feb 26, 2017 @ 3:47pm

Macrochip Window Size
You can now select one of three sizes for the macrochips window through its Options. Note that you need to close and reopen for it to adjust accordingly.

Update: Feb 25, 2017 @ 3:26pm

Update: Feb 25, 2017 @ 10:35am

Update: Feb 25, 2017 @ 3:13am

Update: Feb 24, 2017 @ 4:41pm

Datastick logging
The E key within the Macrochip window now ejects just the Datastick, whilst pressing both Alt and E ejects the Datastick and writes to the starbound.log file. This should cut down possible accidental spam to the log.

Update: Feb 24, 2017 @ 10:51am

Datastick logging
When ejecting a virtual circuit Datastick from a macrochip (E key whilst within the macrochips interface) the starbound.log file will now also have written to it the necessary /spawnitem command to recreate that datastick, allowing you to copy/paste to share with other players or onto other characters by spawning it thru chat window.

I think I would recommend using an unlisted link to share a pastebin copy of that spawnitem command with other players.

Update: Feb 23, 2017 @ 10:00am

Update: Feb 23, 2017 @ 4:03am

Update: Feb 22, 2017 @ 2:49pm

Definable Buttons now have +/-0.125 active duration/depress duration increments/decrements available.

Added a Category text field to the remote node object UI. This is for future filtering by category for the macrochip components, yet to be fully implemented. Soon™

Update: Feb 19, 2017 @ 9:42am