RimWorld
Fluffy Breakdowns
Se afișează 31-40 din 40 intrări
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Actualizare: 13 febr. 2017 @ 13:52

Add Chinese translations (#11)
add readme and license

Actualizare: 10 ian. 2017 @ 11:06

Actually compile the .dll

Actualizare: 9 ian. 2017 @ 22:55

build for release (not debug)

Actualizare: 9 ian. 2017 @ 13:57

Add mid- and late-game research to improve component lifespan

Actualizare: 28 dec. 2016 @ 11:08

Increase priority of maintenance job

Actualizare: 20 dec. 2016 @ 19:48

Updated description for new worktype

Actualizare: 19 dec. 2016 @ 11:31

Properly reference hugslib release version

Actualizare: 18 dec. 2016 @ 11:54

[Auto-generated text]: Update on 12/18/2016 8:54:52 PM.

Actualizare: 11 aug. 2016 @ 13:58

- No longer keeps track of maintenance of buildings that were destroyed.
- Add skill gain for repairing (roughly half the skill gain of 'real' component replacement repairs).
- Attempts to check if buildings are used (depends on power on/off and CCL's lowIdleDraw), if not used lower maintenance degradation. (if we can't determine if object is used or not, assume it is used.)
- Add ModConfigurationMenu for maintenance theshold

Actualizare: 17 iul. 2016 @ 5:48

[Auto-generated text]: Initial upload.