RimWorld

RimWorld

Fluffy Breakdowns
888 Comments
Awaik Aug 15 @ 6:34am 
here is 1.5 fork:
https://steamcommunity.com/sharedfiles/filedetails/?id=2584064444

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Dingo Aug 10 @ 11:42pm 
JoeOwnage - doesnt help that is has politics in the mod description itself.
JoeOwnage Jul 31 @ 4:26pm 
Another page of mod comments ruined by politics
Three Jul 16 @ 9:08am 
@Callaway:

The claim that Ukraine was deliberately killing ethnic Russians in Donbas nearly a decade ago has been widely discredited by international organizations and independent experts.

:steamthumbsdown: The International Court of Justice found no evidence of genocide in Donbas.
:steamthumbsdown: The Organization for Security and Cooperation in Europe, which monitored the conflict for years, also reported no signs of systematic targeting of ethnic Russians.
:steamthumbsdown: The UN Human Rights Office documented human rights abuses by both sides, including shelling and detentions, but did not support claims of ethnic cleansing or genocide.

Experts have described this as a propaganda tactic known as “accusation in a mirror”, where one side falsely accuses the other of crimes it may be committing itself.
More info: {LINK REMOVED}
Stellar Harbour Jul 16 @ 1:59am 
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Callaway Jul 14 @ 1:44pm 
Amazing mod btw, this is how the vanilla game should function.
Callaway Jul 14 @ 1:42pm 
Why was Ukraine killing ethnic Russians almost a decade ago in Dombas?
axi Jul 12 @ 4:35pm 
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5grm Jun 20 @ 5:55am 
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:hardhat: here is 1.5 fork:
https://steamcommunity.com/sharedfiles/filedetails/?id=2584064444
Three Jun 3 @ 11:19am 
:hardhat: here is 1.5 fork:
https://steamcommunity.com/sharedfiles/filedetails/?id=2584064444

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Glek из Чебоксар Jun 3 @ 9:37am 
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Rhumley May 27 @ 7:23am 
Nice Russia :--)
Deankiller Turnupseed May 14 @ 4:24pm 
@Pravmlormd silence azovite
Pravmlormd Mar 27 @ 4:47am 
Russofascist subhumans on the comment section
rubenwardy Mar 24 @ 4:58pm 
This is not compatible with v1.5 - it causes glitches with the pawns being frozen in place - as they try to start a building maintenance job and fail
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Judgement Jan 7 @ 11:20am 
Ущемление великорусов в чате - отдельный вид удовольствия
O_0..b Jan 4 @ 12:47am 
Have the same issue as @travelingAllTheTime.
Please add 1.5 support!
Itcor Nov 24, 2024 @ 1:25pm 
Мод говна
DJSassySam Nov 19, 2024 @ 5:47am 
Hope you're okay. Thank you for the mod
AYA Oct 22, 2024 @ 9:22pm 
Please report these abusive remarks and refrain from discussing politics
Kerto Oct 15, 2024 @ 11:50pm 
как приятно вытирать ноги об тряпку, которая почему-то похожа на превью этого мода :steamthumbsdown:
кста, мод говно
Literally who? Sep 28, 2024 @ 1:06pm 
Это что еще за половая тряпка на превьюшке?

Я бы заменил её базированным триколором окрещенным в православной русской церкви.
lol Aug 27, 2024 @ 10:10am 
Fluffy Breakdown
The Dude with shogun Apr 27, 2024 @ 2:23pm 
Fluffy MIA?
travelingAllTheTime Apr 12, 2024 @ 2:23pm 
On 1.5 one of my pawns just RAPIDLY cycles between "Standing" and "Maintaining Battery".
Have to disable for now.
Blorpmeister Apr 11, 2024 @ 9:33pm 
RimPy only checks the flag in the mod itself, not for actual errors.
Onikage-056, God of Animatronics Apr 11, 2024 @ 11:15am 
It's throwing errors in RimPy, so it needs updating.
Kolljak Apr 3, 2024 @ 12:23pm 
anyone know if this is 1.5 compat? any testing?
ShinUon Mar 30, 2024 @ 8:39am 
Is there a reason why this mod's multiplier would've stopped working in the past 2-3 months? Maybe from incompatibility with other core mod updates?

I have the component lifetime set to max electronics so never below 99% condition. But I started a new game the other day and after less than 30 in-game days, some of my electronics (like batteries) are already down to 75% condition. For comparison, my game from 2-3 months had batteries at 99% after playing for a long time.
Enlonwhite Dec 3, 2023 @ 11:46pm 
@roko711 A trick with Construction priority, Use mods like "Better Pawn Control," or ones that can forbid a Pawn from doing Artisian work (aka Quality work).

A pawn not allowed to do Quality checking work that is set to Prioritizing Construction will build simple things, and MAINTAIN first. When you have enough of these guys, your other builders will have less work to do in Maintaining.
--note, if you still having trouble building because they are all maintaining, then you likely dont have enough Construction Pawns to maintain your colony. (too much work not enough labor)
Three Nov 3, 2023 @ 3:32am 
@snipebotz You can safely add it to your colony, no need to start new one.
snipebotz Oct 8, 2023 @ 12:43pm 
save game compatible?
The Blind One Aug 15, 2023 @ 1:46am 
@JTG42

There is a 1.3 compatible version on the workshop.

https://steamcommunity.com/sharedfiles/filedetails/?id=2584064444
The Blind One Aug 15, 2023 @ 1:30am 
@BTAxis

None of the biotech stuff requires maintenance by vanilla rules because Tynan didn't give them the tag to require maintenance to begin with. As long as an item has the breakdownable tag, modded or vanilla, this mod will make it use its repair feature instead.
Evono Aug 8, 2023 @ 8:13am 
any update for Biotech stuff? and dont get down by the angry people here.
JTG42 Aug 8, 2023 @ 7:32am 
what is the possibility of a 1.3 compatible version? I play 1.3 game. Love for Ukraine
Piwykk Jul 15, 2023 @ 11:13am 
thanks for your support of Ukraine!
BTAxis Jul 1, 2023 @ 3:19am 
I notice none of the Biotech buildings require maintenance. Is that expected or is there something wrong in my game?
Three Jun 24, 2023 @ 10:50am 
@Tyfo maybe you added mod that adds "Repair" job?
Tyfo Jun 24, 2023 @ 2:53am 
I feel it used to be prioritized to Maintain over building, but my colonists do not seem to want to maintain at all unless I force them or there's nothing to build. Did something change?
Tom Trustworthy Jun 22, 2023 @ 6:20am 
Thank you for the answer!
Fluffy  [author] Jun 21, 2023 @ 7:56am 
@Tom Trustworthy: you don't, it's an automatic upgrade that makes all components last longer, both new and existing. Not super realistic, but much simpler to implement, and less micro for the player.
Tom Trustworthy Jun 20, 2023 @ 6:16am 
Just unlocked Hardened Components, but what workbench do I craft them at?
Kuji Nekomata Jun 16, 2023 @ 7:42pm 
A production building with SAL assemblers from Rimfactory placed at will prevent the production building from being *automatically* maintained.
nomad Jun 11, 2023 @ 6:59am 
@LethalOwl keep crying
Pedda Apr 2, 2023 @ 3:03am 
What does the threshold option means?
And what does the degradation factor mean (which site does what)?
Three Apr 1, 2023 @ 10:48am 
@roko711 you should use Work Tab, mod. :hardhat: