Dota 2
SWAT: Reborn
Showing 51-60 of 146 entries
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Update: Dec 12, 2020 @ 7:25pm

Bugfixes:
Addressed an issue with progress bars.
Addressed a noticeable lag issue when reaching partial power.

Update: Nov 10, 2020 @ 7:24am

Fixed connection issues.

Update: Nov 5, 2020 @ 6:31pm

Fixed server connection issue

Update: Oct 31, 2020 @ 11:39pm

Updated server address

Update: Sep 27, 2020 @ 3:16pm

Hotfix: Fixed a game crash that could occur when invulnerable units dodged some attacks.

Update: Sep 26, 2020 @ 1:14pm

1.14.3
HO: Recharge battery now indicates remaining charges before being corroded
HO: Add a self destruct ability to Minidroids
LAD: Speeds now give +4 agility
Teleporter Mixup challenge has been removed

Bugfixes:
Medic: Corrected splash radius damage when weaponry not matching non-weaponry
Hive: Fixed a broken room in Hive
Fixed Temporal Distortion auras not applying
Fixed NaN showing in leaderboards UI
Fixed some abilities showing a 0 for energy cost

Update: Sep 3, 2020 @ 8:43pm

1.14.2
Watchman: Paradox units now disappear when the watchman dies.
Added remaining buff time to Alt-Click info message.

Bugfixes:
Fixed an issue causing a permanent absolute movespeed.
Fixed chaingun damage issues when target evades.
Fixed Nemesis not dealing 50% damage when target evades.
Fixed Cadet name being incorrect in alt-click info messages.
Fixed issue causing government ions to permanently stop.
Fixed collision issue on Hive map.

Update: Aug 27, 2020 @ 8:40pm

1.14.1
Freeze Ray: Now uses item usability int for refund calculation.
Added trophy for watchman energy surged
Reduced the impact of the Fluctuating Radiation challenge

Bugfixes:
Fixed broken tooltips on Watchman abilities
Fixed blue rads spawning on non-Ext in Hive

Update: Jun 25, 2020 @ 9:36pm

1.14.0
Chaingun: Plasma rounds now costs 1e at all levels; scaling adjusted; slow duration reduced.
Rocket Launcher: Lockdown knockback reduced more on units hit repeatedly.
Cyborg: Vindicator weapon removed. Replaced with standard chaingun.
Demo: C4 ability reworked.
Demo MIRV: Added AoE indicator
Heavy Ordnance: Updated minidroid ability hotkeys
Maveric: Robodog death penalty increased, but now goes away over time.
Mecha: movespeed increased from 220 to 240
Kamikaze: Hyperthrash cooldown partially refunded if canceled early.
Kamikaze: health bar replaced with a duration indicator during hyper thrash.
Maverick Plasna Grenade: Added AoE indicator
Medic: LAD bonus changed: Now constructs LAD using 75% less energy.
Pyro Microwave: Cumulated charge is kept when overkilling a target; cooldown increased to 3s.
Pyro Microwave: Max cumulation increased at higher levels.
Pyro Microwave: Reduced max range to 750 but damage no longer decreases based on range.
Pyro Incendiary rocket: modifier now shows stack count.
Pyro Cumbustion: While active, other ability mana costs and cooldowns are reduced.
Pyro Molotov: Added AoE indicator
Pyro Firefly: Now has truesight while alive
Sniper: AIM ability now gives damage bonus instead of boosted crit multiplier.
Sniper Concussion Grenade: Added AoE indicator
Watchman X-nade: replication replaced with electroshock
Watchman X-nade: Lethality nanites piercing removed. Damage bonus radius increased.
Watchman X-nade: Added AoE indicator
Watchman Paradox: No longer drains energy while active. Costs 250+100e per missing returner to cast.
Watchman Paradox: Nurse now gives AoE health regen. Nano-Inj now gives bonus attack/move speed.
Watchman Paradox: Strategian now has revive skill.
Watchman Paradox: Android can buff a single target's nanites efficiency.
Watchman Paradox: Android no longer has nanites skill.
Watchman Paradox: Pharmacist no longer sells medkits.
Watchman Ocular Enhancement: Reveals invis at all levels. Radius increases each level.
Watchman Nano Injection: now transfers health over time.
Watchman Power Surge: now transfers energy over time.
Watchman Power Surge: can now target inorganic units
Watchman Power Surge: no longer requires circuit boards
New Trait: Kleptomanic
New Specialization: Savant
New Specialization: Deflective Armor
Gadgeteer: Can now use all consumables regardless of int
Chemistry: No longer gives bonuses to stims
Flower child: No longer has a penalty when using stims
Rad. Resist: Enemies can now send rad bolts at the officer, but they deal no damage.
Acrobat: Reduced evasion bonus from 30% (33%) to 20% (25%). Added +50% evasion while sprinting.
Aegis Vest replaced with Aegis Core item.
LAD now always drops all items on death.
Temporal field generator copies more units and lasts longer.
Refined stim pack recharge cost reduced to 800.
Ultra stim pack recharge cost reduced to 1000.
Pill pouch use radius increased.
New enemies and objectives for the Hive map
Umbrella no longer deal bonus damage to contraptions.
Nemesis minidroid is larger and tankier.
Nemesis: no longer gains evasion based on team composition
Super Mutant: smash stun reduced but now knocks target unconscious after
Innards base health reduced.
Zombies, toxic abominations, and other units now leave better corpses.
Blue zombies now deal less damage but now also drain some energy
Grotesque: ensnare cost reduced to 15
Radlets no longer contribute towards the objective count.
Radiation indicator now has notches for rad brackets
Radiation fragments can now spawn in safe limit if background radiation higher.
Slightly more items will spawn in 2-3 man games.
More challenge options added to challenge mode pool.
Exosuit is now guarenteed to spawn when solo in Nightmare.
Added custom hotkey settings for abilities 7 and 8.
Updated ability bar UI
Improved chat message UI
Ctrl+Clicking an ability spends all available skill points upgrading skill.

Bugfixes:
Fixed freeze ray modifier not showing on bosses.
Fixed ioning radlets contributing to stat.
Fixed vests' tooltips incorrectly mentioning damage absorption.
Fixed mender tooltip and incorrect defense network/plating levels if mend wounds at level 0.
Fixed performance issues with the plasma rounds projectile particle.
Fixed armor tooltip showing incorrect damage modifier for negative armor.
Addressed bosses getting stuck in rooms

Update: Jun 3, 2020 @ 4:51pm

Hotfix:
Fixed collision issues from corpses and other units caused by latest Dota patch.