Stellaris

Stellaris

ST: New Horizons
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Update: Mar 6, 2019 @ 4:13am

"NHV 1902 The Great Material Continuum - Beta (537ccb) - B

Hotfix
- tweaks to ai budget
(savegame compatible)

Update: Mar 5, 2019 @ 12:06pm

"NHV 1902 The Great Material Continuum - Beta (537ccb) - A"

- shipsize bug fixed

Update: Mar 5, 2019 @ 10:25am

"NHV 1902 The Great Material Continuum - Beta (537ccb)"


- Tholian EVA suit
- Andorians / Aenar to unified clothing

- Prewarp changes for observation posts.
- Refresh of starbase facilities and modules, in expectation of restoring the old trade system
- Borg (short) version of The Hundred + Vulcan Rebellion uniforms
- Every 5 years tooltip for Chancellor selection
- Refreshing crime events, reducing instant loss of crime enterprise

- Loc update
- Adjusting corporate authority malus
- Jem'hadar requirement upkeep refinement
- Removed fertility preacher ruler trait for borg/pralor/cravic

- Tradition fix
- Deposit fixes
- Neutronium, water, dilithium, trader job import fix
- Trade fixes
- Starbase & Shuttlecraft fixed
- Building fixes
- Job fixes
- multiple habitat bug fixed
- Techtree fixes
- Rom museum fix
- Coalition fleet tax remove fix
- NX project tech fix
- Several minor fixes

Update: Feb 27, 2019 @ 12:14pm

NHV 1902 The Great Material Continuum - Beta (720029)

- AI Adjustments - AI Fleets should now be built with celerity
- New Borg Models
- Great House mechanics adjusted to fix the malus to damage they were suffering
- Ascension perks adjusted to remove non-useful ones from Borg
- Fallen Empires should no longer constantly try to humiliate the Borg
- Borg assimilation now gives stored tech for assimilating a species
- Buildings that require upkeep (Dilithium Refinery/Pergium etc) should now correctly cease working when resources run out
- Civics adjusted slightly
- Aenar are back on Andoria, tied to the blocker
- Coalition fleet tax removed to tie in with removal of Coalition fleets.
- Localisation fixes and a few events adjusted to account for new rewards

Update: Feb 25, 2019 @ 3:14pm

NHV 1902 The Great Material Continuum - Beta (0b204e)

Hotfix - Patchnotes

- dilitium refinery fix
- Xindi debris "show name"
- Excelsior Model fix

Update: Feb 25, 2019 @ 12:39pm

NHV 1902 The Great Material Continuum - Beta (a7b493)

- Some ai budget tweaks
- fix nausicaan shipset
- Fixed Borg weapons damage value
- disable coalition design
- Resource update
- Building / Job refresh
- Ketracel assimilated fix
- added Janus VI to small and random maps
- Loc update
- Tech Refresh
- removed caste demands
- Tweak to ruler trait - pop growth won't appear for dominion
- Trait fixes

Update: Feb 24, 2019 @ 1:57pm

NHV 1902 The Great Material Continuum - Beta (25b180)

Patch Notes 24/02/2019 TGMC Hotfix 2

- Member world workers now work
- Federation Embassy now works correctly
- Dominion Start fixed including JemHadar habitability
- KDF/ROM museum models fixed
- KDF/ROM station models fixed
- Fixed numerous building errors
- Fixed three tradition modifiers
- Max Processed Dilithium storage now 5000
- Adjustments made to slow down AI expansion
- Suliban and Hirogen habitat cost increased slightly, but now includes a district
- Improvements to police buildings
- Starbase AI adjustment, should build more variations onboard
- Klingon cities graphics readded
- Ship upkeep costs reduced
- Ship upgrade costs dramatically reduced
- Borg can no longer use or become the galactic market
- Ascension perks adjusted - no more instant integration
- Localisation updates

Update: Feb 23, 2019 @ 11:25am

NHV 1902 The Great Material Continuum - Beta (90b8e6)

Patch Notes:

- Slavery fix
- Borg Colony Harvest now allows overpopulation on Unicomplex
- KDF/ROM museum textures fixed
- Trait fixes
- Hero leaders adjusted (No more Saurian Saru)
- Suliban/Hirogen habitats adjusted
- UE Civic corrected
- Generic civic adjustments removing piracy suppression
- Kazon/Trabe/Hurq start adjustments
- Banea fix
- Vulcan civil war tweaks, no longer includes colonies under construction
- Building fixes when conquered in war
- Assimilated Pralor/Cravic no longer require CPMs
- Ascension perk adjustments, removed disused Megacorp perks
- Tradition Synchronicity fixed
- Localisation updates
- Event tweaks

Update: Feb 22, 2019 @ 1:27pm

- UI fox for low resolution (768p)

Update: Feb 22, 2019 @ 8:01am

Initial Upload