Stellaris

Stellaris

ST: New Horizons
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Update: May 3 @ 10:46am

NHV 0524 A MIRROR Shattered Expansion - (bed8f2)


ST:New Horizons: A Mirror Shattered...

A brand new scenario set in the Mirror Universe starting from the 2300s. Play a largely unexplored era of MU history!
- 2 New Mirror Universe Maps starting from the Pre-TNG era
- 3 New Empires exclusively used for these new Maps
- Start as the Terran Resistance, from the ashes of defeat can the mighty Terran's rise back up to become a galactic power?
- Klingon-Cardassian Alliance, will the new Quadrant super-power have what it takes to dominate the galaxy?
- Republic of Hope, having won their freedom can the republic survive sandwiched between such mighty rivals.
- All MU empires expanded to the Pre-TNG era.

2D:
Uniforms - Uniforms for Coalition of Hope & KC Alliance added
Uniforms - Updated Betazoid clothing choices.
Portraits - Saurian Portraits updated
Leaders - Robert April career choice added
Leaders - Valeris added as a MU leader.
Leaders - Various Disco leaders added as expedition rewards

Performance - Replaces certain AI flags with a modifier check, which appears to be more performant.
Balance - Borg events will now take not of difficulty levels 0-6 instead of 0-5
CSV - Updated weapons damage

Events:
Event - Anti-Borg edicts effectiveness increased by 25%
Event - Mars Updated to terraformed for both TNG starts.
Event - Robert April career choice added
Event - Shattered Mirror - A mysterious trader offers the chance to obtain a powerful new weapon from a parallel universe.
Event - Stealing plans for the "Defiant" (MU TNG)
Events - Vger and Whale Probe will both fire if playing canon mode.
Events - Vger and Whale Probe will both fire if playing canon mode.
Events - You can select whether Discovery spawns as a science or military variant, with Burnham as Commander or Admiral
Fixes:
Fix - A number of TE Uniform bugs squished.
Fix - Akrititian species now more appropriate
Fix - Coalition Start bug
Fix - CSV
Fix - Duplicate starting leaders
Fix - Habitats for Hirogen and Suliban
Fix - Imperial Shipyards starting tech (MU TNG)
Fix - Kyanna Prime
Fix - Kyanna Prime starting set up fixed.
Fix - Mars terraform unlocked on start.
Fix - Mirrr Map star options
Fix - MU Mad Doctor can now serve as CMO
Fix - Odyssey Weapon Loadouts.
Fix - Suliban & Hirogen Habitat building.
Fix - Terran Hero Defiant
Fix - Terran Leader clothing in TNG Era
Fix - TNG MU Lore map
Fix - UFP Recruitment spam.
Fix - Various Deep Space Station GFX
Fix - Various Deep Space Station GFX fixed or added.
Fix - Various issues with starting settings resolved
Fix - Various issues with starting settings resolved
Fix - Various leader age bugs fixed and leader spawning evened out during DIS & SNW era.
Fix - Various MU TNG Starting fixes.
Fix - Xindi pop spawn (needs testing)
Fix - Xindi spawn now correctly creates all Xindi species.

Gameplay:
Gameplay - New Traffic control policy, once enabled automatically builds Traffic Control centers on each new starbase.


Maps - 3K Lore Map added for TNG MU Start.
Maps - Lore Map Updated
Maps - Update to space out Delta Quadrant Empires on Lore maps

MU - Fixed Defiant chain
MU - Fixed minor race start options
MU TNG Start - Updated and ready for testing (early beta)
Setup - Additional bits of Breen lore added (more mobile, but brittle ships)
Setup - All science ships can now equip limited weapons
Setup - Anti-Borg edicts effectiveness increased
Setup - Certain weapons balanced and stats tweaked based on beta feedback.
Setup - Enabled the Traffic Control Megastructure, which adds the hyper-relay travel feature into STNH.
Setup - Hirogen can build lodges over asteroids & barren Worlds, Suliban over Gas Giants and Toxic Worlds
Setup - MU Mad Doctor trait can now serve as CMO
Setup - New exploration cruiser added for each race using generic ship classes. These ships are well armed science vessels
Setup - New STNH Combat mode added as a beta feature, experience a new take on combat, with ship battles taking place at a slower pace and at a slower rate, which we believe emulates the battles seen on screen.
Setup - Romulan, Klingons & UFP Flagships converted to exploration cruiser system. Science Flagship variants of the Enterprise still exist, but now you can build a limit number of extra science cruisers
Setup - Shuttle limits removed, but AI weighting lowered
Setup - STNH Combat Mode - included with combat speed toggle, new modifiers added to provide more realistic combat experience (very much in Beta trial)
Setup - Supply Depots now offer commodore roles instead of soldiers.
Setup - Terran Earth starting story modifiers.

Ships:
Ship - Ambassador, Narendra & Galaxy scales aligned.
Ship - An exclusive new shipset added by the awesome Ryselle Chan, teasers coming soon!
Ship - CSS World Razer added to Confederation shipset.
Ship - Halerd & Claymore classes added to the Confederation shipset.
Ship - Malachowski-Class model updated (thanks to Pundus)
Ship - Shrike-Class added as a new unique battleship for the Dominion.
Ship - Talaxian Shipset added (thanks to ryselle_chan)
Ship - Unique Intrepid model for Confederacy of Earth
Ship - Various new textures for Terran Empire ships, with added decals.
Ship - Vengeance sections updated
Ships - Federation can now build up to 5 Scientific Cruisers (NX, Crossfield, Connie, Excelsior, Ambassador, Galaxy, Sov, Protostar or Texas). N.b Flagship version is still on available via Utopia Planitia
Ships - Generic Shipsets have a single new Exploration Cruiser (can build up to 10)
Ships - Klingons have 3 new Science Cruiser variants
Ships - Malachowski Class model updated and replaced (model by Pundus)
Ships - Nausican Shipset
Ships - Romulans have 3 new Science Crusier variants (Drone Ship, Falchion & Tulwas)
Ships - Shrike Class added as a T10-11 ship for the Dominion.
Ships - Talaxian Shipset
Ships - Talaxian Shipset replaced with awesome set from Ryselle_Chan
Ships - Vengeance sections updated

TNG Era Start:
TNG - Mars now starts as Terraformed in both the Prime and MU starts.
TNG MU - Admiral Clancy added
TNG MU - Deimos Class swapped in for the Prometheus in the cross-over event.
TNG MU - Hero Leaders added
TNG MU - New Hero Leaders added
TNG MU - Starting story events added
TNG MU - Uniforms for Coalition of Hope & KC Alliance added

Localisation Update to 3.11.3

Update: Mar 5 @ 1:04am

NHV 0324 Next Generation - (34eb9c)

ST:New Horizons - Next Generations Hotfix #3.1
Setup - Confederacy of Earth 2300 unique starting setup.
Setup - Optional setting from the Q menu to enable slower combat speeds that triggers during combat (Beta Feature)
Setup - Romulan Neutral Zone now an optional result of Earth-Romulan War for Lore Maps, even if no connecting border.
Setup - Klingon Empire & United Earth start off with communications to reflect the events of Broken Bow.
Fix - Sandbox Mode Q-menu settings have been adusted to be clearer and code reversed in situations where it was incorrect.
Fix - Vanguard station textures flipped.
Fix - Vau'Nakat will no longer game over on player start.
Fix - Idran planet resized to avoid absorbing it's moon

Update: Mar 1 @ 8:15am

NHV 0224 Next Generation - (2c90ae)

ST:New Horizons - Next Generations Hotfix #3
3.11.1 Compat Included.
Gameplay:
Setup - STNH Crises can now be disabled via the Q menu for players who do not wish to experience these events.
Setup - You can now play in Sandbox mode, which disabled all but the critical story events, for a completely sandbox type experience.
Setup - The Odds of the Bajoran Wormhole spawning during the 2360s has been greatly increased whilst in TNG Era Mode.
Setup - Major or Significant Powers will now only be able to be made into UFP Member Worlds if the Federation has a higher relative power than them.
Setup - Drone Leaders no longer require an upkeep, but have been slightly lowered in starting quality
Setup - Admiral Rank traits have been updated to flow from Commodore > Rear > Fleet Admirals
Setup - Fleet Captain Trait added.
Setup - New resource processing module now available for Starbases.
Setup - New war goal called Annexation added making it slightly easier to capture minor empires without making them full subjects.
Setup - New agreement type 'annexation' added akin to the relationship between Cardassia and Bajor during the occupation.
Setup - Deep Space Nine / Terok Nor will now change hands if captured rather than being destroyed.
Setup - A number of performance improvements and script refinements included to improve late game performance.
Setup - Ferengi Alliance Updated to include Hupyrian and Dopterian species.
Mechanic - New option added to the Federation Council menu to remove member world fleets and prevent them for building ships.
Balance - A number of leader traits reviewed and balanced.

Pre-TNG:
TNG - A number of Klingon Techs added to their startup setup.
TNG - Tholians now start with more appropriate starting contacts.
TNG - Maquis events will now work with TNG era on forming a NZ with Cardassia (also included with 2150 start)
TNG - Additional techs unlocked as suggested in feedback forum
TNG - Years passed option removed from Tradition ships, traditions will still unlock in the correct era, but researchable as soon as unlocked.

Events:
Event - Seven of Nine Recruitment mission added to the Federation version of the Voyager Situation missions.
Event - Undine & Fluidic Space invasion added to Pre-TNG era mode.
Event - Flight of the Raven story mission added if you recruit Erin Hansen from the Science Station.
Event - Major update and re-write of the Bajoran Occupation event, including updating to flow better with Pre-TNG era.
Event - Bajoran Occupation Situation. Play through the Bajoran Occupation with new events and situations with the option to play a long/short version of the situation.
Event - Babel Conference should now happen if you are at war, but not if the Founders are at war with each other.
Event - Dominion War Story arc improvements made to flow better.
Event - New options and events added to Starbase repair missions.
Event - Significant updates to the Iconian Crisis.
Leaders - Pre-TNG era leader spawning has been updated to spread out the Hero leaders & add a bit more randomisation
Leaders - Leaders ages reviewed and resolved a number of issues with leaders spawning too young.
Leaders - Lela Dax background and age adjusted to match what we know in universe.
Leaders - Min Zife added, because why not :)

2D:
Portraits - Wesley Crusher's hair updated to a more appropriate style.
Portraits - Seven's portraits updated for each new era (Borg Seven, Early Voyager & Picard Era)
Portraits - New portrait added for everyone's favourite tailor and spy, Garak.
2D - Updated variants for the All Good Things Era Uniforms
2D - Updated Picard S2 Uniforms
2D - Cardassian Ruler uniform variant added
2D - Terran Empire Ruler uniform variant added
2D - New portraits added for Hirogen Women.
2D - Ferengi Hero Leader portraits updated.
2D - Additional hair options added to the Trill.
2D - Additional hair options added for the Orions.

Maps:
Map - Berengaria VII updated

Ships:
Ships - First wave of Ryselle Chan's Nausicaan fleet added, with more incoming!!
Ships - You will now be able to build the Defiant A and B should you carelessly lose Sisko's ride.
Ships - Lamaar Class Updated slightly to better reflect what we have seen of it so far.
Ships - A number of ship sections updated to provide a better flow through the refit process.
Ships - Picard Era refit available for Luna, Danube & California Classes
Ships - Updated model for DS9 II.
Ships - Nebula and Springfield Classes switched, making Nebula a heavy cruiser and Springfield a MMV.
Ships - Nebula "Melbourne" variant added.
Ships - Pioneer & Ranger classes added as Tradition ship variations for Proxima and Loknar.
Ships - Escort ships can now use the long range bombard fleet tactic

Fixes:
Fix - Gemworld planet entity fixed to prevent blank planet appearing.
Fix - 'Wheat from the Chaff' & Typhon Pact Perk will now correctly unlock after the correct number of perks.
Fix - AI Undine will now correctly become the crisis if allowed to progress.
Fix - Various uniform bugs fixed, including missing clothes and wrong era outfits.
Fix - Borg Assimilation Cube event should start on arrivial to target planet.
Fix - Disease events will now correctly kill a pop if left unchecked.
Fix - Modifier for betraying the empire is now corrected to be negative.
Fix - A number of fixes for the Andromodan invastion added, included removing their ability to cloak & hide indefinately & a backup trigger that allows you to win if you wipe them out.
Fix - Reman Rebellion given a more appropriate chance.
Fix - The Chase event chain should no longer spawn on planets outside of your reach.
Fix - Algeron conference should also now be reachable
Fix - UFP Cloaking tech now correctly granted if the option is taken during Tomed.
Fix - Cardassian Uniforms will correctly update during TNG start.
Fix - Hero Defiant Cloaking component power usage balanced.
Fix - Borg Envoys now appear wearing Borg clothing.
Fix - Data/Lore/B4 career progression now occurs during TNG era.
Fix - You can now correctly strip Great Houses of systems as it fires the correct event.
Fix - Several fixes to the Great House management menu to ensure correct houses are targetted and updated.
Fix - Trabe Species will correctly be created on new game start.
Fix - Paulson Nebula system is now correctly a nebula and not a black hole.
Fix - Ghuliun system spawn fixed for large maps.
Fix - Large performance hangs removed when certain event empires are created and then auto-retire ships.
Fix - Missing icons added and replaced.
Fix - Harry Kim aging mechanic.
Fix - Fleet Decom option text fixed for scout class
Fix - Borg Colony Harvest success rate
Fix - Frontier hospital job unlock progression fixed.

Update: Jan 16 @ 10:08am

NHV 0124 Next Generation - (2753cc)

ST:New Horizons - Next Generations Hotfix #2

Balance - Various balance updates for empires, including but not limited to Dominion, and most minors empires
Balance - Mining and Consumer Goods balance improvements to help tackle early game defecits.
Balance - Terran Empire / MU starting set up and starting balance updated
Balance - Total Conquest 'War Goal' Updated.
Balance - Medusans no-longer a food consuming species
Balance - Trill Leaders no longer quite so long lived.
Traditions - Vanilla Traditions updated to match base game updates where appropriate
Gameplay - Federation Associates granted a number of UFP benefits.

Pre-TNG Mode:
TNG - Additional TNG techs unlocked and added to start up gathered from feedback provided.
TNG - Many events opened up to TNG era.
TNG - Daystrom, MIDAS and a number of appropriate decisions unlocked for TNG era.
TNG - Cloaking tech progression should now worth smoother in TNG era.
TNG - Tech Slowdown mode implemented for TNG era starts.
TNG - Naval cap and command limit progression ironed out.
TNG - Major update to "years passed" limiting to work better with TNG Era.

Mirror Universe:
MU - a number of improvements made to the Coalition of Hope start.

GFX:
2D - Gorn and Borg Gorn portraits updated
2D - Starfleet Medical Uniforms updated across multiple eras.

Events:
Mechanic - New Starship materials reclaim mechanic added. Following the building of a new megastructure a portion of materials collected from disbanded military ships.
Events - Cause & Effect event updated to include Morgan Bateson.
Events - First Contact Rewards reviewed and updated.
Events - Mirror Universe Invasion moved to an endgame crisis (TNG era)

Leaders:
Leaders - Many leaders homeplanets added (reflected on fresh start)
Leader - DrMcoy portrait progression updated
Leaders - 2 x Ent Era heroes added (Balthazar Edison and Gannet Brooks (MU/Confed/Terra)
Leaders - UFP Admiral progression updated from Fleet Captain to Commodore --> Fleet Admiral
Leaders - Various Terran Leaders Updated

Ships:
Ships - Romulan Vasteme Class added (based on Romulan design from Lower Decks.)

Fixes:
Fix - Fixed an issue which was breaking the formation of the Terran Empire, with all subjects back in their rightful place.
Fix - Klingon Houses removed on joining UFP
Fix - Various leader portraits fixed, including Sam Kirk and Ortegas.
Fix - Naked Doctors have put some clothes on!
Fix - Xindi & North Star spawning following the Xindi Crisis has been fixed so that both empires will spawn correctly.
Fix - Klingon Houses removed on joining UFP, rather than going rogue.
Fix - Empire starting civillian ship numbers corrected.
Fix - Kelpians should now be correctly generated on TNG era start
Fix - Illyrians should be correctly created on the lore maps.
Fix - Borg King should now replace Borg Queen on MU maps and should auto-correct for existing saves.
Fix - Pakled Member World tech now properly unlocked when researched.
Fix - Later era construction vessel warp drives corrected
Fix - A number of Klingon Bird of Prey ships had the wrong warp core level.
Fix - Manually selecting Delta Quadrant races via the start event should no longer bomb out.
Fix - Multiplayer 2000 map should now be correctly treated as a random map.

Update: Dec 30, 2023 @ 9:53am

**NHV 1223 Next Generation - (9b5bd4)**
ST:New Horizons - Next Generations Hotfix #1
Ships:
Ships - Gagarin-Class Tactical Crusier added as a Ship of the Line Tradition reward.
Balance:
Balance - Serveral behind the scenes improvements to AI econ plans made to use the scaling plans added to vanilla.
Balance - AI starting conditions reviewed and updated as part of a continual process to improve AI performance.
Balance - Pop/Job balance review in light of pop numbers and performance improvements.
Balance - Small adjustments to levels of Magnesite and Trellium-D
GFX:
2D - Small update to Denobulan hair
GUI - Reported event pictures fixes implemented.
GUI - Occupied map icon fix.
TNG Era:
TNG - Minor countries starting tech aligned with Medium/Majors.
TNG - Vulcan Civil War event gated and will no longer trigger in 2300s
TNG - Following feedback from Beta team and suggestions a number of essential older techs are now researchable.
TNG - Starbases now have era appropriate defenses at their disposal.
TNG - Small adjustments to the TNG tech progression, making it slightly easier to unlock ship classes at appropriate time periods.
TNG - Akyazi Class added to the UFP starting roster.
Fixes:
Fix - Constructors can now equip Lv8 Warp drives again
Fix - Dr Phlox stint as a human woman has come to an end. (Phlox likes to think he looked better before the fix.
Fix - UE now start with the USS Franklin once again.
Fix - Caretaker Situation will now close down properly following its completion.
Fix - MU Borg will now have a Borg King instead of Queen.
Fix - Borg leader traits will no longer appear for non-borg
Fix - Shapeshifter trait now correctly locked to Founders.
Fix - Romulan Decius leader will no longer spawn indefinately.
Fix - Capital world starbases should now be able to repair other ships from day 1.
Fix - Various uniform fixes for both 2150/2300 starts
Fix - Overspawning leader issues
Fix - Confederacy will no longer build Utopia Planitia and their own shipyard.
Fix - Random empires will no longer involve themselves in UFP council events.
Fix - Numerous fixes for Naval museum in TNG era, as well as the ability to recommission the Constitution
Localisation:
Numerous fixes, improvements and translations added to the game.

Update: Dec 22, 2023 @ 12:09pm

"NHV 1223 Next Generation - (f63caa)"
3.10 - Next Generations

3.10.4 - Compat Patch

Next Generations Release:
TNG - Pre-TNG Era Scenario Mode - Starting at the dawn of a new century, experience the STNH universe at the beginning of a new unexplored era of Trek history.
TNG - 2x New Pre-TNG Maps - Play on two new maps set up to reflect the galaxy at the start of 2300s. with each empire advanced to the new time period.
TNG - Pre-TNG Technology advancement - Selecting the new maps will automatically advance the galaxy technology into the pre-TNG "Lost Era".
TNG - Leader Graphical Refresh - We have refreshed our hero leaders with brand new portraits, with realistic images of nearly all human/close-human heroes, with a roster of new portraits which will expand with time.
TNG - Hero Leader Refresh - A full review of leader traits and roles in line with Stellaris 3.10 release. Some leaders will now be granted via recruitment events rather than handed out yearly.
TNG - Warp Travel Update - Level 5 warp engines and upwards will now have access to "maximum warp" utilisating the jump-drive mechanic to fast travel to a surveyed system. Creating new tactical situations to use and handle.
TNG - New Expedition rewards - Expeditions can now reward players with unique leaders as well as a wider influence on the wider galaxy.

Events:
Events - Dominion War Story Arc - We have refreshed and re-written our Dominion War Story arc to use the situation mechanic, allowing players to shape the build up to the war or usher in a new era of peace
Events - Klingon Civil War Story Arc - Experience the Klingon Civil War from the perspective of the Klingon Empire, UFP or Romulan Star Empire.
Events - Tomed Event Update - The Tomed Incident has been updated and expanded to become a key launching point for the 2300 century galaxy.
Events - Raiding Mechanic - Empires with a history of raiding can now plan and execute raids on neighouring worlds to obtain resources, but at the risk of creating a diplomatic incident.
Events - Ensign Ro - Recruit Ensign Ro via an event based on her first appearance on TNG.
Events - Caretaker event has been re-worked to use the situation mechanic, available for the Cardassian, Federation and Romulan Empires.
Events - Distress Call event buffed
Events - The Borg Queen will now lead the Borg as an immortal leader, who is replaced should she be killed, how does this work? Don't think in such linear ways... :)
Events - Additional rewards for First contact missions.
Events - Klingon Empire can now grant and remove whole systems from its Great Houses depending on how honourable they feel.
Events - Additional stories added to the Gamma Quadrant Wormhole expedition situations.
Events - Various new leaders added including, but not limited to Jack Crusher, Sydney & Alandra La Forge & Demora Sulu

Balance:
Balance - Starbase upkeep modifiers have been added as part of Starbase upgrade tech research
Balance - Leader traits reviewed and have undergone a balance pass
Balance - Starting pops have been reduced across the game, with jobs balanced to reflect these changes.
Balance - Small Balance changes made to a number of overpowered/underpowered ships.
Balance - Leader roles updated to reflect the merge of admirals and generals.
Balance - Kemocite should now be more abundant as well as being found as a depost on planets.
Balance - Ship evasion has been nerfed.
Graphics:
UI - Brand New UI Interface - We have introduced a brand new UI interface providing a completely new look and authentic Trek feel to STNH.
UI - UI Animations - Our event pictures have undergone a makeover adding in an experience completely unique to New Horizons.
UI - New empire borders added to refresh and update the look of the map.
UI - New grid borders added to the map celebrating the look of games such as BOTF.
2D - 2410s uniform added for Starfleet
2D - Human/Near-Human portraits updated for heroes and regular pops.
2D - A number of Klingon hero leaders portraits updated.ne
2D - Planet rings updated to be more visable.

Ships:
Ships - Miranda "Saratoga Refit" added to complete the Miranda Class line-up

Fixes:
Fix - Science Ship section build bug fixed
Fix - Multiple edge case uniform issues fixed as a result of the leader changes
Fix - UFP should convert to the correct gov type 2150/2300 modes
Fix - Borg Wolf 359 event should now trigger the next stage of the invasion on the Cube reaching its destination.
Fix - Terraform decision event has now been fixed to allow you to restore nuked worlds.
Fix - Borg Council formation has been fixed to correctly grant all appropriate positions
Fix - Additional Special Projects created to allow trait families to work in a more seamless manner.
Fix - Blank Rebel Names corrected
Fix - Fixed a scenario that prevented certain event countries from being able to bombard planets.
Fix - Election weights updated to ensure more appropriate ruler candidates.
Fix - A number of important fixes to the Andromedan Crisis
Fix - Sam Kirk no longer looks like Ortegas!

Performance:
Perf - New game load performance improvements implemented
Perf - Numerous events and mechanics streamlined to provide game performance improvements.

Localisation:
Numerous fixes, improvements and translations added to the game.

Update: Oct 24, 2023 @ 10:32am

"NHV 2310 Captain, make it so! - (x53fb6dx)"

Events - Cardassian Border War Story Situation added

Fix - Expedition Recall now correctly recalls all expeditions
Fix - Hero expeditions now correctly trigger the next stage after completing project

Update: Oct 20, 2023 @ 6:23am

NHV 2310 Captain, make it so! - (53fb6d)

Balance - Hero Leader Traits tuned down, full review as part of next release
Balance - Automatic Research moved to a T0 tech (requires new start)

Fix - Expedition fixes, ships and leaders should now correctly be locked and unlocked at start and finish. Recommend running event STH_fix.170 from console to reset leaders/ships
Fix - Internal security policy modifier has been aligned.

Update: Oct 18, 2023 @ 6:20am

NHV 2310 Captain, make it so! - (263cd3)
3.9.3 - Basic Compat

Balance - Small increase to Starbase Cap modifiers, pending a review of the system next major release.

Fix - Removed over eager Warp pop-up
Fix - Fixed an issue that could cause Expedition ships to fail to return home
Fix - Sarek Backstory localisation

Update is save game compatible :)

Update: Oct 15, 2023 @ 5:08pm

3.9.2 - NHV 2310 Captain, make it so! - (f2e877)

3.9.2 - Basic Compat Changes
3.9.2 - Localisation Changes, Fixes and Updates

Setup - Numerous performance improvements and optimisations.
Setup - AI districts & building improvements
Setup - UFP can now fund the creation of specific building on member world planets via 'Manage Member World'

Events:
Event - Galactic Expedition events moved over to a new system, with improved reliability and ease of use
Event - Strange New Worlds hero leaders are now recruited via successful expeditions using Pike or Kirk.
Event - Major overhaul of the Cardassian Border Wars canon war.

2D:
2D - A number of hero portraits updated and improved.

Fixes:
Fix - Gorn Scanner correctly limited to the Gorn.
Fix - Galactic Market formation, now includes all the correct resources.
Fix - Jupiter/Gas Giant Textures fixed.
Fix - Iconian Dig site events will now fire correctly
Fix - AI district building improvements
Fix - Borg Re-Colonizer ship model no longer merged with probe!
Fix - Various fixes and improvements to the Narendra III event