Stellaris

Stellaris

Star Trek: New Horizons
22,148 Comments
tilarium 5 hours ago 
Not really. The warp core isn't just for warp travel, it's the ships main power source.
piton_world 5 hours ago 
It seems strange to me that it is impossible to build ships without a warp drive, for example, to save dilirium, intra-system ships, it’s all logical) to reduce the cost of production.
Kenshin Ushira 9 hours ago 
@ProctorR3, normally all species show up below your own if you scroll down, unless you have mod mismatch, even now i can still start a new game even on newest version and see all races. but its best to wait for an update to the newest version atm some symbols are off ^^. you can also ask in the discord its very helpful, i think you need to check your playset if you have the correct order and the correct mods, some mods can run alongside stnh like more tradition slots etc. but most cant.
MetalMoats Nov 28 @ 11:24pm 
♥♥♥♥♥♥♥♥ Paradox taking away the 4.1.5 on purpose, thinking it will help their rip off DLC sales! The only reason I have this game is for this mod NH! Please update it soon, I need my NH Fix!
ProctorR3 Nov 28 @ 8:29pm 
@kenshin do you know how to select them in the starting menu for a new game? Several species, like tholians, Hirogen, etc don't show up.
admiral-horton Nov 28 @ 3:12pm 
when is this mod goin to be updated so i can play this, can not play it and 4.15 is not a version i can not go back to??????
Kenshin Ushira Nov 28 @ 2:18am 
@proctor tholians are a major empire, only warp capable species are not selectable from the race screen.
ProctorR3 Nov 27 @ 8:56pm 
Anyone know how to select a minor empire on the game start? Small empires like the Tholian's don't appear to be selectable, but they are in universe, at least after you select generate small empires. Is the only way to generate the world then tag over to them?
Praxis Nov 26 @ 7:28pm 
Thank you Guys for working on the update and the game!
I have a file for the Breen that I started 2 months back, looks like the Breen file is confused as there is no longer Authoritarian government so the Slave Master Civic does not work. And unfortunately the slave master perk cannot be added or removed once the game starts so basically 1/2 civics doesn't work. Thank you guys for everything, if this mod ever dies, Stellaris will also Die(at least for me). Qapla Live Long and Prosper
Russ (STNH)  [author] Nov 26 @ 5:39am 
@GenerallyThrawn - thanks for the reminder ;) Our 4.2.1 update will be out shortly.
GenerallyThrawn Nov 25 @ 6:58pm 
please update the mod to be compatible with 4.1.7+. 4.1.5 is no longer avaiable through the betas menu.
TeadyBear161 Nov 25 @ 4:13pm 
this mod was really cool back in the day. Im glad there Im glad their is two mod teams tho so we got one if not the other tho. Im wondering when u will update? im also wondering if they are gonna leave the game alone for a minute again, so the mods can be useful for a longer period.
Rauschpfeiff Nov 25 @ 11:36am 
Unfortunately the last update killed the possibility to downgrade to 4.1.5.
Anvilkos Nov 24 @ 2:25am 
I appreciate that... Thank You
kermnelson Nov 23 @ 8:23am 
Someone can probably explain it better but the Mod is playable at version 4.1.5 . On the right side there is a gear shape, a circled "i", and a possible heart shape. The gear shape calls up a popup choose "properties" then "Betas" then you rollback to version 4.1.5 where the Mod is made to work until the great Mod team brings if forward again. The rollback will essentially load the older version of Stellaris.
Anvilkos Nov 23 @ 4:51am 
My Stellaris Game Version is Showing .7, STNH Mod is showing for Version .5, Will it still work or wait for update?
RatSmasher88 Nov 21 @ 5:11pm 
TS unstable as hell in multiplayer
Orion88 FIN  [author] Nov 18 @ 2:09pm 
@Shawinigan Strangler: Try the tech slowdown mode or something close to that in the Q pop up.
Shawinigan Strangler Nov 16 @ 5:28pm 
hey #russ(STNH) just started my first playthrough but i dont see any options for "Canon Tech mode" when Q pops up? Where can i find that option? I just see "Canon mode" and "Canon Wars Mode"
rumit16 Nov 16 @ 6:34am 
Can u change the empire size because its always too many?
Russ (STNH)  [author] Nov 13 @ 8:46am 
if you have canon tech mode on @Senior Bob then Galaxys become available just before 2360. You can advance this via an option at Jupiter Station
Senior Bob Nov 13 @ 3:03am 
It's 2350, i'm playing on the 3k canon map as UFP. I have at least a third of the galaxy under my control and probably nearing 50 million fleet power. The Borg FAFO'd a century ago. I don't want to spoil anything, so I'll say that a blast from the past crisis occurred in the last 20 years and it was a joke, that war continues but they have no colonies or ships, thinking its bugged. Guys, is my game over? Is there any chance the AI is going to somehow magically kick my butt in the future with some kind of future crisis? ... still wondering why i havnt seen galaxy class ships yet =P
Senior Bob Nov 13 @ 2:46am 
It's 2350. I don't yet have a Galaxy Class starship. Anyone know what year they become available? I have Akiras and Defiants, but no bloody Galaxy.
B.R. NortherlyRose Nov 12 @ 9:41pm 
@Storm Vader, It should be in the start menu that happens after like 1 day on slowest speed
Storm Vader Nov 12 @ 8:16pm 
@B.R. NortherlyRose, which option is it, Ill try it, i kind of hate how you lose anomoly chances to an exploring near neightbor
B.R. NortherlyRose Nov 12 @ 5:12pm 
@Storm Vader, there's an option to turn off minor expansion, dunno if it affects exploration tho
Storm Vader Nov 11 @ 10:23pm 
its been a bit, and i don't remember all of the campaign settings, is there a setting that will prevent minors from exploring the galaxy?
pgames-food Nov 9 @ 8:32pm 
"Redeye 9 Nov @ 3:09am :Some people might take for granted, this is by far one of the best mods ever created for Stellaris. Guys, you did really well."

yeah its an amazing mod, created with a lot of love all around :lunar2019piginablanket:
Annarresti Nov 9 @ 5:39pm 
How do you make the custom maps (both systems AND customised political geography/empires), please? I can't find out online as easily as I thought I would
Redeye Nov 8 @ 7:09pm 
Some people might take for granted, this is by far one of the best mods ever created for Stellaris. Guys, you did really well.
习近平 小熊维尼 Nov 7 @ 10:16am 
Everytime i start 4k map the game crash i play 4.15 v. I don't see the problem. Can anyone help me ?
Endicott Nov 3 @ 4:44pm 
Just checking back in about the Husnock? Is the race playable yet? The "Navy size error" was fixed but the shipset was broken as of the last update. it becomes noticeable when discovering Destroyers - generic ship types intermixed with Bajoran and Talarian ships instead of the proper Husnock starships
Aza1979 Nov 2 @ 1:08pm 
@Russ (STNH) - I will get the save file and modlist (only 1 mod aside STNH which was compatible so far) and head to Discord.
Russ (STNH)  [author] Nov 2 @ 7:16am 
@Aza1979 - if you can submit preferably a save file or at the very least the event ID (using debug tooltips) then we'll be able to investigate.
Aza1979 Nov 1 @ 2:13pm 
Just encountered an annoying bug. Playing as Cardassians, I got the option to replace an administrative role on Bajor. The event window kept stuck and could not be closed, it just restarted the event in an endless loop. And guess what, when the cooldown came off, the event was repeated as planned, but this time I got a 2nd event window stuck on screen.

Needless to say that it ended up as endless bug loop plastering my campaing view.
honvik Nov 1 @ 2:57am 
anyones iconian Event stuck? Cannot do status Quo even with everything defeated ha
arakan94 Oct 28 @ 9:04am 
He means that mod description clearly says it's compatible with 4.1.5, not 4.1.6
gambler Oct 27 @ 9:05am 
@ Vantezzle: the base game is the current version, so is the mod. base game without mods ist working fine.

@ tilarium: sorry, i don't know what you mean. please explain.
thx
Nexus Oct 26 @ 11:55am 
can u add an icon to the ,,canon,, choice? i play mostly with the choice that fitt to star trek with a few that i know have positive effects.
tilarium Oct 26 @ 6:53am 
Literally at the very top of the description. Why do people not read or even just skim the description?
Vantezzle Oct 26 @ 6:45am 
Does it work with the current version?
gambler Oct 25 @ 5:26pm 
hi,
although my saystem has 16 GB RAM, the game stucks and chrashes at 60% in the loading screen. vanilla game starts and works fine. stellaris version ist 4.1.6 lyra. other DLCs and mods are disabled. any ideas?
thx in advance
Grayhorse Oct 25 @ 8:40am 
Found a bug with the confederation of Earth. When you build the Mars Utopia with the confederation, its not useable. You can click on it, but nothing happens.
pgames-food Oct 24 @ 3:21pm 
@david, doesnt the dominion already aggressively expand? :)

in my current game as borg, the dominion have been attacking east, and south east against klingons and romulans
vfxranger Oct 24 @ 12:38pm 
how can i play the undine, because i only use this mod and the undine have all their economy bugged i.e. because it needs drones but they don't become drones, i am playing in 4.1.6
Willem Oct 24 @ 11:32am 
Got a bug playing as the Dominion: My Vorta pops will not take the Vorta Administrator Job even when it is prioritized, Jem´Hadar Honoured Firsts work just fine.
david.kahil1 Oct 24 @ 1:16am 
i wish they would bring back the dominion aggressively expands option
Joebacca Oct 23 @ 7:55pm 
Sorry if this has been asked before, but if you get Consecrated Worlds, how do you go about consecrating a world within the mod? I couldn't find anything on Discord, and can't seem to find any decisions or anything in game. Not a major priority or anything, just wanted to bring it up.
kermnelson Oct 22 @ 10:35am 
Sorry ... new characters by command line came up normal mix for Garidians after playing for at least a year,
kermnelson Oct 22 @ 10:32am 
Did you "Authors" do a update, my 4.1.5 game near the end of the first year of play went from all my Garidians being "materialist" to new characters after a command to update "for hire" ... I'd tried that after I noticed everyone started materialist and my first update of "for hire" just produced more materialists. Thanks for all the work you do keeping up with Stellaris changes!!!