2,487 ratings
Star Trek New Horizons
File Size
1,502.622 MB
May 20, 2016 @ 11:00am
Feb 25 @ 7:38am
115 Change Notes ( view )

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Star Trek New Horizons


Kennedy Compatible
Alpha Build 0.9.1a

Star Trek New Horizons is a community-driven project aiming to deliver a fantastic Star Trek game experience.

New Horizons is a total conversion of Stellaris, with a number of canon static maps full of empires, ships, species and events from the Star Trek universe. Prepare to relive your favorite Episodes and movies!

This mod will guide you through the entire Star Trek timeline, starting in 2150 a few years before the launch of the NX-01, up to the year 2400 and beyond. Explore strange new worlds, meet new civilizations, research the unknown, form a new Federation and prepare to fight the upcoming threats to the galaxy.

New Horizons Wiki []

There seem to be some issues with steam updating our mod.
The following Instructions will make 100% sure that you get the newest update:

Delete local in *\Documents\Paradox Interactive\Stellaris\workshop\content\281990\688086068
Delete local in \Program Files (x86)\Steam\SteamApps\workshop\content\281990\688086068

for those who wish to continue their savegames, we have uploaded the current steam version (0.8.5a) to gdrive. just download the archive and extract to C:\Users\Admin\Documents\Paradox Interactive\Stellaris\mod and it will show in the launcher.


  • 5 unique static galaxy maps, including several built for low-end PCs
  • 50+ pre-scripted Star Trek canon races with animated portraits
  • Full ship sets for United Earth, Klingon Empire, Romulan Star Empire, Cardassian Union, The Dominion, Vulcan High Command, Andorian Empire, Tellarite Technocracy, Ferengi Alliance, Gorn Hegemony, Kazon Sects, Tholian Assembly, Breen Confederacy, Xindi Council, Undine and Borg Collective
  • Pirate and Space-Aliens with generic shipsets
  • More than 250 unique shipmodels
  • Unique era mechanic including ENT, TOS, TMP and TNG eras for FED, ROM, KDF
  • New Weapons, Shields and special effects
  • Custom ship behavior
  • Improved AI
  • Innovative new ship designer with tons of possible variations
  • 300+ Race specific weapons
  • 200+ new components
  • Entirely new techtree containing more than 700 technologies
  • Many Star Trek anomalies and events
  • UI rework
  • Sounds, Music and Voice-Overs rework
  • Non-playable Borg faction conquering the Delta Quadrant
  • New Borg assimilating mechanic and Borg-AI
  • Rebalanced
  • New Ethos
  • New policies
  • New Space-Animations
  • 50 +unique planets and terraforming mechanics including gfx for tilesets and planet surfaces
  • New city environment graphic for Tholian, Cardassian, Vulcans and Klingons
  • Completely overhauled utility system
  • 6 unique new shipclasses
  • Cloneable Jem’Hadar and Vorta for the Dominion
  • Federation Council mechanic
  • Romulan Tal Shiar Committee mechanic
  • Obsidian Order mechanic
  • Klingon Civil War events
  • Federation Story
  • Klingon Story
  • Romulan Story
  • Cardassian Story
  • Xindi Crisis
  • Soul of Alar Crisis
  • Species 8472 Crisis
  • Localisations: English, German, Russian, French, Polish (WIP)

Please be aware that Star Trek New Horizons is still in alpha and therefore may be incompatible with other mods and not ST:NH Maps. We strongly recommend to deactivate other mods before playing New Horizons.
If you encounter any bugs we would very much appreciate if you let us know in our Bug report section forum

For updates on our progress and newest patches please check steamworkshop and the paradox forums. We are always searching for new contributors to our mod. If you want to participate in our project feel free to contact us on the forums or write us in steam.
We are also in close contact to the Star Trek modding group on the forums and are very open for further cooperation with other projects.

We have opened up a new thread for community event ideas. The idea behind it is that we will need lots of small Star Trek events and we would love the community to participate and help us with this. It Would be really cool if you could state your favorite Star Trek Episodes or stories and write them down in a short text. You dont need to worry about the coding behind the events, we will take care of that


Star Trek is owned by CBS studios Inc. and Paramount Pictures.
This is a Star Trek Fan-Art-Mod

20.000 Subscriber Thank u Video
ST:NH Bug-Reports []
ST:NH Support & Help []
ST:NH Ideas & Feedback []
Mod: Star Trek New Horizons Deutsch/English []

Paradox-Steam-Forum linking needed to the follow Threads!
[Mod] Star Trek New Horizons Official International (English) []
Star Trek: New Horizons: Support and Bug Report International (English)[]

Lets Plays & More:
Lets plays von ST:New Horizons []

[] Community Discord
Popular Discussions View All (142)
4 hours ago
FAQ super out of date
Feb 24 @ 10:15am
Political influence setback for UFP
Feb 23 @ 4:12pm
Frontier Outpost Territory control reduced with latest patch?
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Summon3r 13 minutes ago 
anyone able to help with my "Empire Capital"? trying to build Naval HQ and galactic stock exchange on Earth but it says no planetary capital?
simjanes2k 1 hour ago 
Man I thought the UFP was working a week ago, then three days ago it broke, then today it's updated again? Bro you work too hard on this mod, take a vacation. It's already awesome.
Summon3r 4 hours ago 
wait how do you "create the united fed of planets"? im far into the game have galaxy class battleships and the defiant class. did i miss something along the way?
G-Man  [author] 4 hours ago 
sure. blow ur station and wait. (after that the earth will destroyed and the base is also destroyed)
tilarium 5 hours ago 
@Shaggo I haven't played the mod in a while, been playing a game with other mods going right now. When you say that the probe can't take out Earth while the Starbase is still there and that the Starbase is still there I got a bit dishearted. I might be in the minority here (scratch that, I know I'm in the minority), but when I do my next game with NH running, I actually want the probe to take out Earth. I'm a huge fan of altered history, and that sure is altered history. Can you offer any advice to one of us strange few?
BardTale 5 hours ago 
Love the mod. Thank you for it! Between myself and my friends, we've been having a blast. Just one question tho, would it perhaps be possible to set up the Borg as a Swarm or Unbidden type event?
=SC00P= 6 hours ago 
This will become my BotF 2 I have waited for for almost two decades! I hope you guys know how awesome you are for doing this Make sure to add a 'donate' button somewhere so that we can give you something back!
harel  [author] 8 hours ago 
Drew, the way you add more empires to your federation is via the coalition mechanics. They need to be in a coalition with the federation and be quite friendly with you. Then you can start the invitation process via the bi-annual federation council meeting. It's a slow process but they will eventually join you. As for the other coalition - just asks to join their coalition, and you can invite them as well.
drewski1138 8 hours ago 
Hey there, great mod! I am enjoying it a lot so far. Couple questions though:

1) I've recently created the Federation, and I am wondering how it's possible to add more empires to the federation. I know it works differently than vanilla, and I'm running into the problem where the Bajorans, Tellerites, Betazeds, and a couple others have joined a coalition. Is there a way for the Federation to join with that coalition?

Secondary to that, I kinda accidentally made a secondary coalition along-side the Federation called the "Grand Entente" with a couple smaller empires. Is there a way to meld that coalition into the UFP? Thanks! I am really enjoying this so far!