Stellaris

Stellaris

Star Trek: New Horizons
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Opdatering: 11. juli 2023 kl. 0:00

hotfix #1
day 1 leaders
version typo

Opdatering: 10. juli 2023 kl. 14:04

NHV 1007 Captain, make it so! - (4f476b)
3.8.4 - Balance changes and vanilla fixes added to STNH
3.8.4 - Localisation updates, translations and fixes added.
3.8.4 - GUI changes and fixes added to the mod.

Setup - Starting conditions updated, allowing you to set which major empires you wish per map, select all or add empires individually. Note the "major empires" will always be included for event reasons.
Setup - Mirror Maps updated to use new method of game setup.
Setup - New game start up time improvement as part of the above changes
Setup - Security Heroes can now take Starfleet Intel Councillor role.
Setup - Chekov's backstory added.
Setup - Borg Traits updated with a number of new effects from 3.8
Setup - Intel balancing changes made. Ship positions and cloaked vessels now only available at very highest levels or via alliances.
Setup - Solar panels & Kessok Panels now add a generator to your starbase to add extra power.
Setup - Take control of UFP member world's starbase via the Federation Council Mechanic (from Starbase One)
Setup - Option added to the start options for multiplayers to avoid duplicating setups.
Setup - Long Range Sniper tactical module for Frigates
Setup - New Policy to allow selection of hired leaders
Setup - New agenda to help tackle end-game crisis.

Events - Sela added as a Romulan Hero. (Future Yesterday's Enterprise content on the roadmap!)

2D - El-Aurian hair updated

Battle Balance - Long range weapons now have a firing arc and min ranges added
Battle Balance - Fighter craft now have engagement ranges correctly added in.
Battle Balance - Long range torpedoes can now be intercepted by Point Defence Weapons.
Battle Balance - Improvements to fleet tactics modules as discussed in the suggestions forum.

Maps - Improvement to Random Maps to also randomly include primitives.
Maps - All empires on the Random Maps will start with equal bonuses.
Maps - SNW Season 2 updates added to larger maps.
Maps - Omicron Theta position moved on the lore maps to better align with canon location.

Fix - Removed issue where Borg Leader traits appearing on Non-Borg Leaders
Fix - Numerous reported UI bugs fixed.
Fix - Klingon B'rel evasion stats lowered to avoid going over 100%.
Fix - Jupiter Planet textures have been smoothed out . Note we are still working on the cloud textures.
Fix - A number of broken projects have been re-worked as a result of the vanilla trait changes
Fix - Borg Traits updated with a number of new effects from 3.8
Fix - Borg's council positions should now be required
Fix - Vger probe story event fixes.
Fix - Further Starbase rate of fire balance.
Fix - Number of MU starting event fixes.
Fix - Krenim Super Weapon fixed.
Fix - A number of minor 2D issues corrected as part of a general improvement.
Fix - Krenim Patrol frigates re-sized.
Fix - Occupation debug will now correctly time out after 10 years.
Fix - K'Tinga Retirement bug
Fix - NU Defiant Captain Traits
Fix - Andromeda Event fixes.
Fix - Expedition Leaders are excluded from Ruler Elections.

Opdatering: 8. juni 2023 kl. 16:38

Hotfix #3

Opdatering: 8. juni 2023 kl. 12:33

Hotfix #2

Opdatering: 8. juni 2023 kl. 9:37

Hotfix #1

Opdatering: 16. apr. 2023 kl. 7:08

"NHV 2304 Legends - (133686) - Cloak and Daggers"

Setup - Silicoids & Founders can no longer be assimilated.
Setup - Triggers for the Cardassian Border Wars relaxed slightly.
Setup - Custom fix script to remove unwanted country contacts (non-ironman)
Setup - Balancing work on the Dominion Members acceptance criteria
Setup - Updated trader job numbers
Setup - New model for DS9 Refit.
Setup - Trader jobs balanced following feedback
Setup - New edicts that allow you to fire the Undine progression and UFP formation as backup (or if you dont want to wait)

Events - Overhaul of the Dominion War Arc storyline
Events - William Ross, Miles O'Brien, Kira added to aging mechanic

2D - New Ruler portraits for Terran DIS era uniforms (male & female)

Fix - Unable to claim systems due to "minor" bug
Fix - Michael "Jackson" Burnham has been fixed
Fix - The Voth should now remaim a Fallen Empire if played by the AI.
Fix - Osler-Class no longer appear blacked out.
Fix - Scientist properly unlocked followed Baku mission
Fix - Additional country "navy size" name bugs captured and fixed
Fix - Zahl Ship sizes should now be better scaled.
Fix - Neutral Zone isnt formed if you agree not to form in on peace with the Romulans
Fix - Two maturation chambers spawned on new Unimatrix
Fix - Delta 01 ship scale updated.
Fix - Holograms becoming unbuildable bug as a result of missing tech
Fix - Unlocking of the Deimos Class fixed (required TNG level tech)
Fix - Workaround script to fix broken graphical culture for minors
Fix - Husnock starting locations on lore map.
Fix - Fix and save game fix for Romulans losing primary species status
Fix - Samson Class tactical loadout
Fix - Minor to Primitive start option fixed.

Opdatering: 2. apr. 2023 kl. 13:03

NHV 2304 Legends - (2ea6e1b) Cloak and Daggers

Setup - 3.7.4 compat changes
Setup - Various feedback changes to the Realistic Galaxy Growth mode
Setup - New Megastructure for UFP/Terran/COE/UE, the Daystrom Station
Setup - New hero leaders were added to fill out the Confederacy lineup (including Dr. Pulaski!)
Setup - Resale cost of Deuterium balanced
Setup - Section 31 ships can now equip cloaks
Setup - TNG+ era envoys get their own uniform.
Setup - New AP that allows the Suliban to build additional Helixes

Performance - A number of behind the scenes performance improvements

Events - New pre-Dominion War story based on the Jem'Hadar & The Search
Events - The Romulans may offer you a cloaking device if it suits their interests.

Ships - New method of displaying the Prometheus MVAM added as a new section

Fix - Ship disengage values updated
Fix - Undine can now set species as undesirable & thus can be purged
Fix - Ambassadors now provide a useful bonus
Fix - The Narendra mission no longer accepts Science Ships
Fix - Narendra Opinion Modifier fixed.
Fix - Orbital Cannon Upgrades
Fix - Zhat Vash attempting to recruit themselves.
Fix - Cases where Klingon Houses attempt to add modifiers to themselves
Fix - Minor to Primitive starting option updated to align with behind the scenes performance changes.
Fix - Missing localisation on new cloaking tactic techs.
Fix - Cardassian 'send to labour camps` decision
Fix - Numerous start up error log noise & added logging to monitor start up speed.

Opdatering: 25. mar. 2023 kl. 12:01

NHV 2303 Legends - (335815f) Cloak and Daggers"

Setup - More Wars mode added as a separate Q mode that can be activated from the Q-menu.
Setup - Fleets that decloak using DLC get a temp "ambush" bonus when attacking and speed bonus whilst cloaked
Setup - Starfleet Section 31 ships have access to cloaking devices... sneaky sneaky.
Setup - Behind the scenes code added to prevent vanilla issue with wars becoming stale and sitting with both sides at 100% war exhaustion for years.
Setup- Small buff added to the NX-01 to help with the Xindi Event.
Setup - Starfleet name list updated following ST:Picard s3.
Setup - Small performance improvements via event optimisation
Setup - Confederacy of Earth now start as genetic master country

GFX - Additional Borg portraits for assimilated species added/fixed

UI - Numerous UI updates & fixes to cover 3.7.3

Fix - Romulan subject level up message icon fixed.
Fix - Romulan and Dominion Science centres will no longer have split personalities.
Fix - Voth Theocracy name bug.
Fix - A number of fixed for the survey speed slowdown mode.
Fix - Dominion should have correct access to gene policy.
Fix - Founders Planet starting buildings sorted.
Fix - USS Titan legend ship text updated.
Fix - Additional empires missing phasers now fixed
Fix - Klingon Empire name becoming Romulan Star Empire.
Fix - Orbital Cannon textures added for most missing graphical cultures.
Fix - Confederation Betzoid Wedding uniform replaced with actual uniform during TNG era

Localisation - Various loc fixes

Opdatering: 21. mar. 2023 kl. 11:49

NHV 2303 Legends - (a2cd4b8) Cloak and Daggers

3.7.3 - Compatibility
Fix - Player Country name localisation fix
Fix - Starbases starting with 0 weapons fixed
Fix - Incoming asteroid event toned down
Fix - Klingon Noble House faction name localisation
Fix - Vau N'Akat & Hur'Q should now correctly start as Fallen Empires.
Fix - Lore Map start-up time reduced.
Fix - NX-01 should no longer cause Trellium deficit.
Fix - Phaser tech should be correctly granted on new game start.
Fix - Missing localisation for anti-cloaking components added
Fix - Edosian Science Ship localisation
Fix - War name localisation fixed.
Fix - United Earth Starting Phasers
Fix - Son'a starbase weapons balanced
Fix - CTD when using random maps
Fix - Random maps & mirror maps not spawning buildings properly on new game start.
Fix - Starbase/stationary ship leaders will no longer be invited on missions that require movement.
Fix - Federation member broken name localisation fixed.

Setup - Ship speed slowdown mode added via Q-menu
Setup - Survey speed decreased
Setup - Confederacy of Earth uses new cloak system (DLC)
Setup - Added retirement options for Norway & Sagan.
2D - New Klingon portraits added including new Augmented skins (credit - transfemgodgamer)
Ships - Duderstadt Class added as a new skin for the Excelsior II/Obena tradition ship. (Awesome model by Pundus Art)

UI - 3.7.2 UI updates

Opdatering: 15. mar. 2023 kl. 13:43

NHV 2303 Legends - (98efbd) Cloak and Daggers

Game Setup:
3.7 Compat - Basic compatibility for the 3.7.2 release, including vanilla updates, improvements and fixes.
3.7 Cloaking - all owners of the "First Contacts" DLC will get access to the new cloaking mechanics, granting access to the tiered cloaking components.
3.7 Anti-Cloak - Players who own the "First Contacts" DLC will have access to the anti-cloak technology tree
Cloaking - Players who do not own "First Contacts" DLC will gain access to our Cloaking 2.1 update, which makes use of the evasion bonus on all ships that are "cloaked"

Starbase Battles Rework - Our aim is to create powerful Starbases at the higher levels, yet ensure there is a fair chance for starships to reach and engage them in battle.
- Starbase Beam Weapon base range has been decreased and fire-rate slowed down
- Weapons remain powerful and still pack a punch.
- Tracking and Weapon range scales as you move through the Starbase levels.
- Defense Stations have been revamped, with light versions adding firepower and range & Large stations/Drydocks provided a repair aura
- Light Defense Stations are now designable via the shipbuilder menu.

Q-pedia - We have added a new help framework within the game, when talking with Q (via the contacts menu) you can find the answers to many questions about how STNH works.
Setup - New Orbital Weapons platforms, buildable via the megastructure menu allow you to provide extra defensive cover to critical systems or planets.
Setup - Kessok Technicians can produce more energy on hot planets
Setup - Non-Dominion Races can complete a special project to remove Ketracel White dependancy if there is a KW shortage.
Setup - Borg Transwarp Apertures weight lowered and they favour Hubs.
Setup - Borg Warp Cores produce a bit more energy to compensate for extra required components
Setup - Politics Tradition updated for to work with STNH
Setup - Vau N'Akat added as a new Fallen Empire, with the Drednok added as their machine enforcers.
Setup - Xindi Probe difficulty has been re-scaled in line with feedback
Setup - Early Warp Tech progression updated to provide a smoother ride through the warp engine techs.
Setup - Various Federation events are removed from random maps.
Setup - New icons for Fleet Admiral & Rear Admiral
Setup - Stealth Components provide an enermy accuracy debuff
Setup - Borg Should want to build their bigger ships more often.
Setup - Pathetic empires should be less inclined to throw themselves at the Borg
Setup - Borg should prefer wars against empires with better technology.
Setup - Holopops less inclined to go straight to the servant job role.
Setup - Trader Jobs & Terminal Starport Scaling Changes
Setup - Clerk/Ruler Empire Sprawl Fix/Changes
Setup - Auto Research is now unlockable via Automation Tradition tree
Setup - Stealth Tech now provides an evasion bonus
Mechanics - Challenge Mode, includes an extra option to increase wars particuarly if you are powerful. This should make games more challenging even when you have built a strong military force.
Mechanics - Federation Council now has new options when managing member worlds
Mechanics - Mercenary Enclaves are now enabled for certain empires
Mechanics - New escape pod mechanic gives a chance that if a science or military ship with a leader onboard gets destroyed, the leader will be recoverable
Mechanics - New diplomatic options added via the Galactic Forum megastructure once you unlock the Politics Traditions
Mechanics - New option to prevent ships traveling into deep space systems
Events:
Events - Romulan War chain expanded with a few additional options, it should now also have a greater chance to fire.
Events - Iconian Invasion. A deadly ancient empire has returned
Events - The Dominion War arc now has a new chain of events covering the Cardassian Liberation Front & will join the war against the Dominion.
Events - Battle of Algeron event, will you sacrifice to protect the lives of your Klingon rivals?
Events - Romulan War will only trigger when neighbouring Romulan Empire
Events - Attacks by Romulans may trigger Babel to unite allies.
Events - New Espionage Operations added.
Events - Send ships to museum fleet or mothball fleet options added for Naval Museums
Events - Build Daystrom Institute Deposit on Capital after Richard Daystrom dies (if he is over Level 5)
Decisions - Send a medical team to boost planet pop growth
Decisions - Send a team to help boost planetary Consumer Goods production
Heroes - Admiral Anderson unique portrait.
Heroes - Hero leader Jett Reno added.

Sound - Breen Voice Over sounds added

Maps - ST Picard series 3 systems added to Lore Maps
Maps - Fixed a few gaps between quadrants on Lore Maps
GFX:
Ships - Science Flagships removed from ship builder menu if not used to avoid confusion.
Ships - Improved textures & Model for Starfleet Engle Class (Thanks to Pundus)
Ships - Farragut Class added to ships of the line
Ships - SS Eleos added as a bonus science ship and added to Maquis ship fleet.
Ships - Federation Class Refit section is no longer a downgrade.
Ships - Shangri-La & Pathfinder added to ships of the line options
Ships - Borg Pyramid Class can now equip fighters
Ships - Romulan Praetor Class Battleship from SNW added (Thanks to Pundus)
DX11 - Excelsior, Miranda, New Orleans, Galaxy, Nebula, Nimitz, Cardenas, Defiant, all Borg Ships & Starbase
2D - Strange New Worlds variant of the TOS uniforms added.
2D - Picard season 3 uniforms updated to reflect show. (silver pips!)
2D - Additional Klingon Portraits & Ruler Outfit added
UI - New UI for empire selection screen added
UI - New Mod front page screen for Legacy Version.

Fixes:
Fix - Tradition localisation has been reviewed and the effects information should now display correctly once again.
Fix - The Borg Pyramid no longer has 2 identical console slots.
Fix - Iwo Jima Terran Decal now fixed.
Fix - Number of uniforms fixed, including TOS mirror
Fix - Missing Klingon Ship Icons added
Fix - Battle Bridge icon added
Fix - Borg cannot build a Catapult in the same system as an existing gateway
Fix - Romulan War ship ambush will now spawn against any ship in the fleet, but prefers idle ships
Fix - Mass-Scale Population Engineering is properly locked down
Fix - Minor fixes to Romulan War
Fix - Various components fixed including Starfleet Crews, Science Ships, which should aid with tech progression.
Fix - Klingon gunboats restored to working order including new 3D models for both variants.
Fix - Dabo Girls are back in business
Fix - Starbase defence station GFX fixed, including new models.
Fix - North Star Spawn Location fixed for Lore Maps.
Fix - Khitomer Event will not fire or continue if Klingons declare War on you.
Fix - ENT Shuttlepod will now retire correctly
Fix - Distillery buildings have now been fixed... Cheers!
Fix - Robot Species rights should no longer force Borg to be slaves
Fix - Orbital Capitals 2 will convert to Borg Capital 2
Fix - Enterprise B (science vers) unlocks at Lakota level
Fix - Kai Winn no longer spawns as a general
Fix - Fixed Mount Multiphasic Sensors
Fix - Stations auto upgrading should work better.
Fix - Excelsior Flagship Warp Drives
Fix - Enterprise D ship build restrictions fixed.
Fix - Manage member worlds, upgrade starbases should now work for outposts
Fix - Borg Orbital Canon weapon slots
Fix - Borg Nanite production balanced
Fix - APU assembling fix
Fix - Borg assimilation wont trigger on orbital canons or Deep Space Stations.
Fix - Zakdorn Clothing file fixed.
Fix - Quantum Torpedoes upgrade path

Localisation - Numerous localisation updates, fixes, and translations