Arma 3
Extended_Base_Mod
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Update: Apr 3, 2016 @ 2:35pm

V 0.1.3
- new Buildings: Slum Container, Cargo Container Big, Big Halogenlamp, Military Outpost Small
- Hangar now lockable -Menu added
- on Rusty Tank you can refuel empty Canister, not Cars. :)
- improved armor of all Buildings
- Hangar mass is set to 310 (carryall is 320)

Update: Mar 27, 2016 @ 8:29am

V 0.1.2
- new Buildings: Rusty Tank, Metal Shelve, Cargo Tower V2 Big, Fuelstation, BagBunker Large, Shootingpostition
- Hangar now lockable
- removed Helipadlights due to Memoryproblems! Players who don't have the mod are able to join again.

Update: Mar 25, 2016 @ 1:06am

V 0.1.1 Hotfix
-new Buildings: Helipadlight Blue,White and Yellow, Wooden Pier.
- added inventory to the yellow shelf and the icebox
- Hatches from the outpost can be opened now
- Hangar is not Lockable... sorry guys
- You can build Sandbags everywhere!!! :)

Update: Mar 24, 2016 @ 12:04pm

V 0.1.0 Major Patch
-new Buildings: ConcreteDoor, BarGate, Helipadlights green/red, icebox, Sign Military Area, Military CncWall,
Military Outpost, Steelfence,
-Fixed Door Locking! now working correctly

Update: Mar 22, 2016 @ 4:02pm

V 0.0.4
- Bugfixes
- New Buildings: 3 different Types of concrete walls; Helipad; New Shelf

Update: Mar 21, 2016 @ 4:39pm

V 0.0.3
- New Buildings: Ammobox, LandContainer, Sandbag Corner, Sandbag long, Sandbagbunker, Shelf
Sandbagbunker Small, Hangar, Sandbagwall Big Corner, 6m, 4m, ConcreteRamp
- Ladder fixed
- Stone Gate lockable

Update: Mar 20, 2016 @ 3:53pm

V 0.0.2
- New Buildings: CNCBarrier, Stonewall, Stonegate, Ladder, Watercooler
- FIXED building location was stuck! -> battleye filter!!!

Update: Mar 19, 2016 @ 1:44am

Update: Mar 18, 2016 @ 1:58pm

Update: Mar 18, 2016 @ 1:50pm