XCOM 2

XCOM 2

Improved AI v1.47
Zobrazeno 1–10 z 14 položek
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Aktualizace: 6. čvc. 2016 v 6.06

Aktualizace: 1. čvn. 2016 v 11.29

Mod's been updated for the May patch, Spintoids should be spinning again.
Minor changes for the child nodes of behavior trees, no visible impact, but the scripts look nicer.

Aktualizace: 26. úno. 2016 v 13.17

Aktualizace: 18. úno. 2016 v 12.57

Spintoids were not working properly in the upload, I did not change line 620 in the upload but I had locally. Spinny spin spinny.

Aktualizace: 18. úno. 2016 v 6.44

meme beacon nerfed, treat like normal by some robotic units + captains.

Aktualizace: 18. úno. 2016 v 6.30

Aktualizace: 13. úno. 2016 v 9.42

Fixed a bug with Arrays.

Aktualizace: 11. úno. 2016 v 14.17

Pilfered slightly outdated mod descripton from a backup version, found out I had published mod incorrectly and you guys have been running off placebo effect for abotu half the changes (Stun lancers!) this whole time. Fixed it.
Spintoids now spinning.

Aktualizace: 11. úno. 2016 v 12.24

Lost my mod description. Panic ensues.

Aktualizace: 9. úno. 2016 v 8.09

-Made sectoids like Mindspin enough you should just call them Spintoids.

-Made ADVENT captains try and shoot you before trying to Mark Target you after moving/flanking.