Space Engineers

Space Engineers

War Against Pirates (IMDC)
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Update: Apr 3, 2016 @ 12:32pm

Hot fix regarding spawn rates.

Update: Apr 3, 2016 @ 12:27pm

AI hot fix - nothing added - just trying to fine tune unique AI roles as listed on the last change note.

Update: Apr 3, 2016 @ 11:38am

ADDED STUFF!

Space-based ships:
- F-5/S Hornet
- Caliban-class Corvette
- Atlas-class Frigate (Mk.II)
- Atlas-class Frigate Mk.I
- Cerberus-class Destroyer

Planet-based ships:
- V-24 Albatross
- V10 Dragonfly
- Hydra-class FAC
- V-55 Condor

Check bottom of mod description for their AI/roles.

Update: Apr 3, 2016 @ 11:02am

Preparation for massive update.

All previous pirate ships will be removed.

Update: Mar 26, 2016 @ 3:48pm

- Removed IMDC Vulture Bomber from spawn table. This ship didn't do anything so it acted as a freebie when assaulting bases.

- Doubled spawn rates of Assailant, Incisor and Eradicator. They weren't spawning often enough and large ship grid ships like these will allow for less performance loss.

- Adjusted Argentavis and Cerberus Destroyer default speeds. Cerberus Destroyers will move at a slow speed now instead of sitting still.

Update: Feb 8, 2016 @ 4:40pm

AI having trouble spawning at 20km away. All enemy pirate reinforcements in space will now spawn at 10km away.

Update: Feb 8, 2016 @ 4:28pm

Corrected spawn distance of ships around space stations to 10km as intended.

Update: Feb 8, 2016 @ 10:11am

- Drones on planets that were spawned too high caused their AI to not work. Reduced planet spawn range from 2km to 1km.
- Cerberus Destroyer was having issues spawning in its reinforcements. Changed the space stations to now spawn 10 ships to defend it and removed Cerberus Destroyer from it. Enemies will now spawn at 10km away from the stations.
- Changed Cerberus Destroyer from defending stations to having a chance to spawn defending Argentavis. To compensate, increased Argentavis spawn time and increased drone production. Making Argentavis a more protected target.
- Spawn time on escorts as well as Dyads from Argentavis are halved so they are produced twice as fast.

Update: Feb 7, 2016 @ 9:08pm

Tweaks to spawn times and frequency of specific ships.

Update: Feb 7, 2016 @ 8:32pm

Tripled spawn rate of "Spiteful Aggressor" to increase danger (armed with missiles).