Space Engineers
(THYA) Shield HUD Script
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Оновлено: 12 квіт. о 20:37

No change

Оновлено: 12 квіт. о 20:36

v1.7.6b Update by jTurp

  • Changed outputs to be ulong to fix issues with int overflow for grids with large power output

Оновлено: 14 трав. 2024 о 22:08

V1.7.6a - Update by Nightfall301

  • Fix to font size for corner displays, correction of aspect ratio for large grid CCB and CRB modes.
  • Not sure how Keen changed the Subtype markers for the small grid corner LCDs, so changed detection method.
  • Re-Added screen support for the B1T block of the MA Heavy Bridge mod.
  • Corrected font size processing for text modes on corner LCDs.

    Apologies if my fixes are a little brute-force code-wise, I'm not a C# expert.

Оновлено: 16 лют. 2024 о 9:00

  • Fixed error caused by API updates

Оновлено: 30 трав. 2020 о 18:07

v1.7.5

Updated by jTurp on May 30, 2020:

  • Refactored the way the script retrieves multi-surface block configuration (ie cockpits) IOT allow it to play well with other scripts

    How to use for multi-surface blocks:

    [1] Place the LCD Prefix somewhere in the NAME of the block -> Example: Industrial Cockpit [Shield LCD]
    [2] The script will search the CUSTOM DATA of the block for the beginning of its configuration information
    [2.1] If not found, the script will insert this section in the configuration and write it back to the block's custom data
    [2.2] If found, the script will retrieve the given configuration and use it to display stuff on the block's surfaces

    NOTES:
    [1] This script now allows for a preface to be placed in the CUSTOM DATA - anything that is written BEFORE the script's config will stay there
    [2] The script will also append three dashes (---) AFTER the end of its configuration information. DO NOT insert any extra data BEFORE the dashes or it may break the script!
    [2] The CUSTOM DATA of the block will contain instructions on how to configure the settings once it has successfully parsed the configuration

Оновлено: 30 берез. 2020 о 7:33

Uploaded correct 1.7.4 file.

Оновлено: 22 берез. 2020 о 16:08

v1.7.4

-Compatibility patch for SE v1.194

Updated by jTurp

Оновлено: 30 груд. 2019 о 13:50

v1.7.3
-- Updated script to allow simultaneous use of other scripts on blocks with multiple screens.

Updated Thanks to JTurp

Оновлено: 7 черв. 2019 о 9:32

v1.7.2
-- Updated script to support any block with a text surface (PB, Cockpit, Console Block, etc)

Updated Thanks to JTurp

Оновлено: 28 трав. 2019 о 19:07

v1.7.1
Updated By JTurp
- Fixed an issue with script grabbing blocks that it should be ignoring