Space Engineers

Space Engineers

Exterior Hatch
Showing 1-7 of 7 entries
Update: Feb 27, 2016 @ 6:17am

  • Modified interaction-handles to use the new highlight-shapes introduced in SE update 01.123

Update: Oct 29, 2015 @ 10:36pm

  • Improved the quality of the source normal map. This allowed to reduced the texture pixel density to be more in line with Keen's textures without too much loss in detail. The bottom line is that the textures now require 75% less space.

Update: Oct 24, 2015 @ 7:41pm

  • Added level-of-detail models and build stage models

Update: Oct 23, 2015 @ 12:11pm

  • Fixed the bad reference to the _ng texture. Now DX9 properly uses its own _ns texture.

Update: Oct 22, 2015 @ 11:58pm

  • Re-did all the textures with a fresh UV-unwrap. This resolves most of the inconsistent rendering between DirectX 9 and DirectX 11.

Update: Oct 22, 2015 @ 1:18pm

  • added small ship versions
  • added variants that open to the inside
  • added a large ship variant that is centered
  • added assembler blueprints

Update: Oct 21, 2015 @ 8:58pm