Arma 3
NIArms Minimi LMGs
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Actualizare: 17 dec. 2024 @ 23:41

V1.76
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Changed
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Materials
- Removed use of FresnelGlass as lighting fresnel value.

Actualizare: 7 mart. 2024 @ 3:22

V1.75
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- Barrel-Mount Accessories Support (Global, Where applicable)
- Case-change to several bones in animation/gesture model.cfg
- Materials/RVMATs (global)
-- Replaced SMDI format textures with SM format where applicable
- Replaced all usage of __ACCPANEL macro with explicit class declarations (Global,Breaking compiles)
- Standardised audible ranges of "closure" soundshaders
- added icons for hlc_grip_SAW_Grip1 and hlc_grip_SAW_Grip2

Actualizare: 25 mai 2023 @ 1:06

V1.7
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- Re-integrated closure noises to gunshots

Actualizare: 6 nov. 2022 @ 21:14

V1.61 Re-issue - Re-signed with new Key

Actualizare: 17 sept. 2021 @ 4:27

V1.61 HOTFIX
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- Mk48 Mod 0 Desert colour rail covers now in the accessories list

Actualizare: 4 sept. 2021 @ 6:56

V1.6
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- Implemented GripsSwitch functionality - All correct weapons accept and function with respective Gripswitch Functionality
- Implemented ACE Advanced Ballistics ACE_railHeightAboveBore on weapons
- Added Rail Covers
- Implemented New Gunshot soundshaders (Credit:LordJarhead)
- all ContextProne changed to use NIA_handsWeapon_context_Toadie (reduces Context prone clipping)
- Unified and Standardised all mass values (Weight divided by the mass coef equals ACE-approved kilograms)
- IconOverlays in the Gear menu Disabled on all weapons.
- Changed the Supply Crate to a labelled NIArms Branded Variant
- AI Firemodes cleaned up, more functional, less lines.
- RVMAT Reflectivity method improved - now uses map-defined EnvMap.

Actualizare: 1 mai 2019 @ 23:21

V1.5
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- Implemented XML Stringtables
- Japanese Language String Translation (Credit: ClassicArma)
- Implemented MagzineWells, Compatible with JAM
- All SAWs now sit lower on shoulder, animations to match
- Added RHS grip support
- SAW VFG made into independent Grip Item( in a future Core update this will have function similar to RHS's grips)

V1.41
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HOTFIX: Mk46 no longer changes to Minimi on reload.

Actualizare: 1 mai 2019 @ 23:11

V1.5
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- Implemented XML Stringtables
- Japanese Language String Translation (Credit: ClassicArma)
- Implemented MagzineWells, Compatible with JAM
- All SAWs now sit lower on shoulder, animations to match
- Added RHS grip support
- SAW VFG made into independent Grip Item( in a future Core update this will have function similar to RHS's grips)

Actualizare: 14 ian. 2018 @ 1:27

V1.41
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HOTFIX: Mk46 no longer changes to Minimi on reload.
V1.4
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- Soundshader Volume Relevelling
- Weapons use new Muzzleflashes.
- Weapon inventory icons now use New system
- all mass values recalculated to unified standard.
- Magswitch functionality added to all SAWs that support STANAG magazines- works with all BI,NIA,RHS and CUP stanags (except Hiigh caps like CMAGs/X15s, just imagine them like 50 round belts)
- Added reloads, sounds animations to correspond to previous.

Actualizare: 27 iul. 2017 @ 0:51

V1.35
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- Soundshader/Soundset changes:
+ Occlusion and Obstruction issues fixed (Gunshots no longer occluded by an A4 sheet held to face)
+ Midrange Gunshots tweaked
+ Tail volumes improved
+ Minor sound volume tweaks across the board
- General AI Behaviour improvements.