Arma 3
NIArms Minimi LMGs
Viser 1-10 af 14 forekomster
< 1  2 >
Opdatering: 17. dec. 2024 kl. 23:41

V1.76
============
Changed
--------
Materials
- Removed use of FresnelGlass as lighting fresnel value.

Opdatering: 7. mar. 2024 kl. 3:22

V1.75
============
- Barrel-Mount Accessories Support (Global, Where applicable)
- Case-change to several bones in animation/gesture model.cfg
- Materials/RVMATs (global)
-- Replaced SMDI format textures with SM format where applicable
- Replaced all usage of __ACCPANEL macro with explicit class declarations (Global,Breaking compiles)
- Standardised audible ranges of "closure" soundshaders
- added icons for hlc_grip_SAW_Grip1 and hlc_grip_SAW_Grip2

Opdatering: 25. maj 2023 kl. 1:06

V1.7
==========
- Re-integrated closure noises to gunshots

Opdatering: 6. nov. 2022 kl. 21:14

V1.61 Re-issue - Re-signed with new Key

Opdatering: 17. sep. 2021 kl. 4:27

V1.61 HOTFIX
===========
- Mk48 Mod 0 Desert colour rail covers now in the accessories list

Opdatering: 4. sep. 2021 kl. 6:56

V1.6
===========
- Implemented GripsSwitch functionality - All correct weapons accept and function with respective Gripswitch Functionality
- Implemented ACE Advanced Ballistics ACE_railHeightAboveBore on weapons
- Added Rail Covers
- Implemented New Gunshot soundshaders (Credit:LordJarhead)
- all ContextProne changed to use NIA_handsWeapon_context_Toadie (reduces Context prone clipping)
- Unified and Standardised all mass values (Weight divided by the mass coef equals ACE-approved kilograms)
- IconOverlays in the Gear menu Disabled on all weapons.
- Changed the Supply Crate to a labelled NIArms Branded Variant
- AI Firemodes cleaned up, more functional, less lines.
- RVMAT Reflectivity method improved - now uses map-defined EnvMap.

Opdatering: 1. maj 2019 kl. 23:21

V1.5
===========
- Implemented XML Stringtables
- Japanese Language String Translation (Credit: ClassicArma)
- Implemented MagzineWells, Compatible with JAM
- All SAWs now sit lower on shoulder, animations to match
- Added RHS grip support
- SAW VFG made into independent Grip Item( in a future Core update this will have function similar to RHS's grips)

V1.41
===========
HOTFIX: Mk46 no longer changes to Minimi on reload.

Opdatering: 1. maj 2019 kl. 23:11

V1.5
===========
- Implemented XML Stringtables
- Japanese Language String Translation (Credit: ClassicArma)
- Implemented MagzineWells, Compatible with JAM
- All SAWs now sit lower on shoulder, animations to match
- Added RHS grip support
- SAW VFG made into independent Grip Item( in a future Core update this will have function similar to RHS's grips)

Opdatering: 14. jan. 2018 kl. 1:27

V1.41
===========
HOTFIX: Mk46 no longer changes to Minimi on reload.
V1.4
===========
- Soundshader Volume Relevelling
- Weapons use new Muzzleflashes.
- Weapon inventory icons now use New system
- all mass values recalculated to unified standard.
- Magswitch functionality added to all SAWs that support STANAG magazines- works with all BI,NIA,RHS and CUP stanags (except Hiigh caps like CMAGs/X15s, just imagine them like 50 round belts)
- Added reloads, sounds animations to correspond to previous.

Opdatering: 27. juli 2017 kl. 0:51

V1.35
===========
- Soundshader/Soundset changes:
+ Occlusion and Obstruction issues fixed (Gunshots no longer occluded by an A4 sheet held to face)
+ Midrange Gunshots tweaked
+ Tail volumes improved
+ Minor sound volume tweaks across the board
- General AI Behaviour improvements.