Dota 2
Ancient Battle (of Alphas)
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Update: Aug 27, 2019 @ 3:22pm

* Brewmaster various fixes
* Astral Trekker Pulverize .lua update
* Archmage aura fix
* Updated custom cleave function
Updated hero stats and talents of all heroes.
Alchemist:
* Acid Bomb:
- Damage buff
- Can now be used on ancients.
* Chemical Rage:
- BAT and hp regen buff
- Attempt to fix Aghs upgrade
Archmage:
* Arcane Magic:
- Bonus mana regen buffed (both active and passive)
* Mass Teleport:
- Cooldown buffed.
- Can be used on allied heroes now.
* Water Elementals:
- HP buffed.
Bane:
* Brain Sap:
- INT steal nerfed.
Silencer:
* Added tooltips for every ability.
* Curse of the Silent (Q):
- Mana loss per second buffed.
* Global Silence
- Fixed talent.
* Last Word:
- Cooldown buffed.
Stealth Assassin:
* Added tooltips for all abilities except Death Ward.
* Ambush:
- Radius buffed.
* Blink Strike:
- Cooldown buffed.
- Small damage buff.
* Desolate
- radius and dmg multiplier buffed.
* Death Ward:
- Damage buff.
- Fixed Aghanim Scepter.
- Added talents.
* Permanent Invisibility:
- Added hp regen.
Void Demon:
* Mass Haste:
- bonus attack speed buffed.
- cooldown nerfed.
- mana cost nerfed.
* Time Slow:
- mana cost small buff
- duration buffed.
* Time Stop:
- duration with scepter nerfed.
- mana cost nerfed.
- Fixed not affecting Astral Trekker when broken.
* Time Void:
- cooldown nerfed.
* Gambler buffs
* Lightning Shaman fixes
* Tooltip updates

Update: Aug 19, 2019 @ 8:01am

* Updated custom illusions
* Improved difficulty check in custom_spawner
* Improved buldings checker in customgamemode.lua in OnAllPlayersLoaded()
* Added custom glyph and custom scan cooldown
* Fixed Orb of Reflection being amplified by spell amp and being able to spell lifesteal of it.
* Improved some util functions.
Astral Trekker:
* Astral Stomp:
- Buffed damage and mana cost.
- Fixed Scepter
* Entrapment:
- Buffed mana cost.
- Nerfed cooldown.
* Giant Growth:
- Buffed armor.
Axe:
* Battle Rage:
- Buffed movement speed bonus.
* Cut From Above:
- Buffed mana cost.
Blademaster:
* Blade Storm:
- Buffed damage per second.
- Fixed tooltip for buildings dmg.
* Mirror Image:
- Nerfed cooldown.
- Buffed mana cost.
- Nerfed illusion duration.
- Buffed illusion damage taken.
Blood Mage:
* Banish:
- Nerfed mana cost.
- Added effect of allies to .lua file.
* Flame Strike:
- Reworked into ability_lua, didnt test.
* Mana Transfer:
- Buffed extra mana duration from 6 to 10.
* Phoenix Fire:
- Updated tooltip
- Added self damage to Phoenix.
- Increased damage radius.
* Summon Phoenix:
- Various updates.
- Added 50% status resistance to Phoenix.
* Updates tooltips of changed heroes.
* QoP fix
* Paladin Angel Bash fix

Update: Feb 27, 2019 @ 12:21pm

* Recompiled some particles.
* Recompiled map
* Fixed armor formula to match normal dota.
* Fixed some sounds.
* Removed deprecated stuff.

Update: Oct 30, 2018 @ 5:21pm

Reupload try

Update: Jun 2, 2016 @ 10:55am

Removed maps: dota & dota_686

Added new map: wotf

Fixed some issues with duel_map concerning courier.

Update: May 25, 2016 @ 11:43am

Patch 0.89:

Reupload

Update: May 25, 2016 @ 11:39am

Patch 0.89:

Balance changes. More Details here:

http://steamcommunity.com/workshop/filedetails/discussion/505773449/364042703855283663/

Update: Apr 26, 2016 @ 11:42am

Patch 0.88c: DotA 6.87 equivalent - Part I

General Changes:
- No map changes
- No new map
- New items can be purchased but they are not visible in the shop

Hero Balance Changes:

* Bane(WOTF):
- Enfeeble mana cost reduced from 95/105/115/125 to 95.

* Dark Ranger:
- Gust of Silence cast point improved from 0.4 to 0.25

* Ivomer:
- Buy or Bribe mana cost increased from 100/85/75/50 to 100/95/85/75.
- Buy or Bribe cooldown increased from 30/25/20/15 to 30/27/25/20 seconds.

Item Balance Changes:

* Abyssal Blade:
- Item now requires Basher, Vanguard and Demon Edge.
- Total item cost increased from 6750 to 7250. (In DotA 6.87 its 6400)
- Bonus damage decreased from 80 to 70. (In DotA 6.87 its 10)
- Bash damage set to 120. (In DotA 6.87 its 85)
- Overwhelm mana cost decreased from 150 to 75.
- Overwhelm cooldown decreased from 60 to 35 seconds.
- Overwhelm cast range increased from 140 to 150.

* Basher:
- Bash damage set to 120. (In DotA 6.87 its 85)
- Recipe cost reduced from 1000 to 750.
- Total item cost reduced from 2950 to 2700.

* Drums of Endurance:
- Item now requires Bracer, Robe of the Magi, Ring of Regen, Wind Lace and a Recipe.
- Recipe cost reduced from 700 to 325.
- Total item cost still the same: 1850.
- Still provides: + 9 Intelligence; + 9 Strength; + 9 Agility; + 3 Damage;
- Now additionally provides: +3 HP Regeneration;

* Hood of Defiance:
- Total item cost reduced from 2050 to 1675.
- Bonus HP regeneration reduced from 9 to 8.

* Pipe of Insight:
- Total item cost reduced from 3450 to 3050.

* Slippers of Halcyon:
- Total item cost reduced from 2050 to 2025.

* Staff of Negation:
- Bonus attack damage is no longer bonus base attack damage, now it raw bonus damage. (Bonus attack damage was added to base/main attack damage (white numbers), for example illusions benefitted from it; now it's added to the green numbers.)

* Teleport scroll:
- Item cost reduced from 75 to 50.

* Tranquil Boots:
- Total item cost reduced from 950 to 925.

Bug Fixes:
- Fixed a bug with Phase Boots.
- Fixed a bug with Drums of Endurance.
- Fixed a bug with Abyssal Blade.

Update: Apr 21, 2016 @ 9:14am

Patch 0.88b:

General Changes:
- Time for choosing a team incresed from 30 to 60 seconds.
- Hero selection time increased from 50 to 60 seconds. (On duel_map its still 30 seconds)

Balance Changes:

* Lifestealer (WOTF):
- Base HP reduced from 180 to 150.

Convenience Changes:

* Archmage:
- Earth Golems are no longer a single control group -> this means you can select them individually using tab or corresponding hotkey.

Bug Fixes:
- Fixed Arcane Rune not spawning.
- Fixed a bug with chat

Update: Apr 19, 2016 @ 1:09pm

Patch 0.88a:

* Astral Trekker:
- Giant Growth can now be activated while channeling.

* Ivomer:
- I am Iron Man can now be activated while channeling.

* Lifestealer (WOTF):
- Rage can now be activated while channeling.

* Mana Eater:
- Mana Flare no longer requires a target to activate, Mana Flare is now a No Target spell.
- Mana Flare bonus armor increased from 6/8/10/12 to 6/12/15/20.
- EMP is now working properly on enemy creeps.
- EMP can now be activated while channeling.
- EMP radius increased from 675 to 700.