The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Ordinator - Perks of Skyrim
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Update: Dec 30, 2016 @ 5:48am

Alteration
- Added Vancian Magic.
- Added Quadratic Wizard.
- Added Dungeon Master.
- Removed Innate Magic.
- Removed Chosen One.
- Removed Warrior-Prophet.

Pickpocket
- Pickpocket Mastery: changed to an addition instead of multiplication.

Update: Dec 26, 2016 @ 6:13pm

No update was uploaded at this time. This is an incorrect entry.

Update: Dec 26, 2016 @ 5:53pm

Alteration
- Innate Magic: now reduces Magicka cost by half instead of full.

Archery
- Archery Mastery: fixed description.

Pickpocket
- Thief's Eye: no longer spams the Thief's Luck dialogue.

Update: Dec 26, 2016 @ 4:02am

Alteration
- Innate Magic: now automatically updates values when you upgrade.

Update: Dec 26, 2016 @ 1:56am

Misc
- The sneak detector now sets rather than mods the global state variable to avoid it going out of sync in case of a stack dump interrupting execution.

Alchemy
- World Serpent: disabled in werewolf form because power attacks are shouts.

Alteration
- Innate Magic overhaul:
--- Innate Magic: no longer disables your spells when you run out of spell slots, but spell effectiveness bonus removed (this had issues with projectile spells) and cap reduced from 4 -> 3 spells. (The cap reduction is not retroactive unless you respec.)
--- Chosen One: cap reduced from 7 -> 5 spells. (The cap reduction is not retroactive unless you respec.)
--- Warrior-Prophet: reduced damage and critical strike bonus from 20% -> 15%.
- Intuitive Magic: updated description to reflect change to Innate Magic.
- Philosopher's Stone: increased gold from 1x Alteration -> 2x Alteration.

Archery
- Archery Mastery: increased damage bonus from 20/40% -> 25/50%.
- Long Shot: improved description.
- Snipe: reduced critical strike damage bonus from x5 -> x3 (enchantment damage bonus is unaffected).

Destruction
- Absolute Power: added safeguard to restrict the perk to players.
- Cataclysm: increased cooldown from 30 -> 45 seconds.
- Conflagration: added condition to ensure the hazard only affects hostile targets.
- Ionized Path: fixed potential divide by zero state.
- Static Field:improved script execution speed.

Illusion
- Dream Geas: no longer suppresses the notification that a power has been added.

One-Handed
- Apex Predator: increased damage from 3% -> 4% and damage cap from 22.5 -> 40.
- Massive Attack: lowered threshold from 15 -> 10 attacks; fixed power attack damage being doubled instead of tripled.
- One-Handed Mastery: increased damage bonus from 20/40% -> 25/50%.
- Thousand Cuts: changed bonus damage from +100% @10 cuts -> +25% @5 cuts and +50% @10 cuts.
- Fixed some NPCs gaining some perks twice with ASIS.

Pickpocket
- Thief's Eye: regenerated script to try and fix the disappearing effect bug. (This is the same thing as the Thunderchild meditation bug, where the game fails to fill script properties for no reason.)

Restoration
- False Light: reduced conversion rate from 80% -> 75%.
- In Thy Name: reduced damage bonus from 20% -> 15%.
- Lightwielder: reduced damage bonus from 20% -> 10%. (Total conversion rate 100%.)
- Under My Wings: now uses IsHostileToActor condition instead of GetShouldAttack.

Sneak
- Sneak Mastery: reduced effectiveness from 20/40% -> 15/30%.
- Right Behind You: reduced sneak bonus from 25% -> 10% at a moderate distance and 75% -> 20% at a close distance. (This was massively OP.)

Speech
- Shout perks disabled in werewolf form because power attacks are shouts.
- Speech Mastery: changed intimidation effectiveness from x2/x999 -> x2/x4 (since some intimidation checks are coded to always fail, guaranteeing success is a false promise).
- Speak With Animals: no longer suppresses the notification that a power has been added, in the (vain) hope that people will notice.

Two-Handed
- Avalanche: improved description.
- Flee Fool: reduced damage bonus from 50% -> 40% but increased likelihood to trip.
- Two-Handed Mastery: increased damage bonus from 20/40% -> 25/50%.

Update: Nov 27, 2016 @ 11:54am

Alteration
- Wild Shrines: fixed ability descriptions.

Archery
- Three Crows: first hit is free instead of attempting to do hit detection, making it more reliable.

Enchanting
- Spellscribe: no longer disabled while using an unarmed weapon, due to side effects.

Pickpocket
- Thief's Eye: now uses a keyword check instead of a magic effect check.

Speech
- Horn of Sovngarde: added error when carrying a shield.
- Performer: added error when carrying a shield.

Update: Nov 27, 2016 @ 10:56am

Every time I generate a .bsa file, even if I don't upload it, it generates a new entry...
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Update: Nov 27, 2016 @ 10:29am

Update: Nov 27, 2016 @ 10:29am

Update: Nov 27, 2016 @ 10:26am