Space Engineers

Space Engineers

Azimuth Complete Mega Mod Pack~(DX-11 Ready)
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Update: Jul 27, 2018 @ 1:55pm

Azimuth Complete Mega Mod Pack Update Notes(Update: July 7/27/2018): Mod Update: Major Bug Fixes and Improvements Update
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=>Added a new script that allows you to set custom colors for the thruster flames.
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Update: Jul 25, 2018 @ 12:18pm

Azimuth Complete Mega Mod Pack Update Notes(Update: July 7/25/2018): Mod Update: Major Seats Update
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=>Added 2 Construction models to the Azimuth Passenger Seat.

=>Added 5 Construction models to the Azimuth Cockpit Seat Non-Oxygen.

=>Added 5 Construction models to the Azimuth Cockpit Seat with Oxygen tubes/system on the back of the seat.

=>Added Two Missing components to all the Azimuth Seats.

=>All the seats now have the same Components amount they should of had since they are all the same size seats.

=>Fixed the Glass Tubes to the Azimuth Cockpit Seat with Oxygen tubes on the back of the seat.(Permanently this time)
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Update: Jul 24, 2018 @ 10:14am

Azimuth Complete Mega Mod Pack Update Notes(Update: July 7/24/2018): Mod Update: Temporary Script Removal
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=>Temporarily removed the new Smoke Exhaust System to the Azimuth V8 Engine, until I can fix the script properly.
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Update: Jul 23, 2018 @ 3:43pm

Azimuth Complete Mega Mod Pack Update Notes(Update: July 7/23/2018): Mod Update: Block Fixes and Major Improvements
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=>Added a NEW Smoke Exhaust System to the Azimuth V8 Engine! :D(Mega Thanks to Nukeguard and Shaostoul)

=>Adjusted the Conveyor dummies on the V8 Engine as well.

=>Fixed the dummy size for the terminal panel on the Large Ship Battery was too small to even be accessible. That has been resolved now.

=>Fixed the dummy size for the terminal panel on the Small Ship Battery was too small to even be accessible. That has been resolved now.

=>New Construction Models for the Azimuth Batteries. 5 for Small Ship and 5 for Large Ship.

=>New Construction Models for the Azimuth V8 Non-Turbo-Charged Engine. 3 for Small Ship.

=>New Construction Models for the Azimuth V8 Turbo-Charged Engine. 4 for Small Ship.

=>New Construction Models for the Reactors.(Coming in the next update this week.)
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Update: Jul 22, 2018 @ 10:51am

Azimuth Complete Mega Mod Pack Update Notes(Update: July 7/22/2018): Mod Update:Two Critical Error Fix
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=>Fixed the Critical Error with the mod, I am pushing this update to force a re-download of the mod which caused a critical error due to the mod downloading improperly.

=>Removed the script for the LCD screens since it is no longer needed as of the last major update.
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Update: Jul 15, 2018 @ 3:12pm

=>Update has been pushed through the pipes with some pipe cleaner and bleach, Unknown if that has fixed it or not.

=>Azimuth is now up and running to full capacity.

Update: Jul 15, 2018 @ 1:55pm

Azimuth Complete Mega Mod Pack Update Notes(Update: July 7/15/2018): Mod Update:Two Major Bug Fixes
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=>Fixed the Large Ship Tank Cannon placement red box wasn't aligned with the center of the turret so it made placing on a conveyor tube impossible.

=>Fixed the Large Ship Tank Cannon wasn't aligned with the conveyor tube at all.
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Update: Apr 6, 2018 @ 4:35pm

Azimuth Complete Mega Mod Pack Update Notes(Update: April 4/6/2018): Mod Update: LCD Panel Hotfix
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=>Fixed LCD Panels were missing the following code: <TextureAspectRadio>1</TextureAspectRadio>

=>Fixed images were being cutoff and not stretched over the whole screen, this has been fixed now.
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Update: Apr 2, 2018 @ 7:53am

Azimuth Complete Mega Mod Pack Update Notes(Update: April 4/2/2018): Mod Update: Texture adding hotfix.
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=>Added in missing texture I forgot to merge in the previous update.
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Update: Apr 2, 2018 @ 7:48am

Azimuth Complete Mega Mod Pack Update Notes(Update: April 4/2/2018): Mod Update: Model Fixes and code adjustments.
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=>Adjusted the Canopy's Glass window so the glass is now much more visible from both sides.

=>Adjusted the Placements of the LCD's slightly to cover the screens they...cover much better now, not really noticeable though.

=>Adjusted the Texture Resolution again to 2048 and was at 1024 before this update to make it easier to read the screens.

=>Fixed the Pink LCD Screens due to a missing texture when dragging them over small ship grids, this was because of a texture change by Keen.

=>Updated the Bottom Center LCD Panel to use the new material reference system, this should also make the screen brighter to.
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=>Removed the following code line from the Cubeblocks.sbc data file for the LCD's, now the game engine decides which aspect ratio to use for the text and images you place/type to show on the screen.
==>This means that text and images will show up much better now and won't be cutoff any longer.

=>Further adjusted the bottom center LCD screen to not cover up the cockpits awesome emissive lines on the interior.

=>Made custom GUI icons to assist in helping to show where to place the LCD screens.

=>Changed the display names to dictate where they are when looking forward from the cockpit and will no longer be upside down or reversed, so when you go to setup the LCDs you will be setting up the correct one. :D
==>Huge thanks to Neimoh for making them for me! :D
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