Dota 2
Dota 2 Horde Mode
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Update: Apr 22, 2017 @ 10:59pm

1.22f
7.05 parity!
Fix to stat collection for getdotastats.com
Modified several custom abilities to no longer ignore Linken's Sphere
Attempted fix to case where Vladimir's Cuirass aura would be removed
Fixed Meepo not duplicating the new boots
Orb of Venom duration reduced from 4 to 3 seconds
Boots of Power now grants 19 to all stats and 25 attack speed
Boots of Str/Agi/Int now grant 50 to the primary stat and 25 to other stats
Heaven's Halberd maim chance increased to 35%, cooldown reduced to 22 seconds
SnYnA's maim chance increased to 40%, now applies a root instead of a slow

// Ancient Apparition
-- Reduced Cold Feet mana cost to 125
-- Reduced Cold Feet cooldown to 10/9/8/7
-- Rescaled Cold Feet damage to 30/50/70/90

// Dark Seer
-- Wall of Replica no longer duplicates items

// Viper
-- Level 20 Talent changed from Poison Attack Effects Buildings (Didn't Work) to 20% Lifesteal
-- Level 25 Talent changed from 25% Lifesteal to +20 Armor

// Warlock
-- Replaced level 15 Shadow Word cooldown reduction talent with -10% cooldown reduction

Update: Mar 22, 2017 @ 11:41pm

1.22e
7.03 parity!
Fix to text encoding
Changed passive gold rate to match live

Update: Feb 27, 2017 @ 12:53pm

1.22d
7.02 parity!
Fixed Riki ultimate
Added some missing tooltips
Replaced Antimage Mana Void cooldown reduction talent with 25% lifesteal
Swapped Bane's level 20 movement speed talent with his level 25 cooldown talent
Bounty Hunter shuriken toss ministun increased from 0.1 to 0.75 seconds
Replaced Bounty Hunter shuriken toss damage talent with spell amplify talent
Replaced Huskar burning spears damage talent with spell amplify talent
Replaced Mirana arrow cooldown reduction talent with bonus to all stats talent
Replaced Monkey King Jingu Strike damage talent with evasion talent
Fixed Jingu Strike lifesteal applying to spells
Replaced Naga Siren Ensnare cooldown reduction talent with generic cooldown reduction talent
Replaced Pugna Nether Ward damage talent with all stats talent
Replaced Queen of Pain shadow strike cooldown reduction with bonus intelligence talent
Replaced Undying decay cooldown reduction talent with global cooldown reduction talent
Replaced Wraith King wraithfire dps talent with evasion talent

Update: Feb 3, 2017 @ 5:12am

1.22c
Made rapier ogre more aggressive

Update: Feb 2, 2017 @ 11:27am

1.22b
Another difficulty selection bugfix
Fixed Sniper's ult
Moved Building Upgrade to an actual visible spot

Update: Feb 1, 2017 @ 1:51pm

1.22a
Fixed courier crash
Tweaked difficulty formula
Synced with new Dark Moon update

// Axe
Increased damage of Counter Helix
Rescaled counter-helix cooldown to 0.75/0.7/0.65/0.6
Reduced cooldown of Culling Blade to 15/12.5/10
Reduced manacost of Culling Blade to 100/75/50
Reduced scepter cooldown of Culling Blade to 6/6/6
Slighly reduced damage threshold of Culling Blade
Changed level 25 talent from 25% spell lifesteal to +20 all stats

// Dark Seer
Fixed an exploit that let Dark Seer sell items from creep illusions.
Creep illusions no longer drop bags of gold

// Nature's Prophet
Reduced cooldown of Force of Nature to 30/26/22/18
Reduced mana cost of Force of Nature to 80/90/100/110
Increased number of Treants summoned to 4/5/6/7
Treant hit points increased to 850
Increased cooldown of Wrath of Nature to 80/70/60
Increased number of bounces to 32/40/48

// Leshrac
Rescaled damage and mana cost of Split Earth
Increased damage and jump count of Lightning Storm
Reduced mana cost of Pulse Nova
Increased radius of Pulse Nova

// Phoenix
Reduced Icarus Dive cooldown.
Reduced Icarus Dive hp cost.
Increased Icarus Dive damage per second.
Increased Icarus Dive movement slow.
Reduced Sun Ray’s hp cost per second.
Increased Sun Ray’s heal percent.

// Shadow Fiend
Reduced cooldown of Requiem of Souls to 100/90/80

// Storm Spirit
Removed base mana cost of Ball Lightning

// Tusk
Increased damage of ice shards
Reduced cooldown of ice shards
Increased ally damage bonus of snowball
Increased stun duration of snowball
Reduced mana cost of frozen sigil

// Venomancer
Scourge Ward now has Poison Blast ability
Scourge Ward damage reduced
Poison Nova cooldown reduced to 70/60/50
Poison Nova mana cost reduced to 100/150/200

Update: Jan 31, 2017 @ 11:38am

v1.22a
Minor difficulty text fix

Update: Jan 31, 2017 @ 10:17am

1.22
Dark Moon parity!
Ultra late game difficulty ramp!

Added visual notification of current difficulty earlier on
Removed jungling Horde creeps
Various visual clean ups to the maps
Fixed Skadi particle effect
Scythe of Vyse and Heaven's Halberd now apply their abilities as an area of effect
Removed Heaven's Halberd 2 for ceremonial purposes

After the Final skeleton boss comes the Bonus Round!
From this point forwards, all enemies get access to the Bonus Round Skills system.
The BRS grants randomly selected abilities from a set pool.
The longer you take, the more powerful these abilities become.
See how long you can last... if you dare!

// Abyssal Underlord
Dark Rift cooldown reduced to 80/70/60
Dark Rift radius increased to 600

// Beastmaster
Fixed Axes damage talent

// Centaur Warrunner
Reworked Return so that it deals 20% damage against Buildings
Return now deals same damage as live: 16/18/20/22 base + 30/45/60/75% strength

// Crystal Maiden
Fixed Crystal Nova damage talent

// Dark Seer
Replaced Wall of Replica with Dark Moon version
Wall of Replica now summons illusions of regular creeps
Wall of Replica will copy any given creep only once

// Disruptor
Kinetic Field duration increased to 3/4/5/6
Kinetic Field formation time increased to 1.2/1.0/0.8/0.6
Thunder Strike damage increased to 40/80/120/160 per strike
Glimpse replaced with Dark Moon version
Glimpse is now an AoE
Static Storm mana cost is now a flat 175

// Ember Spirit
Sleight of Fist damage reduction reduced to 0
Fire Remnant charges changed to 3/5/7
Fire Remnant charge refresh changed to 35/25/15

// Gyrocopter
Increased rockets per second of Rocket Barrage from 10 to 12
Homing Missile damage reduced to 150/300/450/600
Homing Missile mana cost reduced to 60/70/80/90
Homing Missile now always deals max damage
Homing Missile stun duration increased to 2.4/2.7/3.0/3.3

// Invoker
Tornado cooldown reverted to 30 seconds

// Legion Commander
Ultimate is now Duel!
Duel works on any enemy unit, granting damage as normal
Aghanim's Scepter no longer makes units invulnerable

// Luna
Fixed Lucent Beam damage talent
Increased Moon Glaive bounce count to 2/4/6/8
Reduced Moon Glaive bounce damage from 75% to 65%

// Medusa
Changed split shot damage reduction to -35/-30/-25/-20
Increased number of split shot arrows to 3/4/5/6

// Monkey King
ENABLED!
Jingu Mastery is now flat damage and lifesteal
Wukong's Command replaced with Phantasm (temporarily)

// Phoenix
Icarus Dive cooldown rescaled to 20/18/16/14
Sun Ray cooldown reduced to 20/18/16/14
Creeps can now hurt the Supernova
Number of attacks required to destroy the supernova increased to 15/25/35 (25/35/45 with scepter)

// Rubick
Null Field now grants nearby allies bonus spell damage and resistance, instead of lowering the resistance of nearby enemies

// Sand King
Fixed sand storm damage

// Sniper
Reduced mana cost of Shrapnel from 50 to 35
Reduced charge restore time of Shrapnel to 24/22/20/18
Reduced damage and radius of Shrapnel
Assassinate replaced with Dark Moon version
Assassinate deals splash damage
Assassinate aghs works

// Techies
Proximity Mine cooldown reduced from 12 to 12/10/8/6
Proximity Mine mana cost reduced to 70/80/90/100
Proximity Mine activation delay reduced to 0
Suicide Squad cooldown reduced to 26/22/18/14
Suicide Squad hp cost reduced to 25%
Suicide Squad damage and range increased


// Tiny
Increased stun duration of avalanche
Reduced mana cost of Toss
Increased damage of Toss

// Treant
Increased number of living armor stacks to 10/15/20/25
Overgrowth moved to a basic power and replaces Nature's Guise
Leech Seed replaced with Dark Moon version
Treant has Great Protector ultimate - a self buff that increases damage and reduces movement speed

// Tusk
Snowball replaced with Dark Moon version


// Winter Wyvern
Reduced cooldown of ultimate to 45/40/35

// Zeus
Lightning Bolt damage reduced to 150/225/325/400
Lightning Bolt mana cost reduced to 75/80/85/90
Ultimate replaced with Dark Moon ultimate

Update: Jan 13, 2017 @ 12:04am

1.21g
Reduced recipe cost of War Fury
Removed recipe from Sange and Yasha and Atos
Reduced recipe cost of Vlad's Cuirass
Fixed Zeus having two ults
Fixed Necrophos having two auras and no sadist
Fixed boss spell block having no cooldown

// Alchemist
Increased maximum damage of Unstable Concoction to 150/250/350/450 and radius to 300
Increased damage of Acid Spray to match vanilla 15/20/25/30

// Ancient Apparition
Reduced cooldown of Ice Blast to 20/15/10

// Arc Warden
Tempest Double duration increased to 22/24/26
Tempest Double cooldown reduced to 40/30/20

// Clockwerk
Reduced mana cost of Rocket Flare to match vanilla 50
Increased damage of Hook Shot to 400/700/1000

// Death Prophet
Silence damage reducetion reduced to 20/25/30/35%
Spirit Siphon charge restoration time reduced to 25

// Dragon Knight
Increased damage of Fire Breath to 150/240/330/420
Increased damage of Dragon Tail to 150/250/350/450

// Elder Titan
Increased values of Natural Order back to vanilla

// Enchantress
Impetus mana cost reduced to 25/30/35

// Lycan
Shapeshift cooldown reduced to 40/35/30

// Magnus
Shockwave damage increased to 100/200/300/400
Empower cleave damage increased to 20/25/30/35%
Empower aghs splash damage increased to vanilla

// Medusa
Stone Gaze cooldown reduced to 60

// Morphling
Replicate now deals full damage

// Puck
Illusory Orb cooldown reduced to 8
Waning Rift cooldown reduced to 8

// Spirit Breaker
Greater Bash base damage increased to 22/44/66/88
Nether Strike cooldown reduced to 70/50/30

// Sven
Greater Cleave damage increased to 15/25/35/45%

// Tidehunter
Kraken Shell damage block increased to vanilla

// Tiny
Increased cleave damage of scepter to 35%

// Tusk
Walrus Punch cooldown reduced to 12/8/4
Walrus Kick damage increased to 750

// Wraith King
Increased mortal strike crit on creeps to 200/275/350/425%

Update: Jan 8, 2017 @ 9:17pm

1.21f
Added Shrines to all maps!
Fixed some missing text
Fixed Doom's last talent not letting him eat Ancient creeps
Increased duration that waves spawn enemies and reduced delay between waves by 20 seconds (waves still end at the same time)
Removed Linken's Sphere from bosses
All bosses and mini-bosses now have Roshan's Spell Block passive on Hard difficulty and up
Bosses and mini-bosses now have less hit points in 2 player mode, and more hit points in 4 or 5 player mode
Fixed attack behavior of money creeps