Space Engineers

Space Engineers

Azimuth Thrusters Pack~(DX-11 Ready)
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Update: Aug 6, 2023 @ 3:18pm

Update: Jan 1, 2021 @ 10:44am

Azimuth Thrusters Mod Pack Update Notes(Update: January 1/1/2021 Duplicate File Removal Update
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=>Removed Duplicate BlockVariants.sbc file.
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Update: Dec 14, 2020 @ 4:12pm

Azimuth Thrusters Mod Pack Update Notes(Update: December 12/14/20202 Flame Fixes Update
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=>Removed old flame textures.

=>Applied the Script workshop tag.
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Update: Dec 14, 2020 @ 4:11pm

Azimuth Thrusters Mod Pack Update Notes(Update: December 12/14/20202 Flame Fixes Update
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=>Fixed the Flames were broken from using a custom flame texture that was WAY outdated.

=>Fixed the Flame colors were set to white for some odd reason and are now the correct beautiful blue!

=>Removed TransparentMaterials.sbc since it is no longer needed.
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Update: Dec 14, 2020 @ 3:33pm

Azimuth Thrusters Mod Pack Update Notes(Update: December 12/14/20202 Code Update Overhaul
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=>Fixed some of the blocks not showing up in the g-menu.

=>Updated Block Variant code to work on PC/Xbox much better.
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Update: May 15, 2019 @ 3:05pm

Azimuth Thrusters Mod Pack Update Notes(Update: May 5/15/2019): Mod Update: Texture Fix Update.
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=>Finally Fixed the Sloped Thruster having a pink texture on it.

=>I am still working on fixing the other remaining thruster showing pink on it, bare with me. :)
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Update: Jan 14, 2019 @ 11:28am

Azimuth Thrusters Mod Pack Update Notes(Update: January 1/14/2019): Mod Update:Script Update
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=>Added DarkMist's fix for the Recolorable Thrusters Script/Mod. Thank you! :D
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Update: Apr 5, 2017 @ 1:34pm

Azimuth Thrusters Mod Pack Update Notes(Update: April 4/5/2017): Mod Update: GUI Icons Updated
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=>GUI Icons now use the Pre-multiplied Alpha System.
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Update: Jun 9, 2016 @ 12:31pm

Azimuth Thrusters Mod Pack Update Notes(Update: June 6/9/2016): Mod Update: Fixes and Improvements and Additions
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=>Finished making the Custom Collision Meshes for all of the Azimuth Thrusters that needed it.

=>Fixed the Azimuth Thrusters Flames back to vanilla flame textures until Keen fixes them.

=>Fixed the flame dummies on all of the thrusters that were not sized correctly.

=>Fixed all the Azimuth thrusters flames glares were not different from small to large ships.

=>Upped the small ships 1x1x2 thrusters force magnitudes from 10,000 (below vanilla) to 12,000.
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Update: Apr 14, 2016 @ 4:38pm

Azimuth Thrusters Mod Pack Update Notes(Update: April 4/14/2016): Mod Update: Fixes, Massive Code Additions and more
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=>Added the new code for Thrusters released in todays game update:

==>Section 1: <ThrusterType>Ion</ThrusterType> <= For the non-hydrogen, non-atmospheric thrusters.
===>Section 3: <SilenceableByShipSoundSystem>true</SilenceableByShipSoundSystem>.

=>Added the Slow Down Factor to every single thrusters code and increased it from 1 (vanilla) to 10).

=>Added in more code to make all of the azimuth thrusters work on Planets(This one took awhile and a total of Eight hours to add in all the code).

<MinPlanetaryInfluence>0</MinPlanetaryInfluence>
<MaxPlanetaryInfluence>1</MaxPlanetaryInfluence>
<EffectivenessAtMinInfluence>1</EffectivenessAtMinInfluence>
<EffectivenessAtMaxInfluence>1</EffectivenessAtMaxInfluence>

=>Made the thrusters work everywhere on planets no matter where you are and or how high or low you are as well.

=>Fixed some outdated sounds for all of the thrusters.

=>Fixed some slight number mistakes in the thrusters.
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