Space Engineers

Space Engineers

Helmet - 3D HUD and reflective glass
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Pembaruan: 30 Nov 2020 @ 10:22am

- Workarounds for some capsule & sphere drawing crashes (when using voxel hands or visualizing sphere gravity field or antenna field).

Pembaruan: 20 Mar 2020 @ 4:43pm

- Fixed vignette not showing up in SE v1.194.


Known issues:
- Helmet glass reflections don't work.

Pembaruan: 30 Sep 2019 @ 4:42pm

- Added MarkerPopupFontSize in config.
- Reduced HUD marker text by half (also now configurable by the above setting).
- Fixed some sprites (like crosshair, markers,etc) showing up desaturated (by using SDR blend type, still affected by PP).
- Fixed HUD elements that are supposed to show up when HUD is hidden not showing up if the world started with HUD hidden and required a the HUD to be shown and hidden again.

Pembaruan: 8 Jun 2019 @ 11:06am

- Fixed some incompatibility with v1.191.

Pembaruan: 1 Mar 2019 @ 10:53am

- Fixed compile issues in v189.

Pembaruan: 6 Nov 2018 @ 12:59am

- Fixed helmet/HUD not working on worlds with planets.
- Decreased emissivity of the bottom display.

Pembaruan: 23 Jul 2018 @ 6:31pm

- Reduced emissivity of helmet's bottom display.

Pembaruan: 23 Jul 2018 @ 9:49am

- Fixed reflection not being visible at all.

Pembaruan: 21 Jul 2018 @ 6:05am

- Fixed cockpit info-tags not finding any blocks.
- Tweaked the HUD materials to be emissive in darkness.
- Tweaked the helmet LCD's textures.

Pembaruan: 4 Feb 2018 @ 7:46am

- Fixed ghost LCDs not having text.