Space Engineers

Space Engineers

Better Stone v7.0.12
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Update: 6 apr 2024 om 1:07

2024-04-06 v7.0.12 SE 1.203.630 Anniversary Update

Replace the sky textures back in for Triton and Pertam

Update: 17 apr 2023 om 1:44

2023-04-17 v7.0.11 SE 1.202.066 Automation Update

Rebalance to match vanilla changes -
- Less gold, slightly less silver and uranium
- More cobalt, platinum

Patch additions -
- Compatibility Patch with Industrial Overhaul
- You can now crush and purify ores added by Better Stone

Update: 1 mei 2022 om 14:05

2022-05-01 -- 7.0.10

Blueprints now use their ore icons for their corresponding recipes

Update: 25 apr 2021 om 17:33

2021-04-25 -- 7.0.9 (SE 1.198.024)

Added barebones compatibility with Industrial Overhaul mod

Note:
Using the ores in the mod description as a guide: [EI] ores use the Uranium Centrifuge, [S] and [PM] process in the refinery, [CM] process in the smelter. It should more or less match the mod.

Update: 17 dec 2020 om 22:50

Hotfix for mispelling of "Pertam" in icon ><

Update: 17 dec 2020 om 22:42

2020-12-17 -- 7.0.7 (SE 1.197.072)

Added Better Stone for Pertam - new desert planet
Added Better Stone for Triton - DLC ice planet
Merged vanilla "difficulty" (GUI thing that was added recently)
Added dozens of arbitrary spaces to match changes in vanilla files
Added colored icon for vanilla iron when it appears in trade stations
Updated thumbnail to reflect update to major patch, yay!

Update: 10 aug 2020 om 23:59

2020-08-10 -- 7.0.6 (SE 1.196) by kynalvarus

Merged new dynamic weather changes from vanilla

Micro changes by DranKof:
Thumbnail update to reflect update to major SE patch
The last two updates were erroneously written as 7.9.x instead of 7.0.x.

Update: 22 feb 2020 om 23:05

2020-02-22 -- 7.0.3f (SE 1.193.1)

Removed old DiffuseXZ and NormalXZ entries from iron_01 and petzite accidentally leftover from a past overhaul

Update: 28 jan 2020 om 16:30

2020-01-28 -- 7.0.3e (SE 1.193)

Akimotoite was missing <MinimalPricePerUnit> et al, fixed. (Thanks Mattheus)
Earthlike planet ores spawn at 1x the default depths, yet still 5x the richness (depth after appearing).
I did this so that I wouldn't have messages literally once every two weeks saying "it doesn't work" or "I can't find gold", etc.
If you want more challenge, all the other planet ore depths remain at 10x the depth, 10x the richness.
---> Other changes:
Preview pics said a reload wasn't needed but one is needed now, so those are removed.
Updated included ore records and provided links in mod description

Update: 17 dec 2019 om 19:25

(Quick hotfix)

Fixed 2 typos, one in the GUI (png to dds), one in the metadata (version number).