Space Engineers

Space Engineers

Micro Programmable Block
Viser 1-9 af 9 forekomster
Opdatering: 4. dec. 2020 kl. 22:06

- Fixed not showing up in "all blocks".

Opdatering: 13. nov. 2019 kl. 10:22

- Updated model with better shading, using vanilla textures for skin support and added a screen.
- Added a LOD3 for 50m+ distances.
- PCU increased from 10 to 100, like vanilla PB.
- Build time reduced from 15s to 8s, like vanilla PB.

Opdatering: 2. okt. 2015 kl. 3:45

- Fixed LOD model's textures being white on DX9.

Opdatering: 24. sep. 2015 kl. 18:25

- Fixed timer vanishing and becoming unplaceable from the latest game update.

Opdatering: 30. maj 2015 kl. 8:32

- DX11 support.

Opdatering: 1. maj 2015 kl. 18:56

- Added blocks to my "+ Digi" category.

Opdatering: 3. mar. 2015 kl. 17:25

- Fixed LOD models having no textures;
- Adjusted the LOD textures and normal maps a bit;

Opdatering: 3. mar. 2015 kl. 2:18

- Added a largeship version (same model and same components);
- Adjusted the mount points to fill the entire model;
- Adjusted the collission box (slightly bigger) to not hinder the largeship version's ability to aim at with the welder and grinder.

Opdatering: 2. mar. 2015 kl. 4:56

First public version.