Europa Universalis IV

Europa Universalis IV

Third Odyssey: Back to the Motherland
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Update: Mar 21, 2024 @ 9:59am

1.23.7 Changelog:
CHANGES AND IMPROVEMENTS:
-Bringing books and telling Portugal where you went now grants both of you a 20% discount on 1 admin, diplo and military tech
-Added custom icons for Markland/Hulluland/Vinland Trade Deal modifiers

BUG FIXES:
-Fixed stuttering from Tier 3 Elysian Arsenal
-Fixed the "Infrastructure Projects" mission building counter
-Fixed a bug that removed Markland/Helluland Trade Deal when Vinland was formed and added a retroactive fix for it

Update: Mar 20, 2024 @ 5:26am

1.23.6 Changelog:
BUG FIXES:
-Fixed a bug where you would get 500 ducats after declaring a war
-Tooltip in the "The Demands of the Pious" event will now always show which provinces get the modifier

Update: Mar 19, 2024 @ 10:28am

1.22.5 Changelog:
FEATURES:
-Added a brand new loading screen, commissioned from Biegeltoren, who also worked on Ante Bellum loading screens (Other loading screens have been temporarily removed). A shout-out to our Patreon supporters, without whom this wouldn't be possible!
-Added 3 new mechanics, unlocked by fully upgrading Alexadrian Library, Hippodrome and Cothon (details below).
-Added new culture integration UI.
-Added potential great projects menu to replace the small buttons that were used to build Akrotirion and Elysian Highway Network monuments.
-Added a province toggle that will make the province switch to a local Roman culture when culture converted to your primary culture. The toggle works on per-local culture basis.
-Added Hesperidian Wine event (community suggestion).
-Added The Fate of the Adriatic Lion event.

MONUMENT CHANGES:
-Standardised the cost and build time of Elysian monuments.
-Alexandrian Library, Hippodrome and Cothon are now unlocked via existing missions in the mission tree. If you are currently constructing something in the province a decision will show up instead, allowing you to spawn the monument when the construction is finished.
-Rewrote the event texts for the initial events for those three monuments.
-Instead of initial requirements based on monarch power and advisors, the monuments now have new requirements spread among the individual tiers.
-Hippodrome at Tier III now has a "Hold Triumph" mechanic, which gives both peace and wartime boosts as your glory accumulates via winning battles.
-Arsenal of Elysia at Tier III now has "Arsenal Efficiency" mechanic, which grants scaling bonuses with the development in provinces with a Naval Equipment Manufactory.
-Cothon at Tier II now has a "Trade Expedition" mechanic, which allows you to get diplomatic, trade and production bonuses in a trade node.
-Moved Great Project window to the right of the building menu and made it large enough to show two great projects. Sadly the window size cannot be made dynamic.

EXARCH CHANGES:
-Exarchs are now republics with a unique tier 1 reform. The reform allows them to automatically accept all cultures, but adds 33% minimum autonomy penalty to all their provinces. The penalty is negated if the province is culturally integrated via the existing mechanic unlocked in the red path.
-Venedai renamed to Vendia, Sarmatia renamed to Antaia and Aravia renamed to Arabia.
-Various province adjustment for Exarchs, especially Vendia, Baltikos, Magale Kimmeria, Armenia and Skanza
-Exarchs of Baltikos, Scanza, Syria and Megali Germania were recoloured to improve visibility.
-Hovering over the Exarch decisions how highlights provinces they can potentially get.
-Split the wastelands in the east and west Sahara and in the Carpathian mountains into multiple provinces to make the borders nicer if wasteland coloring is enabled.

IMPROVEMENTS AND CHANGES
-Updated for vanilla patch 1.36.2
-"We're going back" soundtrack has been moved to the music mod and added a new ost "Byzantium is Lost" by Utopia.
-After years of waiting Thomas has finally been designated as the next in line for Despotate of Morea.
-Theodoros II now finally remembers that he is almost 50 by the time the game starts and not a teenager
-Moved the "Establish Production of Elysian Silk" button to a more visible position (on small screens a frame was added to make it stand out more instead).
-Favourable Center of Trade now has an icon similar to CoT in the province menu.
-A New Homeland now requires 600 buildings in Elysium of any kind, where advanced buildings and manufactories count as multiple buildings.
-A Storm Approaches event text was rewritten since Loukas Notaras being on the missing ship is a fact that might be worth mentioning.
-Elysian Orthodox Cathedral building is now properly called a Basilica.
-If you moved your capital back to Europe The Capital of Innovation mission will now require developing a local coal mine and place the reward modifier in old Konstantinople.
-Defender of the Faith now requires Legitimise The Faith reform to be completed.
-Removed Thriving Naval Industry modifier, bonuses rolled into Cothon monument.
-Patriarchal Preeminence privilege now only decreases the absolutism by 5 instead of 20.
-A New Age now only rewards the CoT upgrade if you don't have Dharma.
-Gateway to Elysium now requires 2 less Centers of Trade.
-Gateway of Elysium mission now requires 66% trade power in Kykladia combined with your subject and allies instead of you exclusively.
-Constantinople will now get a fort back if you deleted it during the flight.
-Patriarchate Desecrated and Captured events now have a goto button.
-Restructured Mesoamerican culture groups to something slightly more accurate.
-Rewrote the "Sparta Claims Our Throne!" event text.
-Merchants from the North and Traders Plan to Travel North will now only happen once per game.

BUG FIXES:
-Fixed a duplicate dynamic province name.
-Fixed a bug where Elysian Silk was no longer assignable to Anthiros area after the last reform.
-Fixed a Paradox bug where half of the institutions trigger text would be colored in yellow.
-Fixed a bug where you wouldn't get Industrialization in Elyseia after completing The Capital of Innovation mission if you moved your capital to Europe.
-Added missing localisation to event that allows Christians to switch to Elysian Orthodoxy.
-Fixed a bug where [REDACTED] mission would mix light and heavy ships.
-Demand Religious Unity interaction and Suppress Heresy cb can no longer be used on Papal States.
-Fixed a bug where 4th Silk Production objective's requirement wouldn't scale.
-Fixed a bug where exarchs could still join HRE.
-Fixed the triggers for East Indian Trade Route triggered modifier.
-Fixed a bug where to_had_culture_shock_event modifier wasn't hidden.
-Fixed bad province border between two provinces south of great lakes.
-Elysian Marines naval doctrine now uses the correct icon.
-Fixed several typos.

Update: Dec 10, 2023 @ 3:27pm

1.23.4 Changelog:
AGE OBJECTIVE CHANGES:
(Age I) "Present on Two Continents" is replaced by "Well Advised" (Have lvl 2 advisors in each category) for Rhomania/Elysia and Sparta.
(Age II) "Create a Colonial Empire" now requires at least 50 owned or subject-owned provinces in South America, Sub-Saharan Africa, India, Indonesia or Oceania if you have a capital in the New World or is Rhomania/Elysia.
(Age II) "Join the Reformation" is replaced by "Modernisation" (Be ahead of time in at least 2 technology types) for either Non-Christian or New World nations.
(Age II) "Convert Provinces" is replaced by "Magnificent Court" (Have at least 95 prestige, legitimacy and less than 1 corruption) for New World nations.
(Age II) "Unify Culture" is replaced by "Cultural Resurgence" (Own at least 75 provinces in your culture group, together with subjects.) for all exiles.
(Age III) "Emperor of China" is replaced by "One Path Ends" (Complete one of the final colored missions) for Rhomania/Elysia
(Age III) "Three Trade Companies" is replaced by "Control Trade" (Have at least 50% trade power in 6 trade nodes) for everyone.

CHANGES:
-Added a new Christmas variant of the main theme that will play during the holidays
-50 Power Projection added to [REDACTED]
-Constrained Resources modifier now explains how it can be removed in its description

BUG FIXES:
-Fixed a bug where colonized provinces flipped to the colonizer's culture and religion when they shouldn't
-Fixed a bug where Barbaroi Councils, Pipiltin and Clans estates used wrong icons
-Fixed a bug where first and second option had swapped effects in the Threads of Roman Destiny event.
-Fixed Establish the Exarchate of Skanza decision localisation

Update: Nov 18, 2023 @ 6:15pm

1.23.3 Changelog:
IMPROVEMENTS:
-Added Switch Deity Button for Hellenic religion.

BUG FIXES:
-Fixed a bug where enforcing religion as tolerant Hellenic Rhomania would trigger Kauda specific event.
-Fixed a bug where Albanian Majority modifier wasn't applied to new Albanian provinces.
-Fixed a bug where Portuguese Enclave wasn't didn't spread institutions.
-Fixed some typos in event text.

Update: Nov 17, 2023 @ 8:49am

1.23.2 Changelog:
BUG FIXES:
-Fixed a bug that could prevent you from unlocking Silk Production mechanic
-Fixed a bug that caused Demand Blood Tribute value to overflow

Update: Nov 16, 2023 @ 5:29pm

1.23.1 Changelog:
CHANGES AND IMPROVEMENTS:
-Union of the Churches will now be revoked with the The Schism Reopens event. No particular reason, just flavor
-Exiled can no longer take Reform the Pronoiars government reform

BUG FIXES:
-Fixed a bug where Fall of Portugal would trigger immediately after the deal is established
-Demetrios will no longer try to claim the throne as you land in the new world

Update: Nov 16, 2023 @ 10:30am

1.23.0 Changelog:
FEATURES:
-Elysian Silk Production objectives, a new custom UI based mechanic, that allows you to gradually expand the production of Elysian Silk if you had taken it with you initially.

CHANGES AND IMPROVEMENTS:
-Updated the mod to 1.36.1
-Standardize Currency mission now lets you choose the target province, plus it gives some extra benefits to that province
-Renamed Kreta Minor to Kauda. Rewrote the events regarding Kaudan vassalization, added a new variant of the event if you are tolerant Hellenic and added a couple of accompanying events if you forcibly convert Kauda but you promised not to
-Choosing the target province for Akrotirion and Elysian Highway Network is now done via buttons in the province menu, since previous system was buggy due to how pdx designed the monuments
-Exarchs will no longer be part of the HRE if they are created on its lands. Exarch provinces can now be removed from HRE
-Janissary reserve now scales from 0 to 10000 instead of 0 to 10, essentially all the increases and costs got multiplied by 1000, so it now functions more like manpower numerically. In my opinion it's more readable now, but feel free to comment if you prefer the old scales. This was the original design but in 1.35 you progress bar didn't work if the max value was >100.
-Orhan Celeby as a general now has a siege specialist trait
-Johannes Grandt and Orhan Celebi now have historical birth dates as advisors
-A New World to Explore modifier is now removed by taking the A New Start idea, instead of a few days after, since ideas can now have effects upon taking them. In the past this wasn't possible since effects couldn't be tied to you taking an idea.
-Improved the localisation of the "Northern Warriors Offer Services" event (now simply called "Varangian Warriors")
-Added a list of Patreon supporters to the main menu
-Exarchs now get a free core on their capital only, instead of the entire capital area
-Added some insight into the Of Romans and Rumites event in Alexios' Footsteps mission effect
-Improved the tooltips regarding the timing of Pytheas Journey, and decreased its duration from 5 to 3 years. A New Age mission will now also show the year of his return in trigger while he is away.
-Renamed Elysia province to Elyseia for clarity
-Added many new province and city names for the Romans/Elysians and improved lots of existing ones
-Added Norse province names suggested by discord users Blooky and Krille
-Reformation of the Theme System now adds -15% Culture Conversion Cost
-Inspired Recruits now adds 5% Army Morale Speed Recovery instead of 2%
-Changed the order of triggers in Across the Eirenic mission to make them clearer
-Depleting Greek Fire modifier will now last 10 years longer
-Moved Atlas Mountains to Western Elysium subcontinent
-Benevolent Conquerors modifier from Romans and Rumites events will now also apply to Exarchs
-Imperial Reconquest CB no longer allows changing Heathen countries' religion
-Imperial Reconquest CB no longer makes vassalization cheaper
-Added some ship name suggestions from patrons
-Recruiting Janissaries now raises Administrative Burden, but only by half the normal regiment rate


BUG FIXES:
-Fixed many over a 100 text typos, some reported by the community and many others found by the localisation team
-Fixed a bug where Portuguese institutions wouldn't spread correctly if Portugal changed tag
-All tag changes now preserve historical friends and rivals
-Fixed a bug where the cooldown for recreating exarchs after annexing them wasn't working
-Edinburgh Castle now correctly increases Dynatoi Loyalty instead of Influence
-Ongoing exarch colonies will no longer be transferred to you
-Corrected localisation of Triangle Trade event
-Corrected the tooltip of the Elyric event to mention Kyniska region instead of its old name, To Ba'aadi

Update: Aug 3, 2023 @ 12:11pm

1.22.5 Changelog:
CHANGES:
-Increased the manpower gained from Expand the Draft interaction.

BUG FIXES:
-Fixed a bug where taking 3 or 4 secrets didn't increase the starting administrative burden by 10.
-Fixed a bug where Expand Bureaucracy interaction costed more mana than advertised.

Update: Aug 2, 2023 @ 5:00pm

1.22.4 Changelog:
CHANGES TO OVERBURDENED ADMINISTRATION
-Overburdened Administration by Reform the Administration mission, which has taken the place of old Form a Colonial Institution mission. Previous rewards are still given.
-Reform the Administration mission requires <30 Administrative Burden, and increases corruption by 1 for every 2 points of AB above 5. Additional reward is also given if Administrative Burden is below 5
-The requirement of <20 Administrative Burden has been removed from A True Nation, and it no longer deals with Overburdened Administration
-Added 3 new interactions, one for reducing it and two for increasing it
-Slightly rebalanced existing interactions and sources of Administrative Burden
-Due to the rather limited time the new interactions might be very badly balanced and I'm looking forward to feedback on them (or the mechanic in general)

IMPROVEMENTS AND CHANGES
-Rewrote the starting bookmark description
-Reduced stability loss upon triggering the Elysian Religious War disaster
-Renamed Exarch of Afrika to Aphrike
-Renamed Skandza to Skanza and Rhousiya to Rhosia
-Added a new ship name for Rhomania/Elysia as suggested by a Patreon supporter
-Inclusive Citizenship now prevents manually decreasing autonomy in affected provinces
-Completing Taming the Northman mission will now allow you to vassalize Spartans even if it was less than 50 years since they appeared.
-European Trade Expands event now gives lvl CoT 1 with Protectionism and Isolationism, instead of lvl 2 CoT only with Isolationism. Continuing the deal and Free Trade still add lvl 2 CoT.

BUG FIXES:
-Fixed a bug where Portuguese colonial treaty would prevent you from colonizing South America even if you were your subjects
-Rescripted the Potential Center of Trade mechanic to hopefully resolve recently reported issues where CoT did not appear
-Fixed a bug where Tier 7 Gov. Reforms would get blocked if you broke Portuguese deal during European Trade Expands
-Fixed a bug where Dynatoi decisions' triggers weren't properly referencing their Loyalty/Influence
-Fixed a bug where Failing Army Organizations triggered modifier lacked localisation