Left 4 Dead 2

Left 4 Dead 2

Aim Down Sight Addon [VScript]
Showing 1-9 of 9 entries
Update: Oct 11 @ 7:28am

11/10/2025
- Optimized temporary laser sight logic.

Update: Oct 10 @ 6:35am

10/10/2025
- Fixed broken idle animations after last update.

Update: Oct 9 @ 11:34am

10/10/2025
- Support vanilla hunting rifle animations (idle, deploy, shoot, shove).
- Rollback button detection, because the problem is caused by lag.

Update: Oct 9 @ 6:43am

09/10/2025
- Continue adjust the button detection for 100 tick games, reported by Observeye, need more test.

Update: Oct 8 @ 10:41am

09/10/2025
- Optimized temporary laser sight logic.
- Fixed a bug when receiving a item would cancel ADS after the last update.
- New settings:
---- Hide laser sight while ADS on, host only.
---- Hide bullet tracers while ADS on, host only.
- Adjust button detection.

Update: Oct 6 @ 2:49am

06/10/2025
- Typo in info.txt.

Update: Oct 5 @ 9:57am

06/10/2025
- New settings:
---- Allowed change the activate button.
---- Option to quit the ADS when reload or shove.
---- Force player walk while ADS enabled.
---- Prevent client use ads, this will avoid animations bug if client use different models with the host, disable by default.
- New animations: ACT_PRIMARY_VM_RELOAD_EMPTY, ACT_PRIMARY_VM_MELEE, thanks Observeye.
---- Since some model' animations set wrong value, only in debug mode will play the ads-shove animations.
- Pre-support for dual pistol ads animations, untested.
- Pre-support for shotgun ads reload animations, untested.
- Add commands: enable, reload, play, debug.
- Added information file: info.txt.

Update: Sep 28 @ 8:35am

28/09/2025
- Update addoninfo.txt.

Update: Sep 28 @ 8:19am

Initial release.