Left 4 Dead 2

Left 4 Dead 2

Aim Down Sight Addon [VScript]
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更新:11月1日 @ 14時15分
更新者:4512369781

02/11/2025
- More shotgun reload animations adjust, untested.

更新:10月29日 @ 8時15分
更新者:4512369781

29/10/2025
- ACT_VM_HOLSTER_LAYER: Optimize animation while ADS on.
- Adjust the detection method for empty reload.
- Pre-support for shotgun empty reload animations, untested. (WIP)

更新:10月26日 @ 11時28分
更新者:4512369781

27/10/2025
- Fixed temporary laser sight can take to the next map.
- Added the feature to bind any key, see info.txt.
- Update info.txt.

更新:10月23日 @ 21時43分
更新者:4512369781

24/10/2025
- Fixed some weapons invisible due to different idle names.

更新:10月23日 @ 11時30分
更新者:4512369781

24/10/2025
- Fixed ACT_VM_FIDGET not playing on models without ADS support if exists.
- Swapped ACT_VM_DEPLOY(_LAYER) and ACT_VM_DRAW, so that ACT_VM_DRAW is now the switching weapons animation, and ACT_VM_DEPLOY(_LAYER) is the initial pickup animation. Keep consistent with the latest version of the ADS plugin.
- ACT_VM_HOLSTER caused the deploy animation to play twice when quickly switching weapons, changed to ACT_VM_HOLSTER_LAYER.
- Changed ACT_VM_DRAW to ACT_VM_DRAW_LAYER to match HOLSTER's changes, while still retaining compatibility with ACT_VM_DRAW.

Attempt to support ACT_VM_HOLSTER_LAYER: COD:MW2019 Kilo141 Whisper(M16). Testing feature and may be removed at any time.

更新:10月21日 @ 10時00分
更新者:4512369781

22/10/2025
- Fixed M60 not play the "RELOAD_EMPTY" animations when using another "m60 drop fix" mod.

更新:10月21日 @ 9時26分
更新者:4512369781

22/10/2525
- Fixed M60 not play the "DRYFIRE" animation if user has "Prevent M60 Drop" mods, it would cause errors in determining the last bullet, reported by Observeye.
- Fixed M60 not play the "RELOAD_EMPTY" animations, reported by Observeye.
- Fixed Hunting Rifle' reload time not match the animations, reported by Observeye.
- Play the RELOAD_EMPTY" animations when reloading if current weapon's magazine is empty after switching weapon.
- Even if the models not support ADS, it will attempt to play other exist animations, including: ACT_VM_RELOAD_EMPTY_LAYER, ACT_VM_DRYFIRE, ACT_VM_FIDGET, ACT_VM_DRAW.
- Optimize setting: "ForceWalk".

更新:10月17日 @ 8時08分
更新者:4512369781

17/10/2025
- Fixed "in - quit - in" ADS issue when you switch the weapon and then holding the activate button, reported by Observeye.
- Fixed laser sight disappear while inspect the ads weapon, reported by Observeye.
- Fixed some animation issues (since they are problems with the animation itself, and there is no unified standard yet, so I'll fix it for now if I can).
- Enhanced settings:
----"HideLaserSight" & "HideBulletTracers", provides more options.
- New setting:
---- "StableMode", disable all unreliable features, enabled by default.

更新:10月11日 @ 7時28分
更新者:4512369781

11/10/2025
- Optimized temporary laser sight logic.

更新:10月10日 @ 6時35分
更新者:4512369781

10/10/2025
- Fixed broken idle animations after last update.