Garry's Mod

Garry's Mod

Map Sweepers | EXTRACTION SHOOTER
Showing 41-50 of 66 entries
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Update: Jul 18 @ 4:27pm

Fixed hl2 weapons not showing up in the menu, minor other lua error fixes.

Update: Jul 18 @ 10:52am

Fixed missile turrets being unable to damage helicopters, made hacked turrets take 3x damage, tesla/shield charger stunned when hacked, Alyx takes more damage from stunsticks.

Update: Jul 18 @ 8:16am

Miscellaneous fixes

Update: Jul 17 @ 4:54pm

Miscellaneous fixes.

Update: Jul 17 @ 12:14pm

Various fixes and optimisations.

Update: Jul 16 @ 4:13pm

Adjustments to flashpoints to prevent softlocking, Enemies should be less likely to get stuck in walls, Enemies should be relocated if they ever fall under the map, Fixed antlions sometimes failing to unburrow and permanently eating the softcap, fixed antlion workers technically existing without episodes (but as normal drones with higher bounty).

Update: Jul 15 @ 1:47pm

Fixed issues with HUD blocking visibility when scoped in with some weapon bases. Made NPC Portals not spawn NPCs unless players are at least vaguely near. Made NPC portals only spawn in the main zone. Made prefabs (including NPC portals) only spawn in valid areas (i.e. not under displacements).

Update: Jul 15 @ 9:00am

Players joining during evacuation are automatically counted as evacuated, misc bugfixes.

Update: Jul 14 @ 3:31pm

Fix friendly missiles being targeted, make npcs lag compensated on servers, hopefully fix latejoining players having no cash (and not having this networked to them).

Update: Jul 14 @ 12:56pm

minor fixes