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Still works on my end and the addon hasn't been updated recently, go check if you've installed anything that's breaking it recently.
Then after a long while, crashes.
I am pretty sure that the "no navmesh" screen doesn't prevent the menu/console from opening. I should know because I literally used a console while developing that screen, and also the fact that opening the pause menu cannot really be overridden by addons, and you can see the console while in the pause menu.
@Coby
There should be other mods (PAC3 as a sure option comes to mind).
@w.black57
There's no consistent format for creating SWEPs (especially melee weapons and "consumables"). We had enough trouble detecting guns as they are, because every base considers it their duty to deviate from the format in weirdest ways possible. Therefore this is probably not possible to generate automatically reliably at all. You should manually override their prices in the Server Settings. Also, no, I've never seen this video in my life, it's not an easter egg.
мод крутой)
More mafia? I guess you could say that, though probably not in the way you think, or in a way that would satisfy you. It is unlikely that factions would get more rep than they do, but there might be more mafia-themed terminals and features in the future.
As for locating spawners and polyps: I'm really not sure how to improve spawners' visibility, but I do want to improve polyps by making their red gas pulse from polyp's position rather than just stay as a cloud. This will come eventually.
And lastly: Yes, portals used to have a 0.2% chance to spawn a different faction before, now it's 10% because it was so rare that a lot of people assumed it to be a bug. Now it's more common, so even MORE people can assume that it's a bug! :)
Nope, because friendly NPCs are just worse turrets (they don't stay where you need them to, they die faster, and they can be easily mistaken for enemies in a gamemode that is already about literally killing NPCs ) This has been suggested many times and might be a gimmick for a new mission type in the future, but definitely never as a stratagem, because there really is no difference between a turret and an NPC if you think about it.
by the way, will we ever see more of the mafia? i get that they're represented in-game by the antlions, but i can't help being curious about the fedora wearing tommy gun slinging cops with cowboys thrown in for good measure and what not.
was that a bug that he never were Unstuck be the SYSTEM???
it was in One of your Recommended maps called GM_Born where he got stuck and he never got unstuck be the SYSTEM.
This is also the closest thing I'll get to playing Helldivers because my CPU doesn't have AVX Instructions. (The fact that I can't play Helldivers all because I don't have AVX Instructions is bullshit)
There is nothing to be done, not even in theory, in this situation. I'm sorry this happened, this has been reported in the past and I was pretty sure we got it fixed, evidently not.
Generation isn't something we can actually always account for, because a lot of maps have unexpected navmeshes and invisible walls, leading to such delightful things as EVAC spawning inside buildings because for some reason someone left a navmesh in there. There is very little control we have over the map's contents.