Garry's Mod

Garry's Mod

Map Sweepers | EXTRACTION SHOOTER
Showing 21-30 of 68 entries
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Update: Jul 29 @ 6:09pm

Damage scaling system tweaks, fix sniper dealing damage multiple times (and reduce firerate), Bigger NPC-team prompt + you

Update: Jul 28 @ 11:39pm

Evac music & fixed CFC/ZMod rocket launcher prices calculating wrong.

Update: Jul 28 @ 10:36pm

Fix lua error & reactivation thumpers being able to spawn too close to walls.

Update: Jul 28 @ 9:40pm

Fix payload (same as prev update, I just missed a line)

Update: Jul 28 @ 9:14pm

Fixed mission gen being broken on 32 bit gmod as a result of prev change.

Update: Jul 28 @ 8:07pm

Mission generation crash prevention & optimisation. Fixed issue with map-change. Various minor lua error fixes.

Update: Jul 28 @ 3:32am

Fix flashpoint issue introduced in previous update.

Update: Jul 28 @ 12:12am

Fixed doors flying off in random directions, Localised liability text, lua error fix, fixed 0-cost weapons showing up, better flashpoint scaling, some logging of debug info, better engine-error prevention

Update: Jul 26 @ 4:46pm

Optimisation, New spawn effect particles, green FX for vort shield-charge, fixed new players not receiving mission objectives, more reliable networking, weapons sent/loaded all at once instead of slowly, lua-error fixes, players respawn quickly in multiplayer if everyone is dead, mark players who friendly-fire too much as being a liability, so other players can avoid, kill, or laugh at them.

Update: Jul 25 @ 6:50pm

Minor lua error fix