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tModLoader

Spirit Reforged
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Update: May 18 @ 2:04pm

v0.1.1.1
- Prevented Helpful Looking Frog from appearing in worlds generated with the latest version of the mod
- Fixed a crash when loading a world on a dedicated server
- Updated Chinese localization
- Fixed use of an invalid localization key for a particular item...
- Allowed Radon and Oganesson moss to be used with Extractinators
- Changed Shockhammer shockwaves to deal melee damage
- Fixed the player animating incorrectly when placing food on Silver Platters
- Fixed an issue preventing teleportation between pylons in multiplayer
- Made Wayfarer gear craftable when using Spirit Classic

Update: May 17 @ 5:21pm

v0.1.1
Caves and Clubs Update
- Added two new Cave Entrances that replaces the typical ‘grassy hill’ on the World Surface: Lush Caves and Canyons
- Added two new Glowing Moss cavern types: Radon (yellow) and Oganesson
- Added four new music tracks, including one for the main menu
- Clubs have returned to Spirit Reforged, with brand new resprites, visuals, and gameplay feel!
- Added Uncommon Biome Pots, rarer and more bountiful versions of pots in every single biome
- Added Rare Pots! Rare pots are unique breakables you can find scattered across the world with unique outcome
- Added a Potstiary, a new way to keep track of all the rare and unique pots you encounter
...and so much more! Check out our full changelog on the Team Spirit Discord.

Update: Apr 25 @ 3:11pm

v.0.1.0.10
- Added failsafes for Ocean generation
- Added failsafes for Blunderbuss and Pearl String generation
- This will pair with an upcoming Remnants patch adding more compatibility on their end, too!

Update: Apr 18 @ 3:44pm

v0.1.0.9
Highlights: Crossmod Additions, Balance Tweaks, Bug Fixes
New Content -
Added 2 New Pins to the Cartographer's encounter pool: the Blood Pin (for Thorium's Blood Chamber) and Wulfrum Pin (for Fables' Wulfrum Scrapyard)

Crossmod Support
Added tons of Crossmod support with our friends over at Thorium, including:
Added Hat Fish and Subterranean Bulb to Packing Crate pool
Made Man O� War drop Jellyfish Staff
Made Raging Minotaurs drop Leather
If Eye of Cthulhu is defeated, Cobbler sells Explorer�s Treads
Druid sells Cloudstalk Seeds after Eye of Cthulhu is defeated
Baobab Leaves drop Living Leaves
Sunken Treasure has Aquamarine and Opal in its loot pools

And who could forget our friends over at Calamity Fables!
Added an alternate recipe for the Wulfrum Blunderbuss using the Spirit Reforged Blunderbuss
Added the Crackshot Colt to Grassland and Safari Crates
More soon!

Balance Changes
Improved minion targeting: summons no longer need sight of enemies they're already pursuing

Jellyfish Staff:
Reduced pitch on SFX
Increased the range of the chain lightning by 9%, number of chain targets by 1
Increased damage by 1
Reduced time between dashes from 1 second to 2/3 of a second
Reduced the damage falloff per chained enemy from .8 of the original damage to .9

Butterfly Staff:
Made the butterfly more aggressive and more likely to quickly attack foes instead of spinning around them

Toucane:
Increased maximum dash speed slightly
Increased damage of feathers from .8 minion damage to just - whatever the damage is
increased the firing speed of feathers, thereby increasing the overall attack speed

Cloudstalk and Cloudstalk Seeds now drop from Herb Bags
Reduced Cloudstalk growth rate by 50%

Bugfixes
Fixed Cactus Staff projectiles using incorrect lighting
Fixed Bamboo Pike items sometimes being consumed even when failing to place
Fixed Cloudstalk not being harvestable with the staff or axe of regrowth when planted in non-Cloudstalk boxes
Fixed a potential "out of bounds" exception when generating the ocean
Fixed player visuals being offset when standing on Acacia treetops intersecting solid blocks
Improved Hyena AI slightly
Made Spirit Classic's Raw Fish unobtainable while Reforged is active
Improved how pint interacts with custom modded tiles like Acacias and Kelp
Acacias now have a map display name
Prevented Rogue Crest from getting weapon prefixes
Fixed the Sparrow Cage animating incorrectly
Fixed an issue where floting items would spawn in other blocks, like Fables Grates, if they were in the ocean
Slightly increased Shark spawnrates

Update: Apr 8 @ 7:22pm

v0.1.0.8
- Increased Frostbite armor penetration by 2 and reduced overall mana usage
- Drywood Sofa, Driftwood Bench, and Bamboo Bench now count as chairs for NPC housing
- Stopped Waterbolt from spawning in underground tundra houses
- Elephant Grass no longer rustles when the game is paused
- Reordered Gravitation and Featherfall potion recipes including Cloudstalk
- Adjusted Cloudstalk blooming conditions
- Allowed more item types to be cooked on the Fire Spit
- Fixed Recluse Origin using the wrong description with New Beginnings enabled
- Chlorophyte Bullets no longer linger on enemies when fired by the Hunting Rifle

Update: Mar 31 @ 3:58pm

v0.1.0.7
- Reduced the drop rate of Rogue's Crest in fishing crates
- Fixed player rotation being reset when it shouldn't be
- Acacia trees are now affected by Fertilizer and Axe of Regrowth
- Living Baobab and Living Baobab Leaf wands now have a chance to drop from shook Acacia trees
- Reordered ingredients list for Quench Potion
- Cartographer and Hiker now animate in the Bestiary
- Made several summon weapons auto-reusable
- Included Peeved Tumbler item drops in the Bestiary and adjusted drop rates
- Fixed various custom-drawn tiles being unaffected by paint
- Fixed an issue when syncing backpack contents in multiplayer

Update: Mar 28 @ 7:10pm

v0.1.0.6
- Added Chinese localization (thanks to Lin and Lacewing on GitHub!)
- Adjusted the Savanna generation to stop small patches of forest from spawning between it and desert/jungle
- Added crafting recipe for Living Baobab Walls
- Hyena and Ostrich are no longer damageable by hostile NPCs
- Fixed converted Acacia trees not showing up on the map
- Stopped Hyenas and Ostriches from spawning during invasions
- Fixed Jungle/Desert biome themes playing while in a Savanna town with No Town Music mod enabled
- Arcane Necklace (platinum) now works as an ingredient for Seraphim Bulwark with Classic enabled
- Fixed Reef Piercer creating client-only effects on servers
- Merfolk's Treasure now considers platforms solid surfaces for rotation visuals
- Changed "invigorate" to "imbue" in Starpowder's tooltip
- Change the Zephyr Potion buff name to Zephyr Jump
- Prevented some Classic ocean tiles from growing naturally
- Increased Toucane minion fire rate by ~25%
- Increased Toucane damage (9 -> 12)
- Increased Toucane minion glide speed minimum & maximum velocity magnitude by 1
- Forced Toucane minion to retarget immediately on killing a target instead of flying away for some reason
- Added Dye slot to backpacks
- Fixed backpacks not syncing properly in multiplayer
- Various minor visual tweaks
- Updated Driftwood Leggings sprite

Update: Mar 23 @ 7:20pm

v0.1.0.5
- Adjusted Portugese translation (thanks again to Lucas Rotulo)
- Fixed Honey Coated Salmon maybe having a duplicate tooltip (unclear)
- Actually included 0.1.0.4's fixes

Update: Mar 23 @ 2:52pm

v0.1.0.4
- Added Portugese translation (thanks to Lucas Rotulo), Russian translation (thanks to RUnion Team) - this includes the Workshop description
- Adds highlights to Music Boxes
- Adds smart cursor functionality to Music Boxes
- Added a failsafe for Butterfly Shrine generation
- Ostrich and Hyena can no longer be damaged while holding the Guide to Critter Companionship when passive
- Drywood and Driftwood doors now draw properly when captured with camera mode

Update: Mar 22 @ 8:43pm

v0.1.0.3
- Significantly reduced Gold Gar spawn rates
- Added a Savanna "secret" seed - simply "savanna" will give you a random world with a guaranteed savanna spawn
- Fixed a crash caused by nearby Koi Totems when fishing
- Fixed a potential crash when loading mod water styles
- Included alternate jungle grass types in Ecotone surface mapping
- Fixed Scarecrow item drops syncing incorrectly in multiplayer
- Increased Savanna scene weight slightly
- Included "Well Fed" buff descriptions for several items
- Rail-Gun rails no longer persist when switching worlds
- Sunken Treasure no longer modifies framing of surface tiles when placed
- Added proper Steam Workshop description without chat tags