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Spirit Reforged
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Update: Apr 25 @ 3:11pm

v.0.1.0.10
- Added failsafes for Ocean generation
- Added failsafes for Blunderbuss and Pearl String generation
- This will pair with an upcoming Remnants patch adding more compatibility on their end, too!

Update: Apr 18 @ 3:44pm

v0.1.0.9
Highlights: Crossmod Additions, Balance Tweaks, Bug Fixes
New Content -
Added 2 New Pins to the Cartographer's encounter pool: the Blood Pin (for Thorium's Blood Chamber) and Wulfrum Pin (for Fables' Wulfrum Scrapyard)

Crossmod Support
Added tons of Crossmod support with our friends over at Thorium, including:
Added Hat Fish and Subterranean Bulb to Packing Crate pool
Made Man O� War drop Jellyfish Staff
Made Raging Minotaurs drop Leather
If Eye of Cthulhu is defeated, Cobbler sells Explorer�s Treads
Druid sells Cloudstalk Seeds after Eye of Cthulhu is defeated
Baobab Leaves drop Living Leaves
Sunken Treasure has Aquamarine and Opal in its loot pools

And who could forget our friends over at Calamity Fables!
Added an alternate recipe for the Wulfrum Blunderbuss using the Spirit Reforged Blunderbuss
Added the Crackshot Colt to Grassland and Safari Crates
More soon!

Balance Changes
Improved minion targeting: summons no longer need sight of enemies they're already pursuing

Jellyfish Staff:
Reduced pitch on SFX
Increased the range of the chain lightning by 9%, number of chain targets by 1
Increased damage by 1
Reduced time between dashes from 1 second to 2/3 of a second
Reduced the damage falloff per chained enemy from .8 of the original damage to .9

Butterfly Staff:
Made the butterfly more aggressive and more likely to quickly attack foes instead of spinning around them

Toucane:
Increased maximum dash speed slightly
Increased damage of feathers from .8 minion damage to just - whatever the damage is
increased the firing speed of feathers, thereby increasing the overall attack speed

Cloudstalk and Cloudstalk Seeds now drop from Herb Bags
Reduced Cloudstalk growth rate by 50%

Bugfixes
Fixed Cactus Staff projectiles using incorrect lighting
Fixed Bamboo Pike items sometimes being consumed even when failing to place
Fixed Cloudstalk not being harvestable with the staff or axe of regrowth when planted in non-Cloudstalk boxes
Fixed a potential "out of bounds" exception when generating the ocean
Fixed player visuals being offset when standing on Acacia treetops intersecting solid blocks
Improved Hyena AI slightly
Made Spirit Classic's Raw Fish unobtainable while Reforged is active
Improved how pint interacts with custom modded tiles like Acacias and Kelp
Acacias now have a map display name
Prevented Rogue Crest from getting weapon prefixes
Fixed the Sparrow Cage animating incorrectly
Fixed an issue where floting items would spawn in other blocks, like Fables Grates, if they were in the ocean
Slightly increased Shark spawnrates

Update: Apr 8 @ 7:22pm

v0.1.0.8
- Increased Frostbite armor penetration by 2 and reduced overall mana usage
- Drywood Sofa, Driftwood Bench, and Bamboo Bench now count as chairs for NPC housing
- Stopped Waterbolt from spawning in underground tundra houses
- Elephant Grass no longer rustles when the game is paused
- Reordered Gravitation and Featherfall potion recipes including Cloudstalk
- Adjusted Cloudstalk blooming conditions
- Allowed more item types to be cooked on the Fire Spit
- Fixed Recluse Origin using the wrong description with New Beginnings enabled
- Chlorophyte Bullets no longer linger on enemies when fired by the Hunting Rifle

Update: Mar 31 @ 3:58pm

v0.1.0.7
- Reduced the drop rate of Rogue's Crest in fishing crates
- Fixed player rotation being reset when it shouldn't be
- Acacia trees are now affected by Fertilizer and Axe of Regrowth
- Living Baobab and Living Baobab Leaf wands now have a chance to drop from shook Acacia trees
- Reordered ingredients list for Quench Potion
- Cartographer and Hiker now animate in the Bestiary
- Made several summon weapons auto-reusable
- Included Peeved Tumbler item drops in the Bestiary and adjusted drop rates
- Fixed various custom-drawn tiles being unaffected by paint
- Fixed an issue when syncing backpack contents in multiplayer

Update: Mar 28 @ 7:10pm

v0.1.0.6
- Added Chinese localization (thanks to Lin and Lacewing on GitHub!)
- Adjusted the Savanna generation to stop small patches of forest from spawning between it and desert/jungle
- Added crafting recipe for Living Baobab Walls
- Hyena and Ostrich are no longer damageable by hostile NPCs
- Fixed converted Acacia trees not showing up on the map
- Stopped Hyenas and Ostriches from spawning during invasions
- Fixed Jungle/Desert biome themes playing while in a Savanna town with No Town Music mod enabled
- Arcane Necklace (platinum) now works as an ingredient for Seraphim Bulwark with Classic enabled
- Fixed Reef Piercer creating client-only effects on servers
- Merfolk's Treasure now considers platforms solid surfaces for rotation visuals
- Changed "invigorate" to "imbue" in Starpowder's tooltip
- Change the Zephyr Potion buff name to Zephyr Jump
- Prevented some Classic ocean tiles from growing naturally
- Increased Toucane minion fire rate by ~25%
- Increased Toucane damage (9 -> 12)
- Increased Toucane minion glide speed minimum & maximum velocity magnitude by 1
- Forced Toucane minion to retarget immediately on killing a target instead of flying away for some reason
- Added Dye slot to backpacks
- Fixed backpacks not syncing properly in multiplayer
- Various minor visual tweaks
- Updated Driftwood Leggings sprite

Update: Mar 23 @ 7:20pm

v0.1.0.5
- Adjusted Portugese translation (thanks again to Lucas Rotulo)
- Fixed Honey Coated Salmon maybe having a duplicate tooltip (unclear)
- Actually included 0.1.0.4's fixes

Update: Mar 23 @ 2:52pm

v0.1.0.4
- Added Portugese translation (thanks to Lucas Rotulo), Russian translation (thanks to RUnion Team) - this includes the Workshop description
- Adds highlights to Music Boxes
- Adds smart cursor functionality to Music Boxes
- Added a failsafe for Butterfly Shrine generation
- Ostrich and Hyena can no longer be damaged while holding the Guide to Critter Companionship when passive
- Drywood and Driftwood doors now draw properly when captured with camera mode

Update: Mar 22 @ 8:43pm

v0.1.0.3
- Significantly reduced Gold Gar spawn rates
- Added a Savanna "secret" seed - simply "savanna" will give you a random world with a guaranteed savanna spawn
- Fixed a crash caused by nearby Koi Totems when fishing
- Fixed a potential crash when loading mod water styles
- Included alternate jungle grass types in Ecotone surface mapping
- Fixed Scarecrow item drops syncing incorrectly in multiplayer
- Increased Savanna scene weight slightly
- Included "Well Fed" buff descriptions for several items
- Rail-Gun rails no longer persist when switching worlds
- Sunken Treasure no longer modifies framing of surface tiles when placed
- Added proper Steam Workshop description without chat tags

Update: Mar 21 @ 8:04pm

v0.1.0.2
- Reduced Savanna biome priority
- Made Cactus Staff projectiles draw behind tiles
- Made Rogue's Crest minion animate continuously
- Ensured the player's rotation is reset after death
- Made Fairy Whistle overwrite the Classic version
- Fixed Pirate Chest being unlockable without a key when Classic is enabled
- Improved Acacia Treetop grapple detection with the Squirrel Hook
- Made player-placed Coarse Dirt Walls safe
- Prevented custom tile corruption logic from running for unrelated tile types
- Fixed a drawing error with Stone Platforms
- Add compat for Classic with the Driftwood, Driftwood Workbench and Stripped Bamboo items
- Forcefully removed actuators from both structures currently

Update: Mar 21 @ 2:05pm

v0.1.0.1
- Fixed issue with the water style loader that caused issues with other mods