Space Engineers

Space Engineers

Large Ship Railguns [Deprecated, link inside]
目前顯示第 1-10 項,共 14 項
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更新:2015 年 12 月 23 日 @ 上午 1:37

Updated texture to improve color range. Tutorial said make paintable surfaces white, what actually needed to be done was 50% gray.

更新:2015 年 12 月 3 日 @ 上午 1:39

Minor housekeeping stuff.
Reduced muzzle velocity by a factor of 10, damage or range is unaffected by this change.

更新:2015 年 12 月 3 日 @ 上午 1:07

更新:2015 年 12 月 3 日 @ 上午 1:02

更新:2015 年 12 月 2 日 @ 下午 10:31

Brought back the old-style railgun turret. New style turret will eventually return as a dedicated point defense piece.
Changed GUI icons to match.

更新:2015 年 11 月 23 日 @ 下午 1:03

Completely remade the models and textures from scratch for DX11.
Significantly reduced the space requirements for the new "compact form" railgun turret.

更新:2015 年 3 月 21 日 @ 下午 1:52

Testing out detection/engagement range increase on the turret. Please let me know if it works.

更新:2015 年 3 月 8 日 @ 下午 4:01

Reuploaded due to possible file corruption.

更新:2015 年 3 月 5 日 @ 下午 3:38

Made use of the new API features to reduce rotation speed and limit the elevation angles between -2 and 75 degrees.

Added custom camera overlay.

Disabled idle turret rotation.

更新:2015 年 1 月 19 日 @ 下午 8:34

Added an AI enabled tag to the SBC file. I'm pretty sure the AI was acting erratic before because it couldn't find the tag in the definition.