Space Engineers

Space Engineers

Large Ship Railguns [Deprecated, link inside]
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Actualización: 23 DIC 2015 a las 1:37

Updated texture to improve color range. Tutorial said make paintable surfaces white, what actually needed to be done was 50% gray.

Actualización: 3 DIC 2015 a las 1:39

Minor housekeeping stuff.
Reduced muzzle velocity by a factor of 10, damage or range is unaffected by this change.

Actualización: 3 DIC 2015 a las 1:07

Actualización: 3 DIC 2015 a las 1:02

Actualización: 2 DIC 2015 a las 22:31

Brought back the old-style railgun turret. New style turret will eventually return as a dedicated point defense piece.
Changed GUI icons to match.

Actualización: 23 NOV 2015 a las 13:03

Completely remade the models and textures from scratch for DX11.
Significantly reduced the space requirements for the new "compact form" railgun turret.

Actualización: 21 MAR 2015 a las 13:52

Testing out detection/engagement range increase on the turret. Please let me know if it works.

Actualización: 8 MAR 2015 a las 16:01

Reuploaded due to possible file corruption.

Actualización: 5 MAR 2015 a las 15:38

Made use of the new API features to reduce rotation speed and limit the elevation angles between -2 and 75 degrees.

Added custom camera overlay.

Disabled idle turret rotation.

Actualización: 19 ENE 2015 a las 20:34

Added an AI enabled tag to the SBC file. I'm pretty sure the AI was acting erratic before because it couldn't find the tag in the definition.