Arma 3
HIVE Battle Generator ALTIS
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Update: Dec 13, 2024 @ 4:26am

HIVE_MUSIC.sqf:
Removed and replaced with bis_fnc_jukebox

HIVE_SPAWNING.sqf:
Updated getter for group class types
Added more variety to formations
Decreased of spawning artillery in armored formations
Custom formations now select completly randomly from group types and group names

Update: Dec 12, 2024 @ 2:16am

Fixed _locations and _locations2 in generator not being reduced by blacklist.
Randomized defending side if formation cannot find suitable location.
Map zoom now utilizes BIS_fnc_zoomOnArea.
Re-added music. Music is pulled from CfgMusic and fades out after 5 min.

Update: Dec 11, 2024 @ 4:36pm

Added corpse and wreck managemend variables in description.ext, improves performance.

Update: Dec 11, 2024 @ 3:11am

Re-added NameLocal to generator.
Assigning driver as group leader, exculding player group.
Replaced music with AmbientRadio tracks.
Removed Hill from generator.
Fixed Motorized_MTP formations not spawning.
Fixed undefined variable in guer select.
Fixed getting Indep faction in select.
New area exclusion markers (10x), placed in editor.
Area exclusion markers remove locations from generator.
Renamed victory timer to conquest timer.
Removal of supply and morale texts after generation.
HIVE marker 2 inherets name from marker.
Victory timer now triggers when one side has no remaining units left.

Update: Dec 10, 2024 @ 6:12am

Removed hills location type from generator

Update: Dec 10, 2024 @ 5:27am

Added check to make sure that player isn't squad leader when selecting driver as squad leader.

Update: Dec 10, 2024 @ 3:06am

HIVE - Re-added assigning driver of vehicle as squad leader, should fix ai behaviour for certain custom factions.

Update: Dec 9, 2024 @ 8:59pm

fixed typo

Update: Dec 9, 2024 @ 2:11pm

Fixed BIS_fnc_findSafePos if there was no suitable positions, defaults to target position. Made all player side units switchable.

Update: Dec 9, 2024 @ 12:50pm

Added victory timer 60s alert.