Arma 3
HIVE Battle Generator ALTIS
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Update: Dec 19, 2024 @ 12:36am

Update: Dec 19, 2024 @ 12:15am

Update: Dec 19, 2024 @ 12:05am

Fixed bug in career mode:
- Commander role now disables side's HIVE_AI
- Defined undefined variable in reinforcements

Update: Dec 18, 2024 @ 1:10am

Added text to role and difficulty selections.

Update: Dec 17, 2024 @ 12:30am

HIVE_GENERATE:
Adjusted game area radius, now 1000, 1500 and 2000.
Made spawned location's type vary depending on game size.

HIVE_SELECT_/SIDE/:
Formation sizes are now 6, 10 and 14.

HIVE_TAC:
New random 1/3 chance of group not receiving new waypoint, overridden by HIVE_RUSH_/SIDE/;

HIVE_REINFORCE.sqf
Adeed delay 0.1 to prevent stuttering.

HIVE.sqf:
New arrays, HIVE_RUSH_/SIDE/.
Rush mode is deactivated after intitial execution by default.

HIVE_SELECT_SIDE:
Conquest victory is now all areas at second cycle or side areas * 0.25 > enemy areas on final cycle.

Description.ext:
Added delay of 10 before garbage removal, was able to delete player after teamswitch resulting in a game freeze.

Init.sqf:
Added time multiplier of 6 so 4 irl hours = 24 in game hours.

Update: Dec 16, 2024 @ 2:04am

HIVE_TAC:
Fixed undefined variable if artillery unit dismounted.

removed a loose file.

Update: Dec 16, 2024 @ 1:36am

HIVE_TAC: Made origin of transport wp be cargo group.

Update: Dec 16, 2024 @ 1:25am

forgot debug hint on, removed.

Update: Dec 16, 2024 @ 1:23am

HIVE_TAC;
Redone transportation handling.
Removed of assigning no log units as transports.

Update: Dec 16, 2024 @ 12:19am

HIVE_TAC:
Removed busy array

HIVE_SELECT_SIDE.sqf:
removed setting player as effective commander.