Space Engineers

Space Engineers

Real Solar Systems
Zobrazuje se 1–10 z 66 položek
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Aktualizace: 11. říj. v 15.17
provedl Echthros

-Added Firestorm weather effect
-Fixed zone effect scale in Random mode

Aktualizace: 9. říj. v 15.49
provedl Echthros

-Removed debug prints.

Aktualizace: 9. říj. v 11.55
provedl Echthros

-Stability updates for zone transition. Possibly reduced subgrid issues.
-Fixed weather override bug.
-Added special objects: Death Star, Majora's Mask moon, and Halo ring.
-Added Death Star laser particle.

Aktualizace: 21. zář. v 16.07
provedl Echthros

-Added "point"-type particles and associated rotation-type.

Aktualizace: 13. zář. v 0.39
provedl Echthros

-Added support for multiple rings.

Aktualizace: 8. zář. v 11.26
provedl Echthros

-Fixed crash caused by SE update.

Aktualizace: 2. zář. v 16.02
provedl Echthros

-Added automatic text scaling for UI to prevent text overflow.

-Added localization support for: Czech, Dutch, German, Spanish, French, Italian, Finnish, Danish, Swedish, Hungarian, Polish, Portuguese (Brazil), Slovak, Russian, Chinese, and Japanese.

All translations are through Google translate and may have issues. If you are a native speaker and want to try cleaning up one of the languages, ask on my Discord and we can coordinate.

Aktualizace: 31. srp. v 13.52
provedl Echthros

-Fixed wind drag effect math.
-Fixed oxygen detection conflict with zone effects.
-Removed MieScattering and SunSpecularColor weather modifiers.

Aktualizace: 29. srp. v 17.27
provedl Echthros

-Added option to move functional zones to different bodies.
-Fixed Editor crashes.
-Fixed Factorum global spawns to always be near planets and not off in the void.

Aktualizace: 28. srp. v 15.34
provedl Echthros

-Added option to have functional zones affect proxy space instead of the body they are attached to.
-Added option to have particles and zones face Sibling bodies.
-Fixed logic for Parent and Child aim types for bodies with siblings.